Mistercultist Level 1 of the Dungeon (0, 0, D:1) a +0 whip 3 stones (0, 22, D:1) a +0 short sword (7, 19, D:1) a +0 dagger (12, 22, D:1) a +0 robe (20, 41, D:1) a +0 robe (24, -2, D:1) a hobgoblin skeleton (25, -2, D:1) a hobgoblin skeleton (27, 41, D:1) a +0 leather armour (33, 23, D:1) a +0 club (39, 31, D:1) 8 stones (40, 18, D:1) an orb of stardust Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (7, 55, D:2) a ball python corpse (skeletalised by now) (10, 40, D:2) a +0 dagger (17, 7, D:2) a +0 dagger (17, 12, D:2) a staff of alchemy 5 stones a kobold corpse (skeletalised by now) (18, 14, D:2) a +0 dagger (18, 15, D:2) the +1 glaive "Killer Bee's Regret" {flame, rF++ Str+3 Dex-4} rF++: It greatly protects you from fire. Str+3: It affects your strength (+3). Dex-4: It affects your dexterity (-4). (24, 10, D:2) a hobgoblin skeleton (26, 7, D:2) a +0 robe (28, 9, D:2) a +0 great sword (29, 10, D:2) a rat skeleton (29, 17, D:2) a ball python skeleton (30, 35, D:2) a +0 robe (32, 28, D:2) a +0 club (50, 7, D:2) 4 stones a +0 dagger a kobold skeleton a rat skeleton (50, 26, D:2) a frilled lizard corpse (skeletalised by now) (54, 4, D:2) a +0 spear (61, 38, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (69, 22, D:2) a +0 helmet (69, 24, D:2) a +0 club a stone (69, 25, D:2) a +0 short sword 4 stones a kobold corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Olepn's Weapon Shoppe a +6 halberd of protection (441 gold) a +0 long sword (42 gold) the +10 rapier of Time Moved Backwards {protect, *Corrode Str+3 Dex+6} (922 gold) *Corrode: It may corrode you when you take damage. Str+3: It affects your strength (+3). Dex+6: It affects your dexterity (+6). a +0 hand axe (36 gold) a +0 rapier (66 gold) the +0 glaive "Deenich" {freeze, *Rage Str+4 Int+2} (426 gold) *Rage: It berserks you when you make melee attacks (+20% chance). Str+4: It affects your strength (+4). Int+2: It affects your intelligence (+2). the +1 scimitar of Goblin Mode {flame, rC+ rN+ Dex+3} (483 gold) rC+: It protects you from cold. rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). a +2 dire flail of protection (216 gold) (0, 0, D:3) a parchment of Passage of Golubria (8, 8, D:3) a +0 helmet (10, -9, D:3) a +0 ring mail (15, -8, D:3) a +0 dagger a goblin skeleton (17, 9, D:3) 4 stones a +0 whip a kobold skeleton (20, 18, D:3) a jackal skeleton a jackal skeleton a jackal skeleton (23, -6, D:3) a ball python corpse (skeletalised by now) an adder corpse (skeletalised by now) (24, -6, D:3) a howler monkey corpse (skeletalised by now) (28, 6, D:3) a +0 chain mail (30, 10, D:3) a +0 pair of boots (31, 21, D:3) a rat skeleton (36, 17, D:3) a +0 club a goblin skeleton (43, -12, D:3) a +0 leather armour Level 4 of the Dungeon (8, -1, D:4) a +0 ring mail (19, -8, D:4) a +0 chain mail an orc corpse (skeletalised by now) (20, -9, D:4) a +0 flail a +0 ring mail an orc corpse (skeletalised by now) (20, -8, D:4) a +0 flail (23, -7, D:4) a ball python corpse (skeletalised by now) (23, -5, D:4) a +0 leather armour a +0 hand axe (23, -4, D:4) a +2 trident of freezing (24, -36, D:4) 14 gold pieces (24, -6, D:4) a +0 dagger (27, 1, D:4) a +0 club a +0 ring mail (28, -36, D:4) the +6 orcbow of the Inquisitive Lives {flame, rElec rPois rF- Int+6} rElec: It insulates you from electricity. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Int+6: It affects your intelligence (+6). (unseen) (30, -29, D:4) a +0 club (30, -19, D:4) a +0 sling (31, -9, D:4) a wyvern corpse (40, -8, D:4) a scarab talisman (44, -12, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +1 vampiric short sword (still there?) a +0 scale mail (still there?) the elf corpse of Duvessa (skeletalised by now) (still there?)