Dungeon Crawl Stone Soup version 0.33-a0-787-geca436ef18 (webtiles) character file. Game seed: 12468820839572783254 1552 Mistercultist the Shield-Bearer (level 9, -4/69 HPs) Began as a Formicid Fighter on Jan 23, 2025. Was a Follower of Uskayaw. Slain by an ogre ... wielding a +0 giant spiked club (16 damage) ... on level 6 of the Dungeon. The game lasted 00:11:09 (4692 turns). Mistercultist the Shield-Bearer (Formicid Fighter) Turns: 4692, Time: 00:11:10 Health: -4/69 AC: 20 Str: 24 XL: 9 Next: 12% Magic: 11/11 EV: 7 Int: 9 God: Uskayaw [*.....] Gold: 326 SH: 5 Dex: 13 Spells: 8/8 levels left rFire . . . w - +2 morningstar (protect) rCold + . . c - +0 buckler rNeg . . . p - +0 chain mail rPois . r - +0 cloak rElec . f - +1 pair of gloves rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth l - ring of protection from cold HPRegen 0.31/turn (no ring) MPRegen 0.12/turn %: no passive effects @: under a protective aura A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self, Renounce Religion, Stomp You were on level 6 of the Dungeon. You worshipped Uskayaw. Uskayaw was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 326 gold pieces. Inventory: Hand Weapons v - a +3 vampiric whip w - a +2 morningstar of protection (weapon) Armour c - a +0 buckler (worn) f - a +1 pair of gloves (worn) p - a +0 chain mail (worn) r - a +0 cloak (worn) Jewellery l - a ring of protection from cold (worn) Wands s - a wand of paralysis (11) Scrolls b - 2 scrolls of noise {unknown} j - 2 scrolls of enchant weapon {unknown} k - a scroll of summoning {unknown} m - 4 scrolls of identify {unknown} o - a scroll of blinking {unknown} q - a scroll of enchant armour t - a scroll of fear {unknown} u - a scroll of immolation {unknown} x - a scroll of poison {unknown} y - a scroll of vulnerability {unknown} z - a scroll of revelation {unknown} A - a scroll of teleportation {unknown} Potions a - 4 potions of curing {unknown} d - a potion of might e - 2 potions of lignification {unknown} g - 2 potions of mutation {unknown} h - a potion of enlightenment {unknown} i - 3 potions of brilliance {unknown} n - a potion of attraction {unknown} Skills: + Level 6.2 Fighting + Level 5.1 Maces & Flails - Level 0.4(3.1) Staves + Level 6.2 Armour + Level 7.6 Shields + Level 3.9 Invocations - Level 3.0 Evocations You had 8 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 0% N/A 98% 2 Momentum Strike Conj/Tloc 0% 3d8 98% 2 Blink Tloc Unusable N/A N/A 2 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Fedhas Gozag Hepliaklqana Nemelex Xobeh Trog Uskayaw Vehumet Wu Jian The Shining One Shops: D:4 = D:5 * Annotations: D:4 2 transporters, dreadfulpain's ghost, novice CoBr Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History A water moccasin comes into view. The water moccasin hisses angrily. The water moccasin bites you but does no damage. You puncture the water moccasin! Your weapon exudes an aura of protection. The water moccasin is severely wounded. The water moccasin misses you. The water moccasin bites you but does no damage. You hit the water moccasin. The water moccasin is severely wounded. You block the water moccasin's attack. x2 You closely miss the water moccasin. The water moccasin is severely wounded. The water moccasin bites you but does no damage. x2 You miss the water moccasin. The water moccasin is severely wounded. The water moccasin barely misses you. You hit the water moccasin. The water moccasin is almost dead. You block the water moccasin's attack. The water moccasin bites you. You can now pass through a line of other dancers. You sock the water moccasin! You kill the water moccasin! The ogre hits you with a +0 giant spiked club!! The orc shouts! You hit the ogre. Your weapon exudes an aura of protection. The ogre is lightly wounded. You hear a shout! The orc priest calls down the wrath of Beogh upon you. Beogh smites you! The ogre closely misses you. You thump the ogre! The ogre is heavily wounded. The ogre hits you with a +0 giant spiked club!! * * * LOW HITPOINT WARNING * * * You hit the ogre. The ogre is severely wounded. The ogre hits you with a +0 giant spiked club! You die... Your body falls in perfect tune with the rhythm. #.#.. #...# #...# #...# #...# #, #...#### #.####### # #######...##.#####.......# ..$ ............#....#.....#.#...[. ...))......###..@Ooo...