Dungeon Crawl Stone Soup version 0.34-a0-165-gd01ceb9fa2 (webtiles) character file. Game seed: 3701081439152958871 96 Mistercultist the Conjurer (level 4, -2/25 HPs) Began as a Deep Elf Conjurer on June 29, 2025. Was an Initiate of Sif Muna. Slain by Terence ... wielding a +0 flail (11 damage) ... on level 3 of the Dungeon. The game lasted 00:05:24 (1783 turns). Mistercultist the Conjurer (Deep Elf Conjurer) Turns: 1783, Time: 00:05:25 Health: -2/25 AC: 2 Str: 4 XL: 4 Next: 41% Magic: 2/11 EV: 12 Int: 25 God: Sif Muna [......] Gold: 65 SH: 0 Dex: 13 Spells: 3/10 levels left rFire . . . g - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: Renounce Religion You were on level 3 of the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 65 gold pieces. Inventory: Hand Weapons g - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls e - a scroll of enchant weapon {unknown} f - a scroll of noise h - a scroll of vulnerability {unknown} i - a scroll of teleportation {unknown} Potions b - 3 potions of magic c - a potion of berserk rage {unknown} d - a potion of mutation {unknown} j - a potion of lignification {unknown} k - a potion of curing {unknown} Skills: + Level 1.1 Fighting + Level 3.3 Dodging - Level 3.0 Stealth + Level 3.7 Spellcasting + Level 5.3 Conjurations * Level 0.0 Forgecraft + Level 0.0 Fire Magic + Level 0.0 Invocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 c - Forge Blazeheart Gol Fire/Frge 4% N/A 67% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 34% 2d7 4% 2 Fulminant Prism Conj/Alch 8% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 30% 4 Arcjolt Conj/Air 8% 1d18 65% 5 Vhi's Electric Charge Tloc/Air 8% N/A 67% 4 Plasma Beam Fire/Air 2% 2x1d12 100% 6 Spellspark Servitor Conj/Frge 8% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Sif Muna Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History a +0 club; a goblin corpse You open the door. There is an open door here. There is an open door here. A ball python comes into view. The magic dart hits the ball python. You kill the ball python! Sif Muna accepts your kill. Terence the Veteran comes into view. He is wielding a +0 flail and wearing a +3 scale mail of cold resistance. The magic dart hits Terence but does no damage. Terence shouts! Terence says, "I retired to this dungeon. Do you want to retire to the afterlife?" Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail, wearing a +3 scale mail of cold resistance and quivering stones (82% to hit) You focus your ray upon Terence. The searing ray hits Terence but does no damage. (Press . to maintain the ray.) Terence screams, "I'm retired! Go away!" The searing ray hits Terence. Terence is heavily wounded. The searing ray hits Terence but does no damage. Terence is heavily wounded. You finish channelling your searing ray. Terence hits you with a +0 flail! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail, wearing a +3 scale mail of cold resistance and quivering stones (heavily wounded, 82% to hit) You focus your ray upon Terence. The searing ray misses Terence. (Press . to maintain the ray.) Terence hits you with a +0 flail! The searing ray hits Terence. Terence is severely wounded. Terence hits you with a +0 flail! You die... Terence says, "And stay out!" ......)..#### #####.....# ........## #..<..# ........#### #...#### ...........####+####### ........##.'.......'..# ###.########%≈...≈.## #.. #.≈._.≈.# #. #.≈...≈.##.# # +...)@@.'..# ####'####.... ##.#..# ##. ########....## #.........### #.........# #.........# ########### You could see Terence. Vanquished Creatures 3 adders 3 dart slugs A ribbon worm (D:2) An orc (D:3) 3 endoplasms 7 hobgoblins 7 jackals 5 quokkas 4 ball pythons 10 bats 5 frilled lizards 7 goblins 6 kobolds 6 rats 68 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mistercultist the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 239 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 491 | D:1 | Reached XP level 3. HP: 20/20 MP: 5/9 1017 | D:2 | Found a faded altar of an unknown god. 1330 | D:2 | Learned a level 2 spell: Searing Ray 1368 | D:2 | Reached skill level 5 in Conjurations 1456 | D:2 | Reached skill level 1 in Fighting 1556 | D:2 | Reached XP level 4. HP: 25/25 MP: 8/11 1738 | D:3 | Found a shimmering blue altar of Sif Muna. 1746 | D:3 | Got the Vellum of the Salvo and Gears 1753 | D:3 | Became a worshipper of Sif Muna the Loreminder 1759 | D:3 | Learned a level 4 spell: Forge Blazeheart Golem 1776 | D:3 | Noticed Terence 1783 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_rings, layout_basic D:2: layout_loops_cross, dreamdust_ecumenical_altar_hidden_monk_grotto, chequers_serial_rivers_marsh, kennysheep_generic_room_9 D:3: layout_rooms, mainiacjoe_overflow_six_doors_small, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.0 Dodging | 3 | 3.3 Conjurations | 5 | 5.3 Fighting | 1 | 1.1 Spellcasting | | 3.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 97 | 22 || 119 Searing Ray | 1 | 2 || 3 Use: Scroll | | 1 || 1 Armour: Robe | 10 | 3 || 13 Dodge: Dodged | 8 | || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1791 | 1720 | 71 | 2 | 1416 | 3 | 597.0 | Dungeon | 1791 | 1720 | 71 | 2 | 1416 | 3 | 597.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 898 daAuts D:2: 750 daAuts D:3: 142 daAuts