Mistercultist Level 1 of the Dungeon (0, 0, D:1) a +0 club a +0 dagger a kobold corpse (skeletalised by now) a goblin corpse (skeletalised by now) (0, 4, D:1) 2 atropa-tipped darts (4, 8, D:1) a +0 dagger (8, 47, D:1) a kobold corpse (skeletalised by now) (10, 12, D:1) 4 stones (10, 23, D:1) a serpent talisman (11, 18, D:1) 5 stones a +0 dagger (13, 16, D:1) a ball python skeleton (13, 17, D:1) a +0 dagger a bat skeleton a goblin skeleton (21, 1, D:1) 7 stones (24, 15, D:1) a rat skeleton (24, 22, D:1) a +0 dagger (44, 36, D:1) a +0 falchion (45, -6, D:1) a bat corpse (skeletalised by now) (49, 39, D:1) a hobgoblin skeleton (54, -6, D:1) a +0 club (57, -5, D:1) 5 stones (60, 1, D:1) a ball python skeleton (62, 10, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (3, 1, D:2) an adder corpse (skeletalised by now) (5, 1, D:2) 4 stones (5, 27, D:2) a +0 hammer (7, 26, D:2) a +0 cloak (7, 27, D:2) the -1 cloak of Impressiveness {rC+ Will++ Slay-5} rC+: It protects you from cold. Will++: It greatly increases your willpower. Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). (9, 7, D:2) a bat corpse (skeletalised by now) (12, 1, D:2) a rat skeleton (13, 7, D:2) a +0 leather armour (14, 3, D:2) 3 curare-tipped darts (18, 7, D:2) a quokka skeleton (28, 23, D:2) a bat skeleton (34, 32, D:2) a +0 club a goblin skeleton (40, 36, D:2) a +0 whip (41, -10, D:2) a hobgoblin corpse (skeletalised by now) (41, 12, D:2) a +0 short sword a kobold skeleton (43, 14, D:2) a bat skeleton (43, 39, D:2) a beast talisman (44, 31, D:2) a ball python skeleton (45, 30, D:2) 4 stones (47, 31, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) 6 stones (2, -11, D:3) a +0 club a goblin corpse (skeletalised by now) (4, -20, D:3) a +0 shortbow (7, -27, D:3) a bat corpse (skeletalised by now) (13, -15, D:3) 3 stones a +0 whip (18, 11, D:3) a +0 mace (20, -19, D:3) a +0 mace a +0 robe a +0 dagger an orc skeleton (20, -18, D:3) a +0 trident a +0 leather armour a +0 hand axe an orc skeleton (26, -24, D:3) 5 stones (27, -27, D:3) a +0 club an orc corpse (skeletalised by now) (28, 10, D:3) a +0 whip a +0 ring mail an orc corpse (skeletalised by now) (32, 18, D:3) 2 stones (34, -16, D:3) a +0 whip a gnoll skeleton (34, -15, D:3) a +0 spear a +0 flail a gnoll skeleton (36, -19, D:3) a blade talisman (36, -6, D:3) a frilled lizard skeleton (37, -5, D:3) a frilled lizard skeleton a frilled lizard skeleton (37, -4, D:3) a +2 dagger of pain a goblin skeleton (37, -2, D:3) a +0 dagger (38, 1, D:3) a +0 club a +0 club a +0 dagger a +0 dagger (39, 1, D:3) a +0 dagger a +0 dagger a +0 animal skin a +3 spear a frilled lizard skeleton the hobgoblin skeleton of Robin (40, 1, D:3) a +0 club a goblin skeleton (41, 1, D:3) a +0 leather armour a +0 club a +0 dagger (41, 8, D:3) an adder skeleton (41, 21, D:3) a +0 leather armour (42, 6, D:3) a frilled lizard skeleton (48, -13, D:3) a +0 leather armour of poison resistance (48, 18, D:3) 2 javelins (54, 12, D:3) a +0 dagger a +0 leather armour (55, -16, D:3) a +0 flail a gnoll skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 club (0, 1, D:4) a +0 club a +1 whip of distortion (3, 1, D:4) a +0 halberd a +0 whip a +0 leather armour a +0 club a gnoll skeleton (5, 1, D:4) a +0 robe a +0 scythe (6, -18, D:4) a +0 falchion (9, -13, D:4) a +0 leather armour (9, -11, D:4) a +0 robe (27, -3, D:4) a ball python corpse (skeletalised by now) (28, -38, D:4) a +0 scale mail (34, -11, D:4) 7 stones (35, -9, D:4) a +0 scale mail (37, -13, D:4) a +0 dagger (38, -33, D:4) a +0 leather armour (40, -28, D:4) a +0 robe (42, -28, D:4) a +0 club (42, -27, D:4) a +0 falchion Level 5 of the Dungeon [Shop] Jigrum's Antique Armour Emporium the +2 leather armour of Freezing Beauty {Int+2 Stlth+} (780 gold) Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. a +0 chain mail (135 gold) a +0 leather armour (60 gold) a +1 chain mail of cold resistance (495 gold) the +4 robe of Xuhiet {rElec Int+2 Dex+2} (1293 gold) rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). a +0 helmet (135 gold) a +2 scale mail of willpower (630 gold) a +0 scale mail (120 gold) a +0 leather armour (60 gold) (0, 0, D:5) a +0 leather armour (6, -37, D:5) a +0 dagger a +0 robe (12, -17, D:5) a book of Minor Magic (15, -29, D:5) a +0 quarterstaff (20, -10, D:5) 6 curare-tipped darts (22, -18, D:5) a +0 whip a +0 spear (28, -3, D:5) a +0 robe a +0 war axe (38, 4, D:5) a +0 leather armour a +0 hand axe an orc skeleton (41, -23, D:5) 9 stones (44, -13, D:5) a +0 long sword (48, -21, D:5) a +0 robe a +0 dagger (49, -21, D:5) a +0 leather armour a +0 hand axe (49, -20, D:5) a +0 ring mail a +0 club (51, -22, D:5) a +0 robe of positive energy a +2 whip of freezing Level 6 of the Dungeon (0, 0, D:6) a +0 falchion (5, 13, D:6) a +0 dagger (12, 8, D:6) a +0 cloak (12, 28, D:6) a +0 ring mail 6 poisoned darts a +0 club (12, 29, D:6) a +0 dagger (13, 9, D:6) a +2 robe of positive energy (13, 28, D:6) 8 stones a +0 short sword (14, 28, D:6) a +3 hand axe 3 stones a +0 short sword (15, 10, D:6) a +0 dagger a +0 dagger a +0 hand axe a boomerang (15, 28, D:6) a +0 club (16, 10, D:6) a +0 trident (19, 25, D:6) a +0 whip (19, 26, D:6) a +0 halberd a +0 robe a +0 club (19, 27, D:6) a +0 whip (20, 8, D:6) 5 stones (25, 23, D:6) 3 stones (27, 34, D:6) a +0 hand axe a +0 ring mail a +0 club (28, 6, D:6) a +0 whip (28, 7, D:6) a +0 spear (29, 7, D:6) a +0 spear (29, 34, D:6) a +0 leather armour 2 boomerangs a +0 hand axe a +0 dagger (30, 7, D:6) a +0 whip a +0 club a +0 leather armour (31, 7, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +0 halberd (2, -23, D:7) a +0 hand axe (2, -22, D:7) a +0 scale mail a +0 flail (2, -21, D:7) a +0 plate armour a +0 war axe of electrocution a +0 orcbow (2, -20, D:7) a +0 robe a +0 dagger (3, 12, D:7) a potion of moonshine (8, -25, D:7) a +0 falchion (10, -16, D:7) 4 boomerangs (10, 8, D:7) a +0 robe a +0 morningstar (10, 18, D:7) a +0 ring mail (10, 20, D:7) a +0 hand axe (11, -37, D:7) 8 stones (11, 14, D:7) a +0 giant club (13, -13, D:7) a +0 robe a +0 morningstar (14, -2, D:7) 8 stones (15, -37, D:7) 8 stones (15, -31, D:7) a +0 dagger a +0 robe a +0 dagger (16, -33, D:7) a +0 dagger (17, -27, D:7) a +0 flail (18, -27, D:7) a +0 great sword a +0 scale mail (18, -8, D:7) a +0 ring mail a +0 flail (23, 9, D:7) a +0 orcbow (36, -21, D:7) 5 stones Level 8 of the Dungeon (0, 0, D:8) a beast talisman (10, 8, D:8) a +0 scale mail (11, 4, D:8) a +3 ring mail of poison resistance (12, 2, D:8) a +0 mace a +0 club 3 boomerangs a +0 mace (14, 19, D:8) a +0 dagger (23, 2, D:8) a +0 robe a +2 hand axe of freezing a +0 robe a +0 spear a +0 robe a +3 short sword a +0 robe a +4 flail (26, 17, D:8) a +0 robe (37, 27, D:8) a +0 long sword (40, 11, D:8) a +1 dagger of venom (40, 12, D:8) 5 stones a +0 dagger 7 poisoned darts a +0 short sword (40, 13, D:8) a +0 short sword (40, 14, D:8) a +3 whip of venom (42, 39, D:8) 7 stones (48, 3, D:8) 4 stones (48, 15, D:8) a +0 kite shield (51, 10, D:8) a +0 robe a +0 dagger (52, 10, D:8) 4 poisoned darts a +0 club (56, 10, D:8) a staff of fire 5 stones (61, 35, D:8) 6 stones Level 9 of the Dungeon (0, 0, D:9) a staff of alchemy (2, -18, D:9) a +1 dagger of draining (2, -8, D:9) a +0 long sword (3, -17, D:9) a +0 club (5, -16, D:9) a +0 war axe a +0 chain mail a +0 battleaxe (8, -33, D:9) a staff of alchemy (unseen) (14, -11, D:9) 35 gold pieces (14, -10, D:9) a ring of ice (14, -9, D:9) 14 gold pieces (17, 7, D:9) a +0 ring mail (18, -48, D:9) 6 boomerangs (32, -36, D:9) a +0 robe (34, -30, D:9) a +0 ring mail (36, -21, D:9) a +0 falchion (37, -42, D:9) a +0 ring mail a +0 club (38, -44, D:9) a +0 robe a +0 dagger (38, -43, D:9) a +0 ring mail a boomerang a +0 falchion (38, -38, D:9) a +0 vampiric whip a +0 spear a +0 spear a +0 flail a +0 halberd a +1 robe of fire resistance a +0 whip (39, 4, D:9) a +0 war axe (41, -4, D:9) 5 stones (43, -47, D:9) a +0 short sword (46, -24, D:9) a ring of protection from cold (46, -12, D:9) a +4 short sword (51, -1, D:9) a +0 war axe (54, -2, D:9) a +0 hand axe Level 10 of the Dungeon (0, 0, D:10) 7 stones a +0 robe a +0 robe a +5 mace a +6 hammer (1, 0, D:10) 5 stones a +1 short sword of draining a +0 robe a +0 spear (1, 1, D:10) a +0 robe a +0 scimitar a +0 spear (1, 2, D:10) a +0 robe a +0 flail (6, 7, D:10) a +0 club a +0 club (8, 5, D:10) a +0 dagger a stone a +0 whip a curare-tipped dart a +0 whip a +0 ring mail a +4 heavy trident (10, 5, D:10) a +0 club (20, 24, D:10) a scroll of identify (24, 18, D:10) 6 stones (27, 21, D:10) the staff "Bucy" {MP-8 Int+4 Conj Necro Ice} [staff of conjuration] MP-8: It affects your magic capacity (-8). Int+4: It affects your intelligence (+4). Conj: It increases the power of your Conjurations spells. Necro: It increases the power of your Necromancy spells. Ice: It increases the power of your Ice spells. (unseen) (31, 17, D:10) 18 gold pieces (32, 12, D:10) a +0 spear (38, 9, D:10) a +0 flail (38, 10, D:10) 18 gold pieces Level 11 of the Dungeon (0, 0, D:11) a +0 shortbow a +0 hand axe (2, -7, D:11) a +0 chain mail (2, -4, D:11) a +0 club Level 12 of the Dungeon (0, 0, D:12) a +0 dagger a +0 falchion of electrocution (0, 1, D:12) a +0 war axe a +0 dagger a +0 robe (0, 2, D:12) a +0 dagger a +0 robe (2, 8, D:12) a staff of air Level 13 of the Dungeon (0, 0, D:13) 9 stones the Ecumenical Temple