Dungeon Crawl Stone Soup version 0.33-a0-1094-gc82cddcf98 (webtiles) character file. Game seed: 17625598631110454873 0 Mistercultist the Vexing (level 1, -2/11 HPs) Began as a Poltergeist Enchanter on Mar 16, 2025. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:10 (66 turns). Mistercultist the Vexing (Poltergeist Enchanter) Turns: 66, Time: 00:00:10 Health: -2/11 AC: 1 Str: 4 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 17 God: Gold: 6 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 cloak (haunted) Potions c - 2 potions of invisibility d - a potion of heal wounds {unknown} Skills: + Level 0.0 Fighting + Level 1.1 Short Blades + Level 2.1 Dodging + Level 4.4 Stealth + Level 2.0 Spellcasting + Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Hex/Fire 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History Welcome, Mistercultist the Poltergeist Enchanter. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You reach down and open the door. There is an open door here. Found a sling. You see here a +0 sling. You reach down and open the door. There is an open door here. d - a metallic yellow potion You reach down and open the door. There is an open door here. You now have 6 gold pieces. An endoplasm and a quokka come into view. The endoplasm quivers. You hit the endoplasm. The endoplasm is severely wounded. You barely miss the endoplasm. The endoplasm is severely wounded. The quokka bites you. The endoplasm barely misses you. You barely miss the quokka. The quokka bites you but does no damage. The endoplasm hits you. The quokka bites you. * * * LOW HITPOINT WARNING * * * You closely miss the quokka. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The quokka closely misses you. You hit the quokka. The quokka is heavily wounded. The quokka barely misses you. You barely miss the quokka. The quokka is heavily wounded. The quokka bites you. You die... #.### ##..## ###.# ##..## #.### ##..## ###.# ##..## #@### # #.##r.#..# #...J....# +........# #........+ #........# #........# #........# #........# You could see an endoplasm and a quokka. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mistercultist the Poltergeist Enchanter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 66 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_chamber, layout_basic, shapermc_ecumenical_altar_mp_urbaneastern, hangedman_decor_push, grunt_decor_resistance Action || total ---------------------------++------- Melee: Dagger || 6 Armour: Skin || 6 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 65 | 65 | 0 | 0 | 53 | 1 | 65.0 | Dungeon | 65 | 65 | 0 | 0 | 53 | 1 | 65.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 65 daAuts