Dungeon Crawl Stone Soup version 0.33-a0-1030-g170f05ed26 (webtiles) character file. Game seed: 8030352620300793379 18342 Mistercultist the Destroyer (level 12, -10/103 HPs) Began as a Pale Draconian Conjurer on Mar 2, 2025. Was a Priest of Sif Muna. Shot with an arrow by a centaur warrior (18 damage) ... on level 14 of the Dungeon. The game lasted 00:52:12 (16822 turns). Mistercultist the Destroyer (DrCj) Turns: 16822, Time: 00:52:12 Health: -10/103 AC: 12 Str: 10 XL: 12 Next: 26% Magic: 20/31 EV: 12 Int: 29 God: Sif Muna [***...] Gold: 542 SH: 3 Dex: 10 Spells: 14/25 levels left rFire . . . Q - +8 morningstar of Dominance {venom, ^Fragile rPois rN++ SInv} rCold . . . L - +0 buckler rNeg + + + (no helmet) rPois + o - +1 cloak rElec . (no gloves) rCorr . F - +1 pair of boots SInv + h - amulet of regeneration Will ..... s - +6 ring of intelligence Stlth ++ A - ring "Plog" {rN+ MP+9} HPRegen 1.17/turn MPRegen 0.22/turn %: no passive effects @: no status effects A: steam breath, AC +8, unfitting armour, cold-blooded, steam resistance a: Steam Breath, Renounce Religion, Channel Magic, Forget Spell You were on level 14 of the Dungeon. You worshipped Sif Muna. Sif Muna was most pleased with you. You visited 2 branches of the dungeon, and saw 15 of its levels. You collected 704 gold pieces. You spent 162 gold pieces at shops. Inventory: Hand Weapons E - a +2 whip of electrocution I - a +3 morningstar of freezing J - a +4 morningstar Q - the +8 morningstar of Dominance (weapon) {venom, ^Fragile rPois rN++ SInv} (You found it on level 11 of the Dungeon) ^Fragile: It will be destroyed if unequipped. rPois: It protects you from poison. rN++: It greatly protects you from negative energy. SInv: It lets you see invisible. Armour d - a scarf of repulsion o - a +1 cloak (worn) F - a +1 pair of boots (worn) L - a +0 buckler (worn) Jewellery g - a ring of see invisible h - an amulet of regeneration (worn) m - a ring of poison resistance s - a +6 ring of intelligence (worn) A - the ring "Plog" (worn) {rN+ MP+9} (You found it on level 7 of the Dungeon) [ring of magical power] rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). H - a ring of willpower S - a ring of fire Talismans C - a maw talisman Wands p - a wand of quicksilver (13) q - a wand of digging (18) u - a wand of mindburst (10) v - a wand of flame (35) x - a wand of charming (24) D - a wand of roots (10) Scrolls c - a scroll of fog e - a scroll of enchant weapon f - 3 scrolls of amnesia n - 12 scrolls of teleportation t - 4 scrolls of revelation w - 3 scrolls of fear y - 3 scrolls of poison M - a scroll of vulnerability N - a scroll of torment {unknown} P - a scroll of blinking Potions a - 3 potions of magic b - 3 potions of heal wounds i - 6 potions of curing j - 2 potions of mutation k - 2 potions of attraction l - 3 potions of brilliance r - 2 potions of enlightenment z - 3 potions of resistance B - a potion of berserk rage {unknown} G - a potion of ambrosia K - 2 potions of haste O - a potion of lignification R - a potion of invisibility {unknown} Skills: + Level 8.3 Fighting - Level 5.0 Maces & Flails + Level 7.3 Dodging - Level 1.7 Stealth + Level 7.2 Spellcasting + Level 10.0 Conjurations - Level 6.0 Translocations + Level 3.5 Forgecraft + Level 6.2 Invocations + Level 7.7 Evocations You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Iskenderun's Mystic Conj/Tloc 54% 2d12 (+2d62% 4 d - Iskenderun's Battles Conj/Frge 49% 2d12 4% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 90% N/A 1% 2 Soul Splinter Necr 40% N/A 8% 1 Fulminant Prism Conj/Alch 19% 3d11 10% 4 Call Imp Summ 20% N/A 12% 2 Grave Claw Necr 20% 2d8 12% 2 Sublimation of Blood Necr 10% N/A 12% 2 Fugue of the Fallen Necr 10% N/A 22% 3 Ozocubu's Armour Ice 10% N/A 22% 3 Vampiric Draining Necr 10% 2d6 22% 3 Nazja's Percussive Temp Frge 15% 4d6 43% 5 Alistair's Walking Alem Alch/Frge 20% N/A 69% 5 Bombard Conj/Erth 19% 9d4 82% 6 Curse of Agony Necr 10% N/A 91% 5 Forge Phalanx Beetle Frge 15% N/A 95% 6 Fortress Blast Frge 41% 6d7 95% 6 Spellspark Servitor Conj/Frge 24% N/A 98% 7 Manifold Assault Tloc 22% N/A 99% 7 Rimeblight Ice/Necr 5% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (14/15) Temple (1/1) D:7 Lair (0/5) D:10 Orc (0/2) D:9 Vaults (0/5) D:14 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:5 * Annotations: D:12 4 transporters D:14 Urug Innate Abilities, Weirdness & Mutations You can breathe blasts of scalding, opaque steam. Your pale cyan-grey scales are hard. (AC +8) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You are immune to the effects of steam. Message History Sif Muna accepts your kill. The mystic blast hits the human!! The human is almost dead. The mystic blast hits the orc knight! The orc knight is moderately wounded. The orc knight is knocked back by the mystic blast. The orc knight collides with the human. The human is moderately wounded. The orc knight is moderately wounded. The mystic blast hits Urug. Urug is lightly wounded. Urug is knocked back by the mystic blast. The mystic blast hits the human! The human is moderately wounded. The human is knocked back by the mystic blast. The mystic blast hits the human! The human is almost dead. The human is knocked back by the mystic blast. The mystic blast hits the human!! The human is severely wounded. The human is knocked back by the mystic blast. The human collides with the human! The human is moderately wounded. The human is almost dead. The mystic blast hits the two-headed ogre. The two-headed ogre is lightly wounded. The two-headed ogre is knocked back by the mystic blast. The mystic blast hits the human! The human is heavily wounded. The human is knocked back by the mystic blast. You hear an angry buzzing noise. The centaur warrior shoots an arrow. The arrow hits you! A meliai comes into view. It is wielding a +0 hand axe. The centaur warrior shoots an arrow. The arrow hits you!! The centaur warrior shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur warrior shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Unknown command. The centaur warrior shoots an arrow. The arrow hits you!! You die... ........##..... ...c........... ............... ..............# ...$..p.pc..$.# ..o.?p.†......# .........†....# #....p@>opy.y. #.....∩