Dungeon Crawl Stone Soup version 0.34-a0-1035-g296a76d0c2 (webtiles) character file. Game seed: 11492424374413910594 2 Mistercultist the Shooter (level 1, 0/17 HPs) Began as a Demigod Hunter on Oct 28, 2025. Constricted to death by a ball python (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:20 (27 turns). Mistercultist the Shooter (Demigod Hunter) Turns: 27, Time: 00:00:20 Health: 0/17 AC: 3 Str: 12 XL: 1 Next: 20% Magic: 3/3 EV: 1 Int: 11 God: Gold: 0 SH: 0 Dex: 17 Spells: 0/0 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) [offhand occupied] rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: constricted A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +0 leather armour (worn) Scrolls s - a scroll of butterflies Potions d - a potion of heal wounds {unknown} Skills: + Level 1.8 Fighting * Level 3.6 Ranged Weapons + Level 0.1 Armour + Level 1.8 Dodging - Level 0.8 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The quokka is almost dead. The quokka twitches its whiskers. You shoot an arrow. The arrow hits the quokka but does no damage. The quokka is almost dead. You shoot an arrow. The arrow hits the quokka. You kill the quokka! No target in view! You shoot an arrow. The arrow hits the ball python. The ball python is moderately wounded. You shoot an arrow. The arrow barely misses the ball python. A ball python comes into view. A hobgoblin comes into view. You shoot an arrow. The arrow hits the ball python! You kill the ball python! You shoot an arrow. The arrow closely misses the ball python. The ball python bites you. The ball python barely misses you. You shoot an arrow. The arrow completely misses the ball python. The ball python bites you. x2; The ball python grabs you. The ball python constricts you. You shoot an arrow. The arrow hits the ball python. The ball python is heavily wounded. The ball python bites you. The ball python constricts you. The hobgoblin hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot an arrow. The arrow closely misses the ball python. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. You die... #...# #.ß.# #...# #.>.# #...# #.ß.# #...# #.ß.# #S@.# ......#g## .##.....# .....### ...... ####. .. ## You could see a hobgoblin and a ball python. Vanquished Creatures A quokka (D:1) A ball python (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mistercultist the Demigod Hunter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 27 | D:1 | Constricted to death by a ball python Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_hallway, layout_basic Action || total ---------------------------++------- Fire: Shortbow || 12 Armour: Leather armour || 12 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 30 | 30 | 0 | 0 | 11 | 1 | 30.0 | Dungeon | 30 | 30 | 0 | 0 | 11 | 1 | 30.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 30 daAuts