Dungeon Crawl Stone Soup version 0.33-a0-1030-g170f05ed26 (webtiles) character file. Game seed: 4165070924739127273 57 Mistercultist the Conjurer (level 3, -5/28 HPs) Began as a Draconian Conjurer on Mar 2, 2025. Slain by a phantom (6 damage) ... on level 3 of the Dungeon. The game lasted 00:03:53 (2493 turns). Mistercultist the Conjurer (Draconian Conjurer) Turns: 2493, Time: 00:03:53 Health: -5/28 AC: 5 Str: 9 XL: 3 Next: 73% Magic: 0/6 EV: 11 Int: 20 God: Gold: 105 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . i - +0 mace rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 105 gold pieces. Inventory: Hand Weapons i - a +0 mace (weapon) Jewellery l - the ring "Qibuvohe" {rPois rF+ rC- rN++ Dex+4 Fire} (You took it off a hobgoblin on level 2 of the Dungeon) [ring of fire] rPois: It protects you from poison. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. Dex+4: It affects your dexterity (+4). Fire: It increases the power of your Fire spells. Scrolls b - a scroll of teleportation d - a scroll of enchant armour {unknown} e - a scroll of summoning {unknown} Potions a - a potion of magic c - a potion of attraction {unknown} f - a potion of might {unknown} g - 4 potions of heal wounds h - a potion of ambrosia {unknown} j - a potion of cancellation {unknown} k - a potion of brilliance {unknown} Skills: + Level 1.3 Fighting + Level 0.4 Maces & Flails + Level 2.2 Dodging - Level 1.7 Stealth + Level 2.4 Spellcasting * Level 4.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d6 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ru Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The phantom is severely damaged. The phantom hits you. The phantom blinks! You blink. Found an escape hatch in the ceiling. You hit the phantom. The phantom is almost destroyed. The phantom closely misses you. The phantom hits you. The phantom blinks! You blink. The phantom hits you. The phantom blinks! You blink. You hit the phantom but do no damage. The phantom is almost destroyed. The phantom hits you! You barely miss the phantom. You tail-slap the phantom, but do no damage. The phantom is almost destroyed. The phantom hits you. The phantom blinks! You blink. The phantom hits you. * * * LOW HITPOINT WARNING * * * The phantom blinks! You blink. You hit the phantom. The phantom is almost destroyed. The phantom hits you but does no damage. You barely miss the phantom. Your tail-slap misses the phantom. The phantom is almost destroyed. The phantom hits you but does no damage. You miss the phantom. The phantom is almost destroyed. The phantom closely misses you. The phantom hits you. * * * LOW HITPOINT WARNING * * * The phantom blinks! You blink. The phantom attacks as it pursues you! The phantom hits you but does no damage. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a phantom (almost destroyed, 69% to hit) You focus your ray upon the phantom. The searing ray hits the phantom. The phantom is almost destroyed. (Press . to maintain the ray.) The phantom hits you. You die... ...# #..#. #..#. #..#. #### #..#. #..# #..#. #..# #..#.# #..####..#.#######. #......W@........<. #.########.########## ... ....# #..<# #.# ##.#.# #.### ... ..#.# #.# #.# ####.# #.# #.# #.# #.# #ยง# #.# #.#####.### You could see a phantom. Vanquished Creatures An adder (D:2) 3 dart slugs 3 endoplasms A giant cockroach (D:1) 5 goblins 7 hobgoblins 3 jackals (D:1) 2 quokkas 3 ball pythons 3 bats 2 frilled lizards 2 kobolds 4 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mistercultist the Draconian Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 328 | D:1 | Reached XP level 2. HP: 22/22 MP: 1/5 757 | D:1 | Reached skill level 1 in Fighting 1261 | D:2 | Found a sacrificial altar of Ru. 1615 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/6 1618 | D:2 | Learned a level 2 spell: Searing Ray 1926 | D:2 | Identified the ring "Qibuvohe" {rPois rF+ rC- rN++ Dex+4 | Fire} 2473 | D:3 | Noticed a phantom 2491 | D:3 | HP: 1/28 [phantom (5)] 2493 | D:3 | Slain by a phantom Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_loops_corners D:2: layout_basic, basic_altar D:3: layout_basic, nzn_overflow_gifts_of_might_and_magic Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.2 Fighting | 1 | 1.3 Maces & Flails | | 0.4 Stealth | | 1.7 Spellcasting | | 2.4 Conjurations | | 4.6 Action || total ---------------------------++------- Melee: Unarmed || 21 Dagger || 16 Tailslap || 3 Mace || 11 Cast: Magic Dart || 72 Searing Ray || 2 Use: Scroll || 2 Stab: Sleeping || 1 Armour: Skin || 33 Dodge: Dodged || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2503 | 2477 | 26 | 24 | 2145 | 3 | 834.3 | Dungeon | 2503 | 2477 | 26 | 24 | 2145 | 3 | 834.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1240 daAuts D:2: 1216 daAuts D:3: 46 daAuts