Mistercultist Level 1 of the Dungeon (3, 1, D:1) a +0 dagger (4, -32, D:1) a +0 club (4, -17, D:1) 9 stones (5, -3, D:1) a +0 spear of flaming (13, -7, D:1) 2 poisoned darts (17, -11, D:1) 2 poisoned darts (25, 8, D:1) a jackal corpse (skeletalised by now) (29, -34, D:1) a hobgoblin corpse (skeletalised by now) (29, -12, D:1) a +0 club a goblin corpse (skeletalised by now) (29, -9, D:1) a bat corpse (skeletalised by now) (30, -34, D:1) a +0 club a goblin corpse (skeletalised by now) (38, -24, D:1) a ball python corpse (skeletalised by now) (39, -16, D:1) a jackal corpse (skeletalised by now) (39, -15, D:1) a jackal corpse (skeletalised by now) (41, 3, D:1) a ball python corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (41, 4, D:1) a +0 club (45, -20, D:1) a rat corpse (skeletalised by now) (46, -20, D:1) a +0 club a goblin corpse (skeletalised by now) (46, 1, D:1) a +0 club (47, 1, D:1) a +0 falchion Level 2 of the Dungeon (8, -7, D:2) a +0 leather armour (11, -5, D:2) 9 stones (22, 0, D:2) a +2 dagger of speed a +0 whip 3 stones a kobold corpse (skeletalised by now) (32, -26, D:2) a +0 short sword 5 stones (32, 3, D:2) a +0 leather armour (33, -16, D:2) an adder skeleton (41, -2, D:2) a +0 club (43, -11, D:2) a ring of magical power (51, 7, D:2) a +0 ring mail a +0 club a +0 sling a goblin corpse (skeletalised by now) (54, -8, D:2) a +0 dagger a goblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a bat corpse (skeletalised by now) (57, -16, D:2) a +0 plate armour (63, -22, D:2) the +9 dagger of the Globe {holy, rF+ rN+ Int+2} rF+: It protects you from fire. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). Level 3 of the Dungeon