Dungeon Crawl Stone Soup version 0.33-a0-1051-g2fe43ac7d6 (webtiles) character file. Game seed: 8676604704313725373 0 Mistercultist the Vexing (level 1, 0/11 HPs) Began as a Poltergeist Enchanter on Mar 5, 2025. Slain by a goblin ... wielding a +2 dagger of speed (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:14 (49 turns). Mistercultist the Vexing (Poltergeist Enchanter) Turns: 49, Time: 00:00:15 Health: 0/11 AC: 1 Str: 4 XL: 1 Next: 8% Magic: 3/3 EV: 11 Int: 17 God: Gold: 11 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying, invisible A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 cloak (haunted) Potions c - a potion of invisibility Skills: + Level 0.0 Fighting + Level 1.1 Short Blades + Level 2.2 Dodging + Level 4.4 Stealth + Level 2.0 Spellcasting + Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Hex/Fire 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History Welcome, Mistercultist the Poltergeist Enchanter. The legendary Orb of Zot lies far below, as if waiting for you to find it. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You now have 11 gold pieces. Found 3 stones. Found a ring mail. You see here 3 stones. You see here 3 stones. You see here a +0 ring mail. A ball python and a goblin come into view. The goblin is wielding a +2 dagger of speed. The goblin shouts! The ball python hisses angrily. You fade into invisibility! The ball python misses you. x2 You hit the ball python. You kill the ball python! The goblin closely misses you. The goblin hits you with a +2 dagger of speed. You hit the goblin. The goblin is heavily wounded. The goblin hits you with a +2 dagger of speed. You closely miss the goblin. The goblin is heavily wounded. The goblin hits you with a +2 dagger of speed. Ouch! That really hurt! You die... ###.... ......# ......# ####......# ..........# #.........# #.#.g.....# #.#@.....# #........# #######.####### ###...###..#...#### ##.......##..[(#...# #.........###.##...# #....⌠....##...##..# #............#...### ##.......######### You could see a goblin (unable to see you). Vanquished Creatures A ball python (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mistercultist the Poltergeist Enchanter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 49 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_same_balls, layout_basic, serial_shops, nicolae_shop_back_alley_shop Action || total ---------------------------++------- Melee: Dagger || 3 Use: Potion || 1 Armour: Skin || 3 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 48 | 48 | 0 | 0 | 40 | 1 | 48.0 | Dungeon | 48 | 48 | 0 | 0 | 40 | 1 | 48.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 48 daAuts