Mistercultist Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, -11, D:1) a +0 dagger (9, -2, D:1) a goblin skeleton (11, 11, D:1) a rat skeleton (14, -7, D:1) 5 stones (14, 5, D:1) a +0 helmet (16, -3, D:1) a +0 chain mail (22, -25, D:1) a +0 dagger (22, 11, D:1) a jackal corpse (skeletalised by now) (24, -43, D:1) a +0 spear (38, -35, D:1) a +0 club (40, -33, D:1) 7 stones (40, -9, D:1) a stone a +0 dagger (43, -30, D:1) a +0 leather armour (44, -27, D:1) 2 stones (50, -49, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (53, -43, D:1) a +0 barding (58, -38, D:1) a jackal corpse (skeletalised by now) (59, -39, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (8, -6, D:2) a rat corpse (skeletalised by now) (11, 11, D:2) 3 stones (15, -11, D:2) 7 stones (19, -3, D:2) a +0 short sword (28, 2, D:2) a +0 quarterstaff (33, 16, D:2) a +0 rapier (44, 36, D:2) a +0 dagger 3 stones a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a rat corpse (skeletalised by now) (4, 19, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a dart slug corpse (1, 0, D:4) a +0 cloak (3, -4, D:4) 10 gold pieces a +0 flail (3, -1, D:4) a +0 short sword a +0 dagger a +0 leather armour a wand of roots (7) a jackal corpse (4, -6, D:4) a potion of haste (4, 11, D:4) 7 stones (6, 18, D:4) a +0 dagger of venom (9, -3, D:4) a +1 short sword of protection an orc corpse (11, 1, D:4) a +0 whip 2 poisoned darts (14, 11, D:4) a +0 spear of distortion (16, 12, D:4) a hobgoblin corpse (18, 12, D:4) a hobgoblin corpse (19, 15, D:4) the +0 battleaxe of Kune {freeze, Fly} Fly: It grants you flight. (20, 9, D:4) an adder corpse (22, 15, D:4) a +0 dagger