Mistercultist Level 1 of the Dungeon [Shop] Cozo's Jewellery Boutique an amulet of regeneration (unknown) (300 gold) a +4 ring of protection (unknown) (360 gold) a ring of positive energy (unknown) (200 gold) a +6 ring of strength (unknown) (360 gold) a ring of protection from cold (unknown) (250 gold) a ring of protection from fire (unknown) (250 gold) a storm talisman (800 gold) a ring of see invisible (unknown) (150 gold) an amulet of reflection (unknown) (300 gold) [Shop] Neen Ash's Assorted Antiques a +1 chain mail of cold resistance (445 gold) a scroll of poison (108 gold) a staff of earth (675 gold) a scroll of teleportation (81 gold) a potion of haste (270 gold) a +2 orcbow of draining (494 gold) a +1 whip of flaming (310 gold) a +0 dagger (54 gold) a +0 hand axe (81 gold) a +0 dagger (54 gold) [Shop] Ijuwny's Weapon Shoppe a +0 mace (39 gold) a +3 war axe of electrocution (334 gold) a +0 club (13 gold) a +0 sling (19 gold) a +0 club (13 gold) a +0 long sword (45 gold) [Shop] Maitami's Antique Armour Boutique the +2 robe of the Snake Pit {rC++ Will- Dex+3} (932 gold) rC++: It greatly protects you from cold. Will-: It decreases your willpower. Dex+3: It affects your dexterity (+3). a +0 leather armour (50 gold) a +2 plate armour of cold resistance (1000 gold) a +0 robe (17 gold) a +2 scale mail of cold resistance (525 gold) a +0 leather armour (50 gold) a +0 cloak (112 gold) a +3 leather armour of fire resistance (600 gold) a +0 tower shield (112 gold) [Shop] Cingifao's General Store a potion of enlightenment (unknown) (60 gold) a +0 mace (36 gold) a potion of resistance (unknown) (120 gold) a potion of berserk rage (unknown) (60 gold) a scroll of identify (unknown) (24 gold) a +0 robe (8 gold) a +0 dagger (24 gold) a scroll of torment (unknown) (114 gold) 7 stones (8 gold) (0, 0, D:1) a bat skeleton (2, 18, D:1) a stone (4, 7, D:1) 5 stones (5, 38, D:1) a +0 mace (8, 31, D:1) a +0 dagger a kobold corpse (skeletalised by now) (15, 0, D:1) a +0 club (16, 7, D:1) a +0 dagger (17, 30, D:1) a +0 flail (21, 32, D:1) a jackal corpse (skeletalised by now) (25, 29, D:1) a +0 club (25, 31, D:1) a +1 whip of venom 5 stones (27, 30, D:1) a jackal corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (28, 9, D:1) a hobgoblin skeleton (41, 12, D:1) a +0 dagger a kobold corpse (skeletalised by now) (46, -2, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 robe (19, -34, D:2) a scroll of enchant armour (20, -38, D:2) a +0 short sword (21, -34, D:2) 4 gold pieces (22, -38, D:2) 11 gold pieces (24, -1, D:2) the +1 plate armour of Grace {*Corrode rPois Int-2 Dex+6} *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. Int-2: It affects your intelligence (-2). Dex+6: It affects your dexterity (+6). (30, -23, D:2) a +0 dagger (33, -32, D:2) 9 stones (35, -24, D:2) 6 boomerangs (36, -37, D:2) a +0 whip (37, -18, D:2) a +0 dagger a goblin corpse (skeletalised by now) (38, -21, D:2) an adder corpse (skeletalised by now) (40, -34, D:2) a scroll of teleportation Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 leather armour a +0 hand axe a +0 dagger a +0 leather armour an orc corpse an orc corpse an orc corpse