Mistercultist Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, -1, D:1) 8 stones (10, -1, D:1) a bat corpse (skeletalised by now) (13, -24, D:1) a +0 leather armour (15, -22, D:1) a +0 whip (15, -15, D:1) a rat skeleton (19, -7, D:1) a bat skeleton (21, -18, D:1) 5 stones (21, -4, D:1) a +0 dagger a goblin corpse (skeletalised by now) (22, -4, D:1) a +0 short sword a kobold corpse (skeletalised by now) (27, 4, D:1) a +0 hand axe (27, 8, D:1) a +0 dagger (30, -13, D:1) a +0 dagger (31, -15, D:1) a ball python skeleton (35, -20, D:1) a +0 club a kobold corpse (skeletalised by now) (37, -14, D:1) a stone a +0 dagger a kobold skeleton (38, -15, D:1) a +0 spear (38, -6, D:1) 9 stones (43, -25, D:1) a +0 dagger a kobold corpse (skeletalised by now) (44, -2, D:1) a +0 club (44, 4, D:1) a +0 mace (46, -20, D:1) a bat corpse (skeletalised by now) (50, -10, D:1) 5 stones a kobold skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (0, 6, D:2) a +0 club (10, 4, D:2) a frilled lizard corpse (skeletalised by now) (14, -14, D:2) 9 stones (19, -1, D:2) an adder skeleton (19, 25, D:2) a +0 whip (20, -20, D:2) a +0 hand axe (23, -5, D:2) a ball python skeleton (28, -8, D:2) a +0 scale mail (28, 24, D:2) a +0 whip (30, -23, D:2) a +0 dagger (31, 8, D:2) a +0 mace (34, 14, D:2) a +0 robe (36, -10, D:2) a +0 dagger (40, -10, D:2) a +0 scale mail (45, -13, D:2) a hobgoblin corpse (skeletalised by now) (51, 0, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (1, -1, D:3) a +0 ring mail (2, -36, D:3) a ball python corpse (skeletalised by now) (4, 1, D:3) 12 gold pieces (12, -9, D:3) a quokka corpse (skeletalised by now) (23, -32, D:3) a +0 short sword (25, -18, D:3) an adder corpse (skeletalised by now) (26, -46, D:3) a frilled lizard corpse (skeletalised by now) (26, -45, D:3) 6 stones a hobgoblin skeleton (26, -44, D:3) a +0 club a +0 ring mail a +0 club a goblin skeleton (34, -39, D:3) a +0 dagger an orc skeleton (42, -28, D:3) a +0 dagger (43, -29, D:3) a +0 club a ball python corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (56, -30, D:3) a hobgoblin skeleton (65, -20, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (8, -14, D:4) a +0 falchion (8, 8, D:4) a flux talisman (9, 2, D:4) 3 stones a +0 dagger a kobold skeleton (9, 3, D:4) a +0 short sword a kobold skeleton (10, -1, D:4) an ogre skeleton (10, 3, D:4) a +0 giant spiked club (11, 15, D:4) a +0 ring mail (14, 3, D:4) a +0 club (14, 4, D:4) a quokka skeleton (16, 14, D:4) a ball python corpse (skeletalised by now) (19, 24, D:4) a +0 flail an orc corpse (skeletalised by now) (20, 13, D:4) a +0 leather armour (22, 25, D:4) a +0 robe (28, -17, D:4) a potion of mutation Level 5 of the Dungeon (0, 0, D:5) a +0 robe (20, 5, D:5) a +0 flail (21, 6, D:5) a +0 short sword an orc corpse (skeletalised by now) (23, -2, D:5) 2 stones (30, 11, D:5) a +0 giant club a +0 robe a +0 whip of flaming the kobold skeleton of Pikel (31, 12, D:5) an ogre skeleton (33, 15, D:5) a +0 robe 2 boomerangs a +0 short sword a +0 ring mail a +0 mace (33, 16, D:5) a +0 club an orc skeleton (33, 17, D:5) the +5 mace of a Gauntlet {freeze, rF- rN+ rCorr Int+5} rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Int+5: It affects your intelligence (+5). a +0 robe a +0 dagger a +0 robe an orc skeleton (37, 25, D:5) a +0 dagger (49, 40, D:5) a +0 chain mail 2 boomerangs a +0 hand axe an orc skeleton (50, 41, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (3, 10, D:6) a +0 long sword (11, 1, D:6) a +0 falchion (12, 25, D:6) a +0 short sword a +0 robe (12, 36, D:6) a +0 dagger (13, 4, D:6) a black bear skeleton (13, 19, D:6) a +0 whip (13, 20, D:6) a +0 leather armour a +0 club a +0 leather armour a +0 morningstar a +0 spear (13, 21, D:6) a +0 robe a +0 whip (13, 22, D:6) a +0 spear (13, 23, D:6) a +0 club (13, 24, D:6) a +0 hand axe (13, 37, D:6) a +0 club (14, 2, D:6) a +0 falchion (14, 3, D:6) 5 stones (16, 37, D:6) a potion of mutation (23, 47, D:6) a +0 giant spiked club (44, 47, D:6) a +0 giant spiked club (51, 35, D:6) a +0 leather armour (52, 46, D:6) a +0 hand axe (54, 15, D:6) a +0 sling (56, -6, D:6) a +0 trident a +0 dagger a +0 robe (56, -5, D:6) a +0 hand axe a +0 dagger a +0 robe (56, -4, D:6) a +0 dagger Level 7 of the Dungeon (2, -2, D:7) a +0 dagger (2, 20, D:7) a +0 club (3, -15, D:7) a +0 falchion (3, 12, D:7) a ring of magical power (3, 20, D:7) a +0 club (5, -8, D:7) a +0 short sword (5, -7, D:7) a +0 club a +0 whip a +0 ring mail (5, -6, D:7) a +0 flail a +0 short sword (6, -11, D:7) 4 stones (8, 1, D:7) 8 stones a +2 plate armour of cold resistance (8, 30, D:7) a +0 club (18, 29, D:7) a +0 hand axe a +0 leather armour (27, -9, D:7) a +0 club (27, 13, D:7) a +0 robe (28, -14, D:7) a +0 flail (28, -2, D:7) a +0 rapier a +0 ring mail (29, -2, D:7) 2 boomerangs a +0 club (29, 15, D:7) a +0 plate armour (30, -1, D:7) a +0 flail (31, 12, D:7) a +0 short sword (31, 14, D:7) a +1 dagger (31, 16, D:7) a +0 plate armour a +0 mace (31, 17, D:7) a +1 battleaxe of draining (36, 22, D:7) a +0 chain mail (39, 20, D:7) a +0 whip Level 8 of the Dungeon (0, 0, D:8) a manual of Throwing (1, 0, D:8) a +3 shortbow of flaming (unseen) (2, 0, D:8) the +0 robe of the Elven Halls {Harm Str+5} Harm: It increases damage dealt and taken. Str+5: It affects your strength (+5). (2, 1, D:8) a talisman of death (5, -6, D:8) a +0 rapier (5, -1, D:8) 6 gold pieces (5, 3, D:8) 9 gold pieces (5, 17, D:8) 7 stones (6, 2, D:8) 6 gold pieces a +0 short sword 6 poisoned darts (8, -3, D:8) 11 gold pieces (8, 10, D:8) a +0 hand axe a +0 chain mail a +0 scimitar of flaming (9, -6, D:8) 8 gold pieces a +0 club a +0 robe (10, -8, D:8) a blade talisman (10, -5, D:8) 7 gold pieces a +0 great sword a +0 robe (10, -2, D:8) 17 gold pieces (11, -7, D:8) 8 stones (11, 9, D:8) a +0 ring mail (12, -3, D:8) 8 gold pieces a +0 spear a +1 robe of willpower (15, 1, D:8) 15 gold pieces (19, 14, D:8) a ring of positive energy the Ecumenical Temple