Mistercultist Level 1 of the Dungeon (7, -49, D:1) a +0 dagger a goblin corpse (skeletalised by now) (7, -11, D:1) a ball python skeleton (13, -47, D:1) a bat corpse (skeletalised by now) (15, -38, D:1) a +0 dagger (17, -38, D:1) a +0 dagger (17, -37, D:1) a +0 club a goblin skeleton (27, -13, D:1) a +0 dagger (28, -23, D:1) a rat corpse (skeletalised by now) (33, -39, D:1) a +0 mace (33, -30, D:1) a +0 spear (35, -35, D:1) a bat skeleton (47, -35, D:1) a quokka corpse (skeletalised by now) (47, -12, D:1) a +0 dagger (49, -39, D:1) a hobgoblin corpse (skeletalised by now) (49, -29, D:1) a rat corpse (skeletalised by now) (58, -20, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (10, 33, D:2) a frilled lizard corpse (skeletalised by now) (22, 12, D:2) a +0 club a goblin corpse (skeletalised by now) (23, 11, D:2) a frilled lizard corpse (skeletalised by now) (32, -9, D:2) a hobgoblin corpse (skeletalised by now) (48, 2, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (6, 0, D:3) a frilled lizard skeleton (8, -1, D:3) a hobgoblin skeleton (8, 15, D:3) a hobgoblin skeleton (19, -3, D:3) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (22, -11, D:3) a +0 ring mail a +0 club (25, -3, D:3) a jackal skeleton (26, -3, D:3) a +0 club (28, -16, D:3) a +0 dagger (35, 11, D:3) a frilled lizard corpse (skeletalised by now) Level 4 of the Dungeon (11, 0, D:4) a parchment of Slow (13, 19, D:4) a +0 falchion (14, 8, D:4) a jackal skeleton (15, 7, D:4) a +0 chain mail a +0 giant club a hobgoblin skeleton a jackal skeleton (16, 7, D:4) a jackal skeleton (19, 6, D:4) a +0 great sword (23, 30, D:4) a ball python skeleton (33, 26, D:4) a +0 club (35, -3, D:4) a +0 giant club (36, 9, D:4) a +0 club (40, 6, D:4) a +0 giant club (41, -6, D:4) a +0 club a +0 sling (44, 11, D:4) a +0 leather armour (46, -3, D:4) a +0 dagger (48, 9, D:4) the +6 spear of Anger {freeze, rC- rN+ Str+7 SInv} rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Str+7: It affects your strength (+7). SInv: It lets you see invisible. (50, 23, D:4) a +0 giant spiked club Level 5 of the Dungeon (15, 9, D:5) a black bear skeleton (15, 57, D:5) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (18, 26, D:5) an adder corpse (skeletalised by now) (28, 2, D:5) a +0 trident (31, 8, D:5) a +0 robe (42, 13, D:5) a +0 flail a +0 ring mail an orc corpse (skeletalised by now) (45, 14, D:5) an adder skeleton (47, 58, D:5) a black bear skeleton (49, -1, D:5) a +0 pair of boots (49, 17, D:5) an inkwell talisman (49, 19, D:5) a +0 spear a gnoll skeleton (49, 20, D:5) a +0 spear a +0 spear (49, 21, D:5) a +0 spear a +0 leather armour a +0 club a gnoll skeleton a gnoll skeleton (50, 7, D:5) a +0 club 3 boomerangs a +0 leather armour a +0 giant spiked club a +0 orcbow an orc corpse (skeletalised by now) an adder corpse (skeletalised by now) a centaur skeleton a hound skeleton (52, 24, D:5) a +0 whip an orc skeleton (54, 3, D:5) a +0 halberd (55, 48, D:5) a +0 leather armour (56, 4, D:5) a black bear corpse (skeletalised by now) (57, 10, D:5) a +0 kite shield (60, 9, D:5) a +0 trident Level 6 of the Dungeon (0, 0, D:6) a hound skeleton (4, 4, D:6) a hound corpse (skeletalised by now) (11, 17, D:6) a +0 giant club (26, -9, D:6) a +2 long sword of freezing a +0 robe (27, -9, D:6) a +2 mace a +0 robe a +2 morningstar a +0 robe (27, 24, D:6) a +0 leather armour (29, -9, D:6) a +0 robe (29, -8, D:6) a +0 long sword a +0 robe (30, 29, D:6) a +0 mace an orc skeleton (30, 30, D:6) a +0 whip a +0 leather armour (31, 29, D:6) a +0 robe a +0 dagger an orc skeleton (37, 7, D:6) a +0 whip (38, -1, D:6) a +0 hand axe (40, 7, D:6) a +0 flail a +0 flail a +0 whip a +0 kite shield a +0 ring mail a +0 spear an adder skeleton (41, 7, D:6) a +0 spear a gnoll skeleton (41, 16, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 war axe (1, 0, D:7) a +0 hand axe (2, -1, D:7) a +0 hand axe (2, 1, D:7) a +0 hand axe (3, 0, D:7) a +0 hand axe the Ecumenical Temple