Dungeon Crawl Stone Soup version 0.34-a0-1171-gce413c7a67 (webtiles) character file. Game seed: 12165033509622131384 74 Mistercultist the Vexing (level 3, -1/28 HPs) Began as a Demigod Hexslinger on Nov 13, 2025. Killed from afar by Sigmund (11 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:03:33 (1260 turns). Mistercultist the Vexing (Demigod Hexslinger) Turns: 1260, Time: 00:03:34 Health: -1/28 AC: 2 Str: 9 XL: 3 Next: 85% Magic: 7/7 EV: 12 Int: 15 God: Gold: 105 SH: 0 Dex: 20 Spells: 2/4 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn c - quill talisman %: no passive effects @: quill-form A: quills, high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 105 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) d - a +0 cloak Talismans c - a quill talisman (worn) Scrolls b - a scroll of blinking h - a scroll of teleportation {unknown} Potions L - a potion of lignification j - a potion of might {unknown} b - a potion of brilliance d - a potion of haste {unknown} e - a potion of enlightenment Skills: + Level 1.5 Fighting * Level 2.5 Ranged Weapons + Level 2.1 Dodging + Level 1.1 Stealth + Level 1.3 Spellcasting + Level 3.0 Hexes + Level 1.3 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 20% 2d2 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 2% 2d7 34% 2 Sublimation of Blood Necr 1% N/A 34% 2 Sigil of Binding Hex 10% N/A 21% 3 Inner Flame Hex/Fire 7% N/A 30% 3 Cause Fear Hex 5% N/A 56% 4 Dimensional Bullseye Hex/Tloc 2% N/A 77% 4 Metabolic Englaciation Hex/Ice 2% N/A 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm is almost dead. You shoot a sling bullet. The sling bullet hits the endoplasm but does no damage. The endoplasm is almost dead. You shoot a sling bullet. The sling bullet hits the endoplasm! You kill the endoplasm! No target in view! You see here a ribbon worm corpse. A jackal comes into view. The jackal barks! You shoot a sling bullet. The sling bullet hits the jackal. The jackal is almost dead. You shoot a sling bullet. The sling bullet closely misses the jackal. You shoot a sling bullet. The sling bullet hits the jackal. You kill the jackal! No target in view! A goblin is nearby! You shoot a sling bullet. The sling bullet barely misses the goblin. The goblin shouts! No target in view! No target in view! A goblin is nearby! You shoot a sling bullet. The sling bullet barely misses the goblin. You shoot a sling bullet. Sigmund shouts! The sling bullet hits the goblin! You kill the goblin! Sigmund flickers, as though insubstantial. Sigmund zaps a wand. The puff of flame misses you. You shoot a sling bullet. The sling bullet closely misses Sigmund. Sigmund zaps a wand. The puff of flame hits you! Sigmund zaps a wand. The puff of flame hits you! Sigmund zaps a wand. The puff of flame hits you! You die... Sigmund begins carving another notch in his scythe. .#. #..g #..# ##..... #..#... .. ###########.....##.# #..).†@...†.# .#... #########.#####...#.# ... #.......#.# #.#...###.# #..#....#.# #.........##.## #.#.......## ######.#:...... #..........# #.@...#.# #.##.##.##.# ###.#.# #.##.##.##.#### ...# #.............## ##@.. You could see Sigmund. Vanquished Creatures Terence (D:2) An adder (D:2) A dart slug (D:1) 2 ribbon worms (D:2) 4 endoplasms 2 hobgoblins (D:2) 9 jackals A quokka (D:2) 4 ball pythons A bat (D:1) A frilled lizard (D:1) 4 goblins 2 kobolds (D:1) 4 rats (D:1) A spectral hobgoblin (D:2) 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mistercultist the Demigod Hexslinger began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 4/4 152 | D:1 | Reached skill level 1 in Fighting 155 | D:1 | Reached skill level 1 in Fire Magic 314 | D:1 | Reached XP level 2. HP: 21/23 MP: 5/5 347 | D:1 | Learned a level 2 spell: Jinxbite 866 | D:2 | Noticed Terence 884 | D:2 | Killed Terence 885 | D:2 | Reached skill level 1 in Stealth 885 | D:2 | Reached XP level 3. HP: 28/28 MP: 7/7 947 | D:2 | Noticed Sigmund 1112 | D:2 | Reached skill level 3 in Hexes 1260 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_concentric_ovals, layout_rooms D:2: layout_loops_cross, serial_shops, nicolae_lakefront_shop, dreamdust_ecumenical_altar_drowned_temple, serial_park_tiny_pond, serial_bayou_crossing, hangedman_abyss_or_decor_lesser_grid, solitary_fountain, minmay_fractal_squares_5, uniq_sigmund, uniq_terence D:3: layout_basic, serial_shops, shop, minivault_4 Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.5 Fire Magic | 1 | 1.3 Ranged Weapons | 2 | 2.5 Dodging | 2 | 2.1 Stealth | 1 | 1.1 Hexes | 3 | 3.0 Spellcasting | | 1.3 Action || total ---------------------------++------- Fire: Sling || 131 Cast: Jinxbite || 5 Drink: Heal wounds || 1 Read: Identify || 5 Blinking || 1 Poison || 1 Armour: Robe || 29 Dodge: Dodged || 25 Form: Quill || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1307 | 1277 | 30 | 16 | 865 | 3 | 435.7 | Dungeon | 1307 | 1277 | 30 | 16 | 865 | 3 | 435.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 828 daAuts D:2: 476 daAuts D:3: 1 daAuts