Dungeon Crawl Stone Soup version 0.33-a0-788-gb9f7a0f2ca (webtiles) character file. Game seed: 16824961632454815416 0 Mistercultist the Vexing (level 1, 13/13 HPs) Began as a Formicid Enchanter on Jan 24, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:09 (5 turns). Mistercultist the Vexing (Formicid Enchanter) Turns: 5, Time: 00:00:10 Health: 13/13 AC: 2 Str: 12 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no cloak) rElec . (no gloves) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Potions c - 2 potions of invisibility Skills: + Level 1.0 Short Blades + Level 1.7 Dodging + Level 3.6 Stealth + Level 2.1 Spellcasting + Level 3.6 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 11% N/A 16% 3 Tukima's Dance Hex 11% N/A 16% 3 Ensorcelled Hibernation Hex/Ice 12% N/A 17% 2 Dazzling Flash Hex/Fire 12% N/A 32% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Welcome, Mistercultist the Formicid Enchanter. If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. There is an open door here. You sense a monster nearby. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..# . . { ##..# #...# ..#.# #...# #...# #@# #.# ##'## +...+ #.<.# +...+ ##+## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mistercultist the Formicid Enchanter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 5 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_radiant, layout_loops_ring, serial_shops, shop_fountains Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5 | 5 | 0 | 0 | 4 | 1 | 5.0 | Dungeon | 5 | 5 | 0 | 0 | 4 | 1 | 5.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 5 daAuts