Dungeon Crawl Stone Soup version 0.33-a0-964-g555990002e (webtiles) character file. Game seed: 2931782701215120869 0 Mistercultist the Vexing (level 1, -2/11 HPs) Began as a Poltergeist Enchanter on Feb 20, 2025. Slain by an adder (4 damage) ... on level 2 of the Dungeon. The game lasted 00:00:08 (53 turns). Mistercultist the Vexing (Poltergeist Enchanter) Turns: 53, Time: 00:00:09 Health: -2/11 AC: 1 Str: 4 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 17 God: Gold: 12 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 cloak (haunted) Potions c - 2 potions of invisibility d - a potion of heal wounds {unknown} Skills: + Level 1.1 Short Blades + Level 2.1 Dodging + Level 4.4 Stealth + Level 2.0 Spellcasting + Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Hex/Fire 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History Welcome, Mistercultist the Poltergeist Enchanter. If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Found an escape hatch in the floor. You now have 12 gold pieces. d - a pink potion Found a stone staircase leading down. There is a stone staircase leading down here. Key pressed, stopping explore. There is a stone staircase leading down here. You fly downwards. Found 10 gold pieces. There is a stone staircase leading up here. Found a short sword. Found a stone staircase leading down. A ball python comes into view. The adder hisses angrily. The adder bites you. You barely miss the adder. The adder closely misses you. The adder barely misses you. You hit the adder. The adder is moderately wounded. The adder misses you. You hit the adder. The adder is heavily wounded. The adder bites you. You hit the adder but do no damage. The adder is heavily wounded. The adder bites you. You barely miss the adder. The adder is heavily wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * You closely miss the adder. The adder is heavily wounded. The adder misses you. The adder bites you. You die... .....>S ..#..##### #.#...<..# #.##.#.#.# #......#.# #####.......# ....$.......#.. ................ ##.....@...##... #....S....# .). #...##.#### .. #### #.# #.# #.# #.# #.# You could see an adder. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mistercultist the Poltergeist Enchanter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 53 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_jagged, layout_rooms, hellmonk_ecumenical_altar_inner_sanctum D:2: layout_basic, serial_shops, nicolae_shop_getting_attention, basic_altar Action || total ---------------------------++------- Melee: Dagger || 6 Armour: Skin || 5 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 52 | 52 | 0 | 0 | 35 | 2 | 26.0 | Dungeon | 52 | 52 | 0 | 0 | 35 | 2 | 26.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 41 daAuts D:2: 11 daAuts