Dungeon Crawl Stone Soup version 0.34-a0-906-g94098a172f (webtiles) character file. Game seed: 14825183337598425514 93 Mistercultist the Magician (level 4, 0/32 HPs) Began as a Djinni Conjurer on Oct 5, 2025. Slain by Grinder (11 damage) ... on level 3 of the Dungeon. The game lasted 00:06:11 (2006 turns). Mistercultist the Magician (Djinni Conjurer) Turns: 2006, Time: 00:06:11 Health: 0/32 AC: 2 Str: 6 XL: 4 Next: 91% Gold: 117 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . (33%) c - +1 quarterstaff rCold x . . (150%) [offhand occupied] rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . d - amulet of dissipation Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 117 gold pieces. Inventory: Hand Weapons c - a +1 quarterstaff (weapon) Armour a - a +0 robe (worn) b - a +0 leather armour Jewellery d - an amulet of dissipation (worn) Scrolls N - a scroll of noise e - a scroll of fear {unknown} a - a scroll of enchant armour w - 4 scrolls of enchant weapon p - a scroll of poison s - a scroll of summoning c - a scroll of teleportation {unknown} o - a scroll of vulnerability {unknown} Potions d - a potion of attraction {unknown} f - a potion of curing {unknown} j - a potion of mutation {unknown} Skills: + Level 1.4 Fighting + Level 1.3 Staves + Level 1.4 Armour + Level 2.9 Dodging - Level 1.5 Stealth + Level 3.8 Spellcasting + Level 3.8 Conjurations - Level 3.8 Hexes - Level 3.8 Summonings - Level 3.8 Necromancy - Level 3.8 Translocations - Level 3.8 Forgecraft - Level 3.8 Fire Magic - Level 3.8 Ice Magic - Level 3.8 Air Magic - Level 3.8 Earth Magic - Level 3.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 c - Fulminant Prism Conj/Alch 9% 3d6 26% 4 d - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 26% 4 e - Shock Conj/Air 76% 1d7 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Nemelex Xobeh Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder (ally target, 75% to hit) You focus your ray upon Grinder. The searing ray hits Grinder. Grinder is lightly wounded. (Press . to maintain the ray.) Grinder says, "Mostly I couldn't keep them alive." Your fulminant prism crackles loudly. The searing ray hits Grinder. Grinder is moderately wounded. Grinder says, "I used to sell toenails on the black market." Your fulminant prism explodes! The blast of energy engulfs Grinder! Grinder is heavily wounded. The searing ray hits Grinder. Grinder is heavily wounded. Grinder hits you. You writhe in agony. The searing ray hits Grinder. Grinder is severely wounded. You finish channelling your searing ray. Grinder barely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder (severely wounded, 75% to hit) You focus your ray upon Grinder. The searing ray misses Grinder. (Press . to maintain the ray.) Grinder hits you. The searing ray hits Grinder! Grinder is severely wounded. Grinder barely misses you. The searing ray misses Grinder. Grinder closely misses you. The searing ray hits Grinder. Grinder is almost dead. You finish channelling your searing ray. Grinder hits you. You writhe in agony! You die... Grinder says, "Hey, I wasn't done torturing you yet!" #)##.....# #....># #.##.....# ##....# ..##.....# #....# #####'#######....# ......#..........# #######..........# +...(....### #........######### #.........@5...... #)......####..:..# #######.......# ....# ........###'### ...# #######.###.# ### .....#...<#.# ####.######.##### #............# ############## You could see Grinder. Vanquished Creatures 5 adders A dart slug (D:1) A ribbon worm (D:2) 7 endoplasms 4 hobgoblins 2 quokkas (D:2) 5 ball pythons 4 frilled lizards 11 goblins 9 kobolds 7 rats 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mistercultist the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | Mistercultist set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 243 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 787 | D:2 | Found a sparkling altar of Nemelex Xobeh. 830 | D:2 | Reached XP level 3. HP: 21/26 MP: 0/0 830 | D:2 | Learned a level 1 spell: Shock 1081 | D:2 | Reached skill level 1 in Fighting 1081 | D:2 | Reached skill level 1 in Armour 1088 | D:2 | Reached skill level 1 in Staves 1088 | D:2 | Reached XP level 4. HP: 20/32 MP: 0/0 1711 | D:3 | Identified the +7 war axe of Bufuoxta {elec, ^Contam rCorr | Stlth+} 1997 | D:3 | Noticed Grinder 2006 | D:3 | Slain by Grinder Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_star, layout_loops_ring D:2: minmay_recursive_quarters, layout_loops_ring, basic_altar, amcnicky_mini_corridor_feature, minmay_tall_x D:3: layout_basic, corexii_item_surrounded_by_moat, uniq_grinder D:4: layout_basic, nicolae_shop_i_like_small_books_too Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.4 Armour | 1 | 1.4 Staves | 1 | 1.3 Dodging | | 2.9 Stealth | | 1.5 Spellcasting | | 3.8 Conjurations | | 3.8 Hexes | | 3.8 Summonings | | 3.8 Necromancy | | 3.8 Translocations | | 3.8 Forgecraft | | 3.8 Fire Magic | | 3.8 Ice Magic | | 3.8 Air Magic | | 3.8 Earth Magic | | 3.8 Alchemy | | 3.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 63 | || 63 Searing Ray | 3 | 2 || 5 Shock | | 41 || 41 Fulminant Prism | | 1 || 1 Read: Identify | | 4 || 4 Enchant weapon | | 1 || 1 Armour: Robe | 5 | 9 || 14 Dodge: Dodged | 3 | 9 || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2007 | 1974 | 33 | 43 | 1612 | 4 | 501.8 | Dungeon | 2007 | 1974 | 33 | 43 | 1612 | 4 | 501.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 998 daAuts D:1: 672 daAuts D:3: 333 daAuts D:4: 3 daAuts