Dungeon Crawl Stone Soup version 0.33-a0-805-g6b1dbc9ee3 (webtiles) character file. Game seed: 14090171208585131630 82 Mistercultist the Sneak (level 4, -4/32 HPs) Began as a Vampire Enchanter on Feb 2, 2025. Slain by a water moccasin (7 damage) ... on level 3 of the Dungeon. The game lasted 00:06:43 (1245 turns). Mistercultist the Sneak (Vampire Enchanter) Turns: 1245, Time: 00:06:43 Health: -4/32 AC: 2 Str: 7 XL: 4 Next: 21% Magic: 2/7 EV: 11 Int: 19 God: Gold: 88 SH: 0 Dex: 14 Spells: 1/7 levels left rFire . . . a - +1 dagger rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth +++ d - ring of wizardry HPRegen 0.45/turn (no ring) MPRegen 0.10/turn %: wizardry (x1) @: lethally poisoned (-4 -> -10), confusing by touch, healing quickly A: alive, fangs 3, see invisible, vampiric 2 a: Exsanguinate You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 88 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Jewellery d - a ring of wizardry (worn) Scrolls e - a scroll of immolation {unknown} f - a scroll of fear {unknown} h - a scroll of revelation Potions g - a potion of mutation {unknown} i - a potion of curing {unknown} Skills: + Level 1.1 Fighting + Level 2.1 Short Blades + Level 2.8 Dodging + Level 5.1 Stealth + Level 2.4 Spellcasting + Level 5.1 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Confusing Touch Hex 21% N/A 2% 3 b - Tukima's Dance Hex 21% N/A 2% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 4% N/A 6% 1 Jinxbite Hex 42% N/A 1% 2 Ensorcelled Hibernation Hex/Ice 24% N/A 3% 2 Dazzling Flash Hex/Fire 24% N/A 7% 3 Hailstorm Conj/Ice 2% 3d5 19% 3 Summon Ice Beast Ice/Summ 2% N/A 19% 3 Alistair's Intoxication Alch 1% N/A 85% 5 Permafrost Eruption Ice/Erth 1% 2x4d1 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 *=*([ Innate Abilities, Weirdness & Mutations Your natural rate of healing is slightly increased. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History You see here 9 stones. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. A water moccasin comes into view. The water moccasin hisses angrily. The frilled lizard hisses angrily. Casting: Confusing Touch (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your hands begin to glow red. You closely miss the frilled lizard. You hit the frilled lizard but do no damage. The frilled lizard appears confused. The frilled lizard misses you. The frilled lizard bites itself. The frilled lizard is killed! You hit the water moccasin. The water moccasin is lightly wounded. The water moccasin closely misses you. Casting: Confusing Touch (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your hands begin to glow red. The water moccasin bites you. The water moccasin bites you! You are poisoned. The water moccasin poisons you! You closely miss the water moccasin. The water moccasin is lightly wounded. You feel very sick. The water moccasin closely misses you. You miss the water moccasin. The water moccasin is lightly wounded. You feel sick. The water moccasin closely misses you. You miss the water moccasin. The water moccasin is lightly wounded. You feel very sick. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You miss the water moccasin. The water moccasin is lightly wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you! You die... # #######.##### #<..@S....... #.#####...... #.# ..... #.# #..# #.# S. #.# . ... ... You could see a water moccasin. Vanquished Creatures 3 adders (D:2) A dart slug (D:2) 3 ribbon worms (D:2) 3 orcs (D:3) A ball python (D:1) 3 bats 7 endoplasms 2 goblins 4 hobgoblins 4 jackals (D:1) A quokka (D:1) 3 frilled lizards 3 kobolds (D:1) 2 rats (D:2) 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mistercultist the Vampire Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 99 | D:1 | Found Cozo's Jewellery Boutique. 121 | D:1 | Found Neen Ash's Assorted Antiques. 161 | D:2 | Reached XP level 2. HP: 19/19 MP: 5/5 192 | D:1 | Found Ijuwny's Weapon Shoppe. 264 | D:1 | Found Maitami's Antique Armour Boutique. 445 | D:1 | Found Cingifao's General Store. 585 | D:1 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 585 | D:1 | Reached XP level 3. HP: 23/25 MP: 6/6 589 | D:1 | Learned a level 3 spell: Confusing Touch 593 | D:1 | Learned a level 3 spell: Tukima's Dance 848 | D:2 | Reached skill level 1 in Fighting 909 | D:2 | Reached skill level 5 in Hexes 959 | D:2 | Identified the +1 plate armour of Grace {*Corrode rPois | Int-2 Dex+6} 995 | D:2 | Reached skill level 5 in Stealth 1050 | D:2 | Reached XP level 4. HP: 24/32 MP: 7/7 1233 | D:3 | Noticed a water moccasin 1245 | D:3 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_orb_chamber, layout_rooms, serial_shops, nicolae_shop_behind_doors, nicolae_square_shop, shop, shop, shop, chequers_serial_rivers_micro_d, chequers_big_river D:2: layout_loops_ring, minmay_tiny_reverse_x D:3: layout_basic, grunt_dithmenos_smoke_and_mirrors, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.1 Hexes | 5 | 5.1 Stealth | 5 | 5.1 Short Blades | 2 | 2.1 Dodging | | 2.8 Spellcasting | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 126 | 45 || 171 Bite | 8 | 4 || 12 Cast: Confusing Touch | 3 | 4 || 7 Use: Potion | 1 | 1 || 2 Scroll | 1 | || 1 Stab: Sleeping | 8 | 1 || 9 Invisible | 1 | 1 || 2 Distracted | 1 | || 1 Armour: Robe | 60 | 23 || 83 Dodge: Dodged | 68 | 17 || 85 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1246 | 1232 | 14 | 141 | 543 | 3 | 415.3 | Dungeon | 1246 | 1232 | 14 | 141 | 543 | 3 | 415.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 761 daAuts D:2: 413 daAuts D:3: 71 daAuts