Dungeon Crawl Stone Soup version 0.34-a0-164-gb288c88578 (webtiles) character file. Game seed: 10637487767867819193 2 Mistercultist the Tinkerer (level 1, 0/10 HPs) Began as a Deep Elf Forgewright on June 28, 2025. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:29 (43 turns). Mistercultist the Tinkerer (Deep Elf Forgewright) Turns: 43, Time: 00:00:30 Health: 0/10 AC: 2 Str: 7 XL: 1 Next: 33% Magic: 3/6 EV: 11 Int: 19 God: Gold: 0 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . a - +0 hammer rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +0 robe (worn) d - an orb of energy Potions c - a potion of magic Skills: + Level 0.1 Fighting + Level 0.0 Maces & Flails + Level 2.4 Dodging + Level 2.4 Stealth + Level 3.0 Spellcasting * Level 4.4 Forgecraft You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 76% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 38% 2d4 3% 2 Launch Clockwork Bee Frge 19% N/A 8% 3 Forge Blazeheart Golem Fire/Frge 11% N/A 52% 4 Forge Lightning Spire Air/Frge 11% 3d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You open the door. There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You open the door. There is an open door here. An endoplasm comes into view. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The kinetic grapnel hits the endoplasm! You kill the endoplasm! Magic restored. A hobgoblin comes into view. The kinetic grapnel hits the hobgoblin. The hobgoblin is almost dead. The hobgoblin shouts! You hear a shout! The kinetic grapnel misses the hobgoblin. A hobgoblin is nearby! The grapnel guides your strike. You hit the hobgoblin. You kill the hobgoblin! A goblin opens the door. A frilled lizard comes into view. An endoplasm comes into view. A goblin comes into view. It is wielding a +0 club. The endoplasm freezes you. You are frozen. Ouch! That really hurt! You are too injured to fight recklessly! Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an endoplasm (98% to hit) The kinetic grapnel hits the endoplasm. The endoplasm is lightly wounded. The frilled lizard hisses angrily. The endoplasm freezes you. You are frozen. Ouch! That really hurt! You die... ~~~~~~~.~~~~~~~~~~~# PPPPP♣~.~P.♣♣.♣PP.~# PP..♣P~.~♣♣♣.PP♣P.~# ~~~~~~~.~~~~~~~~~~~# ##########'############ .................. ######..#######.. #..# #@## ......J.......# ......##.##...# ...... .. #. ###l# ### #. # You could see an endoplasm (grapneled) and a frilled lizard. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mistercultist the Deep Elf Forgewright began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 43 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_farm, layout_basic, serial_curves, eino_curves_03, eino_curves_01, grunt_decor_junction, st_stairs_5 Action || total ---------------------------++------- Melee: Mace || 1 Cast: Kinetic Grapnel || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 51 | 51 | 0 | 0 | 41 | 1 | 51.0 | Dungeon | 51 | 51 | 0 | 0 | 41 | 1 | 51.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 51 daAuts