Dungeon Crawl Stone Soup version 0.34-a0-147-g63c1f0f1fb (webtiles) character file. Game seed: 5029496454554011547 7 Mistercultist the Vexing (level 1, 0/11 HPs) Began as a Deep Elf Hexslinger on June 15, 2025. Slain by an adder (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:00 (158 turns). Mistercultist the Vexing (Deep Elf Hexslinger) Turns: 158, Time: 00:01:00 Health: 0/11 AC: 2 Str: 5 XL: 1 Next: 83% Magic: 5/5 EV: 12 Int: 17 God: Gold: 26 SH: 0 Dex: 17 Spells: 3/3 levels left rFire . . . a - +1 sling rCold . . . (no offhand) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.18/turn %: no passive effects @: lethally poisoned (0 -> -3) A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison Skills: + Level 0.9 Fighting * Level 3.0 Ranged Weapons + Level 2.5 Dodging + Level 1.7 Spellcasting + Level 4.1 Hexes - Level 1.1 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 30% N/A 5% 2 Sigil of Binding Hex 15% N/A 11% 3 Inner Flame Hex/Fire 10% N/A 21% 3 Mercury Arrow Conj/Alch 2% 2d5 30% 2 Launch Clockwork Bee Frge 1% N/A 52% 3 Maxwell's Portable Pile Tloc 1% (3-9)d2 52% 3 Cause Fear Hex 7% N/A 34% 4 Dimensional Bullseye Hex/Tloc 4% N/A 63% 4 Eringya's Surprising Cr Summ 1% N/A 89% 4 Magnavolt Erth/Air 0% 4d9 100% 7 Maxwell's Capacitive Co Air 0% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The sling bullet closely misses the jackal. A jackal comes into view. You shoot a sling bullet. The jackal barks! The sling bullet hits the jackal. You kill the jackal! You hear a bark! A jackal comes into view. You shoot a sling bullet. The sling bullet hits the jackal! You kill the jackal! Your Ranged Weapons skill increases to level 3! You shoot a sling bullet. The sling bullet hits the jackal. The jackal is moderately wounded. You shoot a sling bullet. The sling bullet hits the jackal. The jackal is almost dead. The jackal barely misses you. An adder comes into view. You shoot a sling bullet. The sling bullet closely misses the jackal. The jackal barely misses you. The jackal bites you. You shoot a sling bullet. The sling bullet hits the jackal. You kill the jackal! You shoot a sling bullet. The sling bullet misses the adder. You shoot a sling bullet. The sling bullet closely misses the adder. The adder bites you. You shoot a sling bullet. The sling bullet hits the adder. The adder is lightly wounded. The adder bites you. You are lethally poisoned! The adder poisons you! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet hits the adder. The adder is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. You die... #### .$.. #.. #.. #.# #.# #@# #S# #.# #$# #†# ... †.[ ... You could see an adder. Vanquished Creatures 3 jackals (D:2) A ball python (D:1) 2 bats (D:1) A kobold (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mistercultist the Deep Elf Hexslinger began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 158 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_double_pillar, layout_basic D:2: layout_loops_ring, serial_undead, serial_undead_d, serial_undead_f, serial_undead_c, serial_undead_a, serial_undead_e, serial_undead_b, serial_undead_b, serial_undead_d, uniq_sigmund Skill XL: | 1 | ---------------+----+----- Ranged Weapons | 3 | 3.0 Fighting | | 0.9 Dodging | | 2.5 Spellcasting | | 1.7 Hexes | | 4.1 Fire Magic | | 1.1 Action || total ---------------------------++------- Fire: Sling || 21 Armour: Robe || 7 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 162 | 162 | 0 | 0 | 122 | 2 | 81.0 | Dungeon | 162 | 162 | 0 | 0 | 122 | 2 | 81.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 149 daAuts D:2: 13 daAuts