Mistercultist Level 1 of the Dungeon (0, 0, D:1) a +0 club a ball python corpse (skeletalised by now) (3, -41, D:1) a hobgoblin corpse (skeletalised by now) (12, 15, D:1) 3 stones (13, -39, D:1) a rat corpse (skeletalised by now) (16, 19, D:1) a staff of alchemy (23, 19, D:1) a +0 leather armour (34, -18, D:1) a +0 dagger a kobold corpse (skeletalised by now) (35, -3, D:1) a hobgoblin corpse (skeletalised by now) (36, 5, D:1) 3 atropa-tipped darts (37, 14, D:1) a serpent talisman (38, -25, D:1) a +0 helmet (41, -39, D:1) a +0 spear a hobgoblin corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (42, -22, D:1) 3 poisoned darts Level 2 of the Dungeon (0, 0, D:2) a +0 whip (11, -13, D:2) a +0 short sword (12, -1, D:2) a +0 dagger 2 stones (14, 15, D:2) a +0 falchion (18, 17, D:2) an adder corpse (skeletalised by now) (20, 10, D:2) a frilled lizard corpse (skeletalised by now) (25, 9, D:2) a +0 leather armour (26, 24, D:2) a quokka skeleton (28, 14, D:2) a +0 ring mail (29, 14, D:2) a +0 short sword (32, -12, D:2) a +0 club a gnoll corpse (skeletalised by now) a jackal corpse (skeletalised by now) (32, -7, D:2) a quokka corpse (skeletalised by now) (34, 42, D:2) a rat corpse (skeletalised by now) (42, -1, D:2) a hobgoblin skeleton (42, 1, D:2) 5 stones a +0 short sword a +0 club (42, 7, D:2) 6 stones (44, -8, D:2) a bat skeleton (54, 10, D:2) a +0 flail Level 3 of the Dungeon [Shop] Dafosues's One-of-a-Kind Rings a +1 ring of slaying (unknown) (33 gold) a +3 ring of strength (unknown) (110 gold) the ring "Pur Zot" {Int+3 SInv} (311 gold) [ring of see invisible] Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. a +1 ring of evasion (unknown) (22 gold) a +7 ring of protection (unknown) (1138 gold) the ring "Kiugump" {^Contam rElec HP+13 MP+11 Wiz} (1076 gold) [ring of wizardry] ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. HP+13: It affects your health (+13). MP+11: It affects your magic capacity (+11). Wiz: It increases the success rate of your magical spells. (18, 42, D:3) a +0 scimitar (19, 37, D:3) a +0 dagger a stone (25, 14, D:3) 4 atropa-tipped darts (28, 10, D:3) a +0 mace (38, 18, D:3) a hobgoblin skeleton (40, 31, D:3) a ball python skeleton (43, 50, D:3) a bat corpse (skeletalised by now) (53, 8, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) 14 gold pieces (30, -3, D:4) 4 stones (31, -8, D:4) a +0 short sword a +0 ring mail an orc corpse (skeletalised by now) (35, -16, D:4) a +0 war axe