Dungeon Crawl Stone Soup version 0.34-a0-603-g50ae0a3e31 (webtiles) character file. Game seed: 9981134105317920029 13 Mistercultist the Vexing (level 2, 21/21 HPs) Began as a Formicid Hexslinger on Aug 12, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:21 (160 turns). Mistercultist the Vexing (Formicid Hexslinger) Turns: 160, Time: 00:01:22 Health: 21/21 AC: 2 Str: 12 XL: 2 Next: 50% Magic: 4/4 EV: 11 Int: 12 God: Gold: 13 SH: 0 Dex: 16 Spells: 3/3 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Scrolls p - a scroll of poison c - a scroll of teleportation {unknown} Potions d - a potion of brilliance {unknown} Skills: + Level 1.2 Fighting * Level 2.2 Ranged Weapons + Level 1.9 Dodging + Level 0.8 Stealth + Level 1.3 Spellcasting + Level 3.7 Hexes + Level 1.1 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 18% 2d2 10% 2 Sigil of Binding Hex 9% N/A 19% 3 Inner Flame Hex/Fire 6% N/A 32% 3 Cause Fear Hex 4% N/A 52% 4 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You shoot a sling bullet. The sling bullet hits the hobgoblin but does no damage. The hobgoblin is heavily wounded. You shoot a sling bullet. The sling bullet hits the hobgoblin. The hobgoblin is almost dead. You shoot a sling bullet. The sling bullet hits the hobgoblin but does no damage. The hobgoblin is almost dead. You shoot a sling bullet. The sling bullet hits the hobgoblin but does no damage. The hobgoblin is almost dead. The hobgoblin barely misses you. You shoot a sling bullet. The sling bullet hits the hobgoblin. You kill the hobgoblin! No target in view! Found a stone staircase leading down. d - a puce potion Things that are here: a +0 dagger; a goblin corpse Found a leather armour. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You sense a monster nearby. A rat comes into view. You shoot a sling bullet. The sling bullet hits the rat! You kill the rat! No target in view! A frilled lizard comes into view. You shoot a sling bullet. The sling bullet hits the frilled lizard. You kill the frilled lizard! No target in view! No target in view! You now have 10 gold pieces. You now have 13 gold pieces (gained 3). c - a scroll labelled COAKLO VUGOMNIMU Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ## #.#..#.# .. #.#..#.# #.###.#..#.## ............ .#........#.########.. .#....#.#.#........... .#..#.#.#...........# ...##.#.......#####.# #.........#.....@...# ......###.#..######.# ..#.....#...... .......†..#.#### ........#.#... ........#.#.... ........#...... #######.# .# There were no monsters in sight! Vanquished Creatures 3 endoplasms (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) A bat (D:1) A frilled lizard (D:1) A goblin (D:1) 2 rats (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mistercultist the Formicid Hexslinger began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 1 | D:1 | Noticed an electric eel 51 | D:1 | Reached XP level 2. HP: 15/21 MP: 3/3 160 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_a, layout_basic, st_stairs_2, chequers_serial_rivers_micro_b, chequers_arboretum, ebering_dispersal_statue_hall D:2: wad_crossroads, layout_basic, shapermc_ecumenical_altar_gd, minmay_indecisive_spiral Action || total ---------------------------++------- Fire: Sling || 33 Ability: Dig || 2 Armour: Robe || 5 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 169 | 169 | 0 | 5 | 94 | 2 | 84.5 | Dungeon | 169 | 169 | 0 | 5 | 94 | 2 | 84.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 167 daAuts D:2: 1 daAuts