Mistercultist Level 1 of the Dungeon (8, -6, D:1) a +0 club a goblin skeleton (14, 10, D:1) a staff of earth (18, 0, D:1) 4 poisoned darts (30, 11, D:1) 2 flux baubles (32, 24, D:1) a quokka corpse (skeletalised by now) (32, 25, D:1) a +0 club a kobold corpse (skeletalised by now) (39, 12, D:1) a hobgoblin skeleton (40, 11, D:1) a +0 dagger a goblin skeleton (40, 12, D:1) a +0 club (41, 28, D:1) a hobgoblin corpse (skeletalised by now) (46, 17, D:1) a +0 robe (47, -3, D:1) a +0 club (48, -3, D:1) a +0 club (51, 11, D:1) 5 poisoned darts (52, -4, D:1) a +0 flail Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (8, 21, D:2) a frilled lizard corpse (skeletalised by now) (8, 42, D:2) a +0 whip (11, 30, D:2) a +0 club a goblin skeleton (27, 21, D:2) an adder corpse (skeletalised by now) (28, 42, D:2) a jackal corpse (skeletalised by now) (30, 9, D:2) 3 stones a +0 club (30, 36, D:2) a parchment of Call Canine Familiar (39, 26, D:2) a +0 leather armour (44, 4, D:2) a +0 leather armour (50, 27, D:2) a frilled lizard corpse (skeletalised by now) (52, 19, D:2) a +0 club a goblin skeleton (63, 19, D:2) a quokka skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (9, -30, D:3) a hobgoblin skeleton (12, -41, D:3) an adder corpse (skeletalised by now) (13, -33, D:3) a +0 dagger a goblin corpse (skeletalised by now) (25, -7, D:3) a +0 club (29, -11, D:3) a +0 club (30, -32, D:3) an adder skeleton (30, -11, D:3) a +0 spear a gnoll skeleton (32, -33, D:3) a hobgoblin corpse (skeletalised by now) (33, -29, D:3) a +0 scale mail (34, -22, D:3) 5 stones (34, -21, D:3) 5 boomerangs (35, -37, D:3) a +0 mace (35, -22, D:3) a +0 spear (35, -21, D:3) a +0 spear (42, -37, D:3) a ball python skeleton (51, -29, D:3) a rat skeleton (57, -14, D:3) a +0 dagger (58, -19, D:3) an adder skeleton (59, -20, D:3) 8 poisoned darts a +0 short sword Level 4 of the Dungeon [Shop] Icich's Antique Weapon Shoppe the +8 spear of the Four Xeniums {antimagic, Str+2 Int+3} (1396 gold) Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). a +0 quarterstaff (105 gold) a +0 club (10 gold) the +4 shortbow "Juix" {freeze, Int+2} (768 gold) Int+2: It affects your intelligence (+2). the +0 dagger of the Extremes {protect, Will+} (315 gold) Will+: It increases your willpower. a +1 heavy shortbow (260 gold) a +5 dagger of speed (693 gold) (1, -5, D:4) a +0 war axe (1, 7, D:4) a +0 dagger (8, 7, D:4) a +0 quarterstaff (10, 10, D:4) a +0 giant club an ogre skeleton (14, 21, D:4) 2 gold pieces (15, 20, D:4) a gold piece (15, 21, D:4) a gold piece (16, 21, D:4) 2 gold pieces (20, 12, D:4) 2 poisoned darts (32, 12, D:4) a ball python skeleton (34, 2, D:4) the quill talisman of Infinity {rElec rN++ MP-9 SInv} [quill talisman] rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. MP-9: It affects your magic capacity (-9). SInv: It lets you see invisible. Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (1, -19, D:5) a +0 ring mail (20, -31, D:5) a +0 mace an orc skeleton Level 6 of the Dungeon (0, 0, D:6) a potion of curing (6, 1, D:6) a +0 short sword (still there?) a +0 short sword (still there?) a +0 dagger (still there?) 8 poisoned darts (still there?)