Mistercultist Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 4 stones (7, -1, D:1) a +0 club (8, 3, D:1) a +0 kite shield (13, 25, D:1) a +0 dagger a goblin corpse (skeletalised by now) (16, -4, D:1) a +0 short sword (20, 0, D:1) a +0 short sword (21, -1, D:1) a +0 dagger (25, -8, D:1) the death talisman of the Dwarven Hall {Rampage +Inv Dex-4 SInv} [talisman of death] Rampage: It bestows one free step when moving towards enemies. +Inv: It lets you turn invisible. Dex-4: It affects your dexterity (-4). SInv: It lets you see invisible. (32, 6, D:1) a +0 club (36, 2, D:1) a bat corpse (skeletalised by now) (38, 21, D:1) a +0 whip 2 stones a kobold corpse (skeletalised by now) (39, -5, D:1) a +0 dagger (42, 30, D:1) a +0 robe Level 2 of the Dungeon [Shop] Tounlois's Magic Scroll Boutique a scroll of vulnerability (52 gold) a parchment of Lesser Beckoning (105 gold) a scroll of identify (26 gold) a scroll of revelation (97 gold) a scroll of enchant armour (97 gold) a scroll of noise (unknown) (13 gold) a scroll of teleportation (39 gold) a scroll of identify (26 gold) (6, 23, D:2) an adder corpse (skeletalised by now) (9, -7, D:2) a bat corpse (skeletalised by now) (9, 17, D:2) a +0 short sword (15, 27, D:2) a +0 spear (22, 3, D:2) a +0 dagger a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (28, 16, D:2) a +0 dagger (29, 16, D:2) a quokka skeleton (35, -5, D:2) a +0 dagger a goblin skeleton (39, 10, D:2) a +0 club Level 3 of the Dungeon (7, -9, D:3) a +0 spear (15, -9, D:3) a quokka skeleton (28, -13, D:3) a +0 short sword an orc skeleton (31, -12, D:3) a +0 falchion (32, -9, D:3) a +0 leather armour (34, -5, D:3) a +0 dagger a +0 club a +0 dagger a +0 robe a +0 dagger a +4 falchion an orc skeleton (34, -2, D:3) a parchment of Summon Small Mammal (40, 0, D:3) a parchment of Call Imp Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (0, 7, D:4) a +0 dagger (3, -8, D:4) a parchment of Summon Seismosaurus Egg (5, 0, D:4) a +0 mace (6, -1, D:4) a +0 dagger (9, 7, D:4) a +0 chain mail a +0 war axe a +0 robe a +0 dagger a ball python skeleton (9, 8, D:4) a +0 mace a +0 hand axe an orc skeleton (17, -5, D:4) a +0 chain mail (22, 7, D:4) a hound skeleton (27, -8, D:4) a +0 ring mail (27, 11, D:4) a +0 hand axe a +0 leather armour (30, -8, D:4) a parchment of Call Imp (30, -2, D:4) a +0 ring mail (33, -6, D:4) a quokka skeleton (33, 24, D:4) a +0 dagger (36, -2, D:4) a +0 barding (51, 26, D:4) a +0 sling a +0 club Level 5 of the Dungeon (0, 4, D:5) a +0 ring mail a +0 spear (7, -15, D:5) a +0 flail a +0 leather armour a +0 flail an orc corpse (skeletalised by now) (7, -14, D:5) a +0 whip (7, 17, D:5) a +0 halberd (8, -15, D:5) a +0 flail a +0 ring mail an orc corpse (skeletalised by now) (8, 17, D:5) a +0 halberd a gnoll skeleton (13, 11, D:5) a +0 halberd a gnoll skeleton (15, -25, D:5) a hound corpse (skeletalised by now) (15, 19, D:5) a +0 halberd (25, -28, D:5) a +0 robe (25, -24, D:5) a +0 flail a +0 spear a +0 spear (25, -23, D:5) a +0 spear a +0 ring mail a +0 club a +0 leather armour a gnoll skeleton (35, -11, D:5) a hound corpse (skeletalised by now) (35, 4, D:5) a +0 robe a +0 dagger an orc skeleton (35, 6, D:5) a +0 ring mail a +0 club an orc skeleton (37, -10, D:5) a +0 robe (38, -8, D:5) a hound corpse (skeletalised by now) (57, -19, D:5) a stone a +0 whip a kobold corpse (skeletalised by now) Level 6 of the Dungeon [Shop] Gozag's Platinum Reserve the amulet "Tehost" {Alch+ rC+ Dex-3 Slay+3} (5030 gold) [amulet of alchemy] Alch+: It enhances your alchemy spells and restores some MP when you drink potions. rC+: It protects you from cold. Dex-3: It affects your dexterity (-3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the ring "Azekkou" {rF+ rC+ rN+} (4320 gold) [ring of protection from cold] rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. the +12 hand axe of the Insatiable Lies {spect, Bane Fly SInv} (8080 gold) Bane: It inflicts you with a random bane when you equip it. Fly: It grants you flight. SInv: It lets you see invisible. the ring "Hecsin" {rC- rN++ Str+6 Slay+3} (5910 gold) [ring of strength] rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. Str+6: It affects your strength (+6). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the +1 robe of Myeh {rC+ Archmagi} (3390 gold) rC+: It protects you from cold. Archmagi: It increases the power of your magical spells. the staff of the Thing {+Blink rElec rPois rN+ Necro} (5020 gold) [staff of necromancy] +Blink: It lets you blink. rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. the ring of Garoiwn {rF+ rC+ Str+6 Int-5} (4110 gold) [ring of protection from fire] rF+: It protects you from fire. rC+: It protects you from cold. Str+6: It affects your strength (+6). Int-5: It affects your intelligence (-5). the amulet "Jouher" {Harm rElec Regen+} (4400 gold) [amulet of regeneration] Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. the amulet "Jaoniyno" {Reflect rN+ rCorr Int+2 Dex-5 SH+5} (4050 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). Dex-5: It affects your dexterity (-5). SH+5: It affects your SH (+5). the +2 robe of Conscience {Dex+3} (2420 gold) Dex+3: It affects your dexterity (+3). the +7 chain mail of the Ego {rF+ Regen+ MP+5} (6550 gold) rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. MP+5: It affects your magic capacity (+5). the staff of Fortitude {^Drain Str+3 Int+3 Conj} (3900 gold) [staff of conjuration] ^Drain: It drains your maximum health when unequipped. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). Conj: It increases the power of your Conjurations spells. the ring of Vehumet's Generosity {MP+5 AC+4} (5350 gold) [ring of protection] MP+5: It affects your magic capacity (+5). AC+4: It affects your AC (+4). the amulet "Kyruz" {Reflect Harm rCorr Str+5 Dex-5 SH+5} (4260 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. Harm: It increases damage dealt and taken. rCorr: It protects you from acid and corrosion. Str+5: It affects your strength (+5). Dex-5: It affects your dexterity (-5). SH+5: It affects your SH (+5). the +0 barding of Joolotra {rF+ rC+ Regen+ Dex+3} (5030 gold) rF+: It protects you from fire. rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. Dex+3: It affects your dexterity (+3). the ring "Junneu" {rF+ rC+ Int+6 Slay+2} (6540 gold) [ring of intelligence] rF+: It protects you from fire. rC+: It protects you from cold. Int+6: It affects your intelligence (+6). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the +7 dagger "Beetlebane" {spect, rN+ SInv} (5540 gold) rN+: It protects you from negative energy. SInv: It lets you see invisible. the +0 chain mail "Vuevioq" {rPois rCorr Dex-3} (1650 gold) rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Dex-3: It affects your dexterity (-3). the staff of the Sky {rPois rC+ Will+ Str+4 Ice Alch} (5860 gold) [staff of alchemy] rPois: It protects you from poison. rC+: It protects you from cold. Will+: It increases your willpower. Str+4: It affects your strength (+4). Ice: It increases the power of your Ice spells. Alch: It increases the power of your Alchemy spells. the +1 robe of the Game of Kings {Str+3 Int+6 SInv} (3600 gold) Str+3: It affects your strength (+3). Int+6: It affects your intelligence (+6). SInv: It lets you see invisible. (0, 0, D:6) a +0 giant spiked club an ogre skeleton (8, -3, D:6) a +0 club (11, -18, D:6) a +0 glaive a +0 chain mail an orc corpse (skeletalised by now) (12, 4, D:6) 3 boomerangs (13, -15, D:6) the +1 mace of Vengeance {holy, Will+ Int+4} Will+: It increases your willpower. Int+4: It affects your intelligence (+4). (15, -16, D:6) a +0 dagger a +0 leather armour (17, -11, D:6) a +1 dagger of electrocution (29, -35, D:6) 4 stones a +0 whip 2 poisoned darts a +0 short sword a kobold skeleton a kobold skeleton (30, -35, D:6) a +0 short sword a kobold skeleton (52, -20, D:6) an orb of mesmerism a +0 robe a +2 trident of draining (54, -7, D:6) a +0 leather armour a +0 hand axe (55, -24, D:6) a +0 leather armour (56, -11, D:6) a +0 hand axe a +0 robe a +0 dagger a +0 leather armour a +0 war axe a +0 chain mail a +0 hand axe a +0 club an orc skeleton an orc skeleton an orc skeleton an orc skeleton Level 7 of the Dungeon (0, 0, D:7) a staff of alchemy (10, 1, D:7) a +0 robe (12, -7, D:7) a +0 mace a +0 hand axe an orc skeleton (12, -6, D:7) a +0 leather armour a +0 club an orc skeleton (14, -30, D:7) a parchment of Call Canine Familiar (15, -22, D:7) a ring of see invisible (18, -16, D:7) a parchment of Shock (24, 7, D:7) a water moccasin skeleton (31, -24, D:7) a +0 robe (32, -11, D:7) a +0 ring mail a +0 club (33, -16, D:7) a +0 robe a +0 dagger a +0 leather armour a +0 short sword the elf skeleton of Dowan the elf skeleton of Duvessa (33, -11, D:7) a +0 robe a +0 dagger an orc skeleton (33, -10, D:7) a +0 club a +0 club an orc skeleton (34, -12, D:7) a +0 scale mail a +0 flail (34, -11, D:7) a +0 shortbow a centaur skeleton (36, -18, D:7) a bullfrog skeleton (48, 4, D:7) a +0 leather armour 2 boomerangs a +0 club (48, 5, D:7) a +0 orcbow Level 8 of the Dungeon (27, 10, D:8) a +0 club (28, 7, D:8) a potion of haste (28, 9, D:8) a +0 dagger a +0 robe (29, 7, D:8) 18 gold pieces (29, 9, D:8) a +0 trident a +0 leather armour (32, -10, D:8) a +0 leather armour (32, 5, D:8) a parchment of Awaken Armour Level 9 of the Dungeon