Mistercultist Level 1 of the Dungeon (7, 8, D:1) a +0 whip (8, -27, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (9, -28, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (12, -27, D:1) a quokka skeleton (13, -26, D:1) a bat skeleton (23, -23, D:1) a ball python corpse (skeletalised by now) (26, -13, D:1) a quokka skeleton (30, -13, D:1) the felid skeleton of Mistercultist (34, -27, D:1) a +0 club (37, -28, D:1) a +0 short sword a +2 short sword of electrocution a kobold corpse (skeletalised by now) (38, -28, D:1) a frilled lizard corpse (skeletalised by now) (39, -28, D:1) a hobgoblin corpse (skeletalised by now) (39, 1, D:1) a +0 spear (46, 0, D:1) a +0 war axe Level 2 of the Dungeon (2, -1, D:2) a hobgoblin corpse (skeletalised by now) (8, 6, D:2) a +0 cloak (10, 6, D:2) a quill talisman (13, -5, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (13, 20, D:2) a hobgoblin corpse (skeletalised by now) (15, 20, D:2) a ball python corpse (skeletalised by now) (20, 0, D:2) a bat corpse (skeletalised by now) (21, 19, D:2) a +0 morningstar (29, 7, D:2) 2 poisoned darts a rat corpse (skeletalised by now) (30, 31, D:2) a +3 ring mail of poison resistance (30, 40, D:2) 4 poisoned darts (33, 39, D:2) an adder skeleton (33, 40, D:2) a +0 club a +0 sling (33, 41, D:2) an adder skeleton (34, 38, D:2) a rat skeleton (34, 41, D:2) a +0 dagger a goblin skeleton (35, 41, D:2) a ball python skeleton (36, 8, D:2) a frilled lizard skeleton (36, 19, D:2) a +0 pair of gloves (36, 42, D:2) a rat corpse (skeletalised by now) (37, 7, D:2) the +0 ring mail of Gyenn {Will+ Slay+3 SInv} Will+: It increases your willpower. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). SInv: It lets you see invisible. (39, 15, D:2) a +0 short sword (40, 40, D:2) a +0 club (43, 32, D:2) a +0 spear (44, 29, D:2) a +0 trident (52, 30, D:2) a +0 falchion (53, 14, D:2) a jackal corpse (skeletalised by now) Level 3 of the Dungeon (5, 1, D:3) a +0 club a +0 club a +3 whip of venom a kobold skeleton (6, 0, D:3) a +0 heavy mace an orc skeleton (6, 2, D:3) a +0 scale mail a +0 morningstar a +0 leather armour a +0 flail an orc skeleton (8, 3, D:3) a +0 war axe a +0 dagger an orc skeleton (11, 26, D:3) a +0 club a goblin corpse (skeletalised by now) (14, 3, D:3) a +0 whip the felid skeleton of Mistercultist a gnoll skeleton (14, 10, D:3) a +0 whip a gnoll corpse (skeletalised by now) (16, -12, D:3) a ball python skeleton (17, 6, D:3) a rat skeleton (21, 8, D:3) a +0 hammer (24, 7, D:3) a +3 quarterstaff of chaos a +0 cloak (25, -9, D:3) a +0 dagger 2 stones a +0 robe a kobold corpse (skeletalised by now) (29, -5, D:3) a rat corpse (skeletalised by now) (30, 15, D:3) a +0 spear (32, 15, D:3) a +0 spear a gnoll skeleton (33, -2, D:3) a +0 helmet (36, 36, D:3) a +0 whip a +0 chain mail an orc corpse (skeletalised by now) (44, -12, D:3) a +0 club a goblin skeleton (50, 16, D:3) a +0 pair of boots (53, 12, D:3) an adder corpse (skeletalised by now) (55, 20, D:3) an orb of attunement (56, -11, D:3) a +0 dagger a goblin corpse (skeletalised by now) (59, 7, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Jezeolen's Weapon Emporium a +0 long sword (45 gold) 5 boomerangs (130 gold) the +9 hand axe of the Vase {vamp, rF- Will++ Dex+4} (993 gold) rF-: It makes you vulnerable to fire. Will++: It greatly increases your willpower. Dex+4: It affects your dexterity (+4). a +1 heavy mace (161 gold) a +0 whip (32 gold) a +0 hand axe (39 gold) a +0 trident (45 gold) (0, 0, D:4) 9 gold pieces (0, 14, D:4) a scroll of teleportation (1, -6, D:4) 13 gold pieces a +0 mace the felid corpse of Mistercultist (4, 14, D:4) a potion of cancellation (8, 5, D:4) a +0 club (8, 6, D:4) a +0 halberd a gnoll skeleton (14, 9, D:4) a +0 falchion (16, -1, D:4) a +0 robe (17, -11, D:4) a +0 ring mail (22, -21, D:4) a +0 club (24, -24, D:4) a +0 robe (26, -22, D:4) a quokka skeleton (27, 0, D:4) a +0 giant spiked club (28, 14, D:4) a parchment of Sigil of Binding (29, 2, D:4) a +0 club (29, 3, D:4) a +0 dagger a +2 dagger of electrocution a goblin corpse (skeletalised by now) (30, 3, D:4) a jackal corpse (skeletalised by now) (31, 3, D:4) a jackal corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 pair of gloves (6, 18, D:5) a +0 leather armour (10, 0, D:5) a +0 war axe (19, 28, D:5) a +0 giant club an ogre skeleton (21, 32, D:5) a parchment of Slow (24, 27, D:5) a +0 club (31, 3, D:5) a +0 short sword an orc corpse (skeletalised by now) (31, 12, D:5) a +0 dagger a +0 robe an orc skeleton (32, 3, D:5) a +0 whip (32, 13, D:5) a +0 short sword a +0 leather armour (32, 15, D:5) a +0 morningstar (33, 3, D:5) a +0 dagger (33, 13, D:5) a +0 club (33, 14, D:5) a +1 hand axe of electrocution (36, 0, D:5) a +0 flail (38, 16, D:5) a +0 flail (38, 17, D:5) a +0 club a scroll of fog a gnoll skeleton (39, 15, D:5) a +0 halberd (39, 17, D:5) a +0 club a +0 leather armour of cold resistance (39, 18, D:5) a +0 spear a gnoll skeleton (40, 32, D:5) a river rat skeleton (41, 17, D:5) a +0 club a gnoll skeleton (45, 32, D:5) a scroll of teleportation (47, 14, D:5) a howler monkey skeleton (47, 38, D:5) a potion of mutation (48, 13, D:5) a +0 club a +0 leather armour an iguana corpse (skeletalised by now) an orc corpse (skeletalised by now)