Dungeon Crawl Stone Soup version 0.34-a0-154-g7cd85c4fe5 (webtiles) character file. Game seed: 17850628781534074024 151 Mistercultist the Vexing (level 5, 0/43 HPs) Began as a Deep Elf Hexslinger on June 16, 2025. Slain by an ice beast (10 damage) ... on level 3 of the Dungeon. The game lasted 00:07:10 (1774 turns). Mistercultist the Vexing (Deep Elf Hexslinger) Turns: 1774, Time: 00:07:10 Health: 0/43 AC: 22 Str: 9 XL: 5 Next: 10% Magic: 11/11 EV: 2 Int: 25 God: Gold: 161 SH: 0 Dex: 17 Spells: 4/9 levels left rFire . . . i - +7 sling "Goblinbane" {heavy, rC- Str+4 Int+5} rCold x . . (no offhand) rNeg . . . e - melded +1 robe {rF+} rPois + (helmet unavailable) rElec . (cloak unavailable) rCorr . v - melded +0 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ d - ring of wizardry HPRegen 0.27/turn a - ring of willpower MPRegen 0.24/turn %: wizardry (x1) @: tree-form, weak-willed, jinxed A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, magic regeneration a: no special abilities You were on level 3 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 161 gold pieces. Inventory: Hand Weapons i - the +7 sling "Goblinbane" (weapon) {heavy, rC- Str+4 Int+5} (You found it on level 3 of the Dungeon) rC-: It makes you vulnerable to cold. Str+4: It affects your strength (+4). Int+5: It affects your intelligence (+5). Armour e - a +1 robe of fire resistance (melded) v - a +0 pair of gloves (melded) Jewellery a - a ring of willpower (worn) d - a ring of wizardry (worn) Scrolls b - a scroll of poison f - a scroll of enchant armour {unknown} g - a scroll of silence {unknown} h - a scroll of amnesia {unknown} j - a scroll of teleportation {unknown} l - a scroll of fog {unknown} u - a scroll of revelation {unknown} Potions c - a potion of lignification k - a potion of ambrosia {unknown} m - a potion of might {unknown} n - a potion of invisibility {unknown} o - 3 potions of attraction p - a potion of enlightenment {unknown} q - a potion of haste {unknown} r - a potion of heal wounds {unknown} s - 2 potions of curing {unknown} t - a potion of brilliance {unknown} Skills: + Level 1.6 Fighting * Level 4.2 Ranged Weapons + Level 3.5 Dodging + Level 2.8 Spellcasting + Level 5.2 Hexes - Level 1.1 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 58% N/A 1% 2 b - Tukima's Dance Hex 29% N/A 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 29% N/A 1% 3 Inner Flame Hex/Fire 19% N/A 3% 3 Cause Fear Hex 14% N/A 4% 4 Static Discharge Conj/Air 6% 3-4/arc 6% 2 Maxwell's Portable Pile Tloc 3% (3-9)d2 12% 3 Dimensional Bullseye Hex/Tloc 8% N/A 14% 4 Airstrike Air 1% 2d(1-17) 38% 4 Forge Lightning Spire Air/Frge 3% 3d4 38% 4 Rending Blade Conj/Frge 3% 2d6 38% 4 Alistair's Walking Alem Alch/Frge 3% N/A 71% 5 Nazja's Percussive Temp Frge 1% 4d4 71% 5 Forge Phalanx Beetle Frge 1% N/A 99% 6 Magnavolt Erth/Air 1% 4d9 100% 7 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Platinum Paragon Frge 1% 4d10 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Makhleb Vehumet Xom Zin Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You regenerate magic rapidly. Message History The kobold is severely wounded. The angel lectures the ground at length about not transforming your body with talismans. You shoot a sling bullet. The sling bullet hits the kobold! You kill the kobold! The angel lectures the ground at length about Zin's Axioms of Law. A hobgoblin comes into view. You shoot a sling bullet. The sling bullet hits the hobgoblin! You kill the hobgoblin! The angel stares off into space for a moment. The angel barely misses itself. The angel hits itself with a +3 whip of holy wrath. An ice beast comes into view. Things that are here: a ring of see invisible; a hobgoblin corpse Casting: Jinxbite (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You shoot a sling bullet. The sling bullet hits the ice beast! The ice beast is heavily wounded. A giggling sprite leaps out and smacks the ice beast with its own front foot. The ice beast is heavily wounded. You shoot a sling bullet. The sling bullet hits the ice beast! The ice beast is almost dead. The ice beast seems less drained. The ice beast hits you. The ice beast freezes you!! The cold chills you terribly! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The ice beast completely misses you. You shoot a sling bullet. The sling bullet barely misses the ice beast. The ice beast completely misses you. The ice beast hits you but does no damage. You turn into a tree. Your +0 pair of gloves and +1 robe of fire resistance meld into your body. You feel less resistant to fire. Your roots penetrate the ground. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! The cold chills you terribly! You die... #####..#...#......###....# #......#####...........# #..........)........#### ....................#.### ###..##........#....#..>## ...###........#....###..# .... #...........#######.#### #......###................... .. ...# #.Y♣.....######.#### ....#...........###........ .......#..#...................#.. .#.s.#....#.......##......##....# .......#..#........ .........(... ..#.#.....#......... ..##.....### #.....#........######.........# ..#.#..........# ..##....### ...............# #.#.......## You could see an ice beast. Vanquished Creatures A scorpion (D:3) 3 gnolls (D:2) 2 adders (D:3) 2 dart slugs 3 orcs (D:3) 5 endoplasms (D:1) 6 hobgoblins 2 quokkas 3 ball pythons 4 bats A frilled lizard (D:1) A giant cockroach (D:1) 6 goblins (D:1) 4 kobolds 7 rats 50 creatures vanquished. Vanquished Creatures (others) A quokka (D:3) 1 creature vanquished. Grand Total: 51 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mistercultist the Deep Elf Hexslinger began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 159 | D:1 | Found a faded altar of an unknown god. 169 | D:1 | Reached skill level 1 in Fighting 208 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/6 321 | D:1 | Learned a level 2 spell: Jinxbite 970 | D:3 | Found a burning altar of Makhleb. 985 | D:3 | Reached XP level 3. HP: 20/20 MP: 8/8 1012 | D:3 | Found a radiant altar of Vehumet. 1024 | D:3 | Noticed a scorpion 1359 | D:3 | Identified the +7 sling "Goblinbane" {heavy, rC- Str+4 | Int+5} 1376 | D:2 | Learned a level 3 spell: Tukima's Dance 1554 | D:3 | Killed a scorpion 1555 | D:3 | Reached skill level 5 in Hexes 1555 | D:3 | Reached XP level 4. HP: 25/25 MP: 7/10 1595 | D:3 | Reached XP level 5. HP: 25/29 MP: 11/11 1738 | D:3 | Found a glowing silver altar of Zin. 1741 | D:3 | Noticed an angel 1744 | D:3 | Found a shimmering altar of Xom. 1767 | D:3 | Noticed an ice beast 1774 | D:3 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_spirals, layout_loops_cross, ebering_ecumenical_altar_abandoned D:2: layout_rooms D:3: layout_rooms, grunt_temple_overflow_order_and_chaos_1, nicolae_vehumet_radiance, bloody_makhleb, roderic_roman_lattice, kennysheep_generic_room_2 D:4: nicolae_BIG_FREAKIN_CUBE, layout_loops_ring, elyvilon_altar_4, uniq_eustachio Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.6 Ranged Weapons | 3 4 | 4.2 Spellcasting | 2 | 2.8 Dodging | 3 | 3.5 Hexes | 5 | 5.2 Fire Magic | | 1.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 96 | 20 || 116 Cast: Jinxbite | 8 | 3 || 11 Use: Scroll | 2 | || 2 Potion | | 1 || 1 Armour: Robe | 14 | 8 || 22 Skin | | 1 || 1 Dodge: Dodged | 9 | 9 || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1818 | 1726 | 92 | 40 | 1209 | 4 | 454.5 | Dungeon | 1818 | 1726 | 92 | 40 | 1209 | 4 | 454.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 905 daAuts D:2: 464 daAuts D:3: 442 daAuts D:4: 5 daAuts