Dungeon Crawl Stone Soup version 0.34-a0-1182-gf6d26d3853 (webtiles) character file. Game seed: 6586042338173937605 84 Mistercultist the Vexing (level 4, -1/35 HPs) Began as a Demigod Hexslinger on Nov 14, 2025. Slain by an adder (2 damage) ... on level 2 of the Dungeon. The game lasted 00:03:33 (1668 turns). Mistercultist the Vexing (Demigod Hexslinger) Turns: 1668, Time: 00:03:34 Health: -1/35 AC: 2 Str: 15 XL: 4 Next: 4% Magic: 3/8 EV: 12 Int: 15 God: Gold: 74 SH: 0 Dex: 20 Spells: 3/5 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - +6 ring of strength HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: lethally poisoned (-1 -> -4), weak-willed, jinxed A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 74 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Jewellery c - a +6 ring of strength (worn) Scrolls p - a scroll of poison c - a scroll of butterflies {unknown} d - a scroll of immolation {unknown} e - a scroll of vulnerability {unknown} h - a scroll of identify {unknown} m - a scroll of fog {unknown} Potions f - a potion of heal wounds {unknown} j - a potion of moonshine {unknown} k - 2 potions of brilliance {unknown} l - a potion of curing {unknown} n - 2 potions of mutation {unknown} Skills: + Level 1.4 Fighting * Level 2.7 Ranged Weapons + Level 2.3 Dodging + Level 1.3 Spellcasting + Level 3.0 Hexes + Level 1.5 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 20% 2d2 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 10% N/A 21% 3 Inner Flame Hex/Fire 7% N/A 28% 3 Blink Tloc 2% N/A 34% 2 Cause Fear Hex 5% N/A 54% 4 Dimensional Bullseye Hex/Tloc 2% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The adder closely misses you. The adder bites you. The adder barely misses you. The adder misses you. You shoot a sling bullet. The sling bullet hits the adder. You kill the adder! You feel sick. The adder bites you. The adder closely misses you. You have reached level 4! You shoot a sling bullet. The sling bullet misses the adder. You feel sick. The adder closely misses you. You shoot a sling bullet. The sling bullet closely misses the adder. A giggling sprite leaps out and smacks the adder with its own tail. The adder is heavily wounded. The jinxing sprites lose interest in you. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! The adder bites you. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet closely misses the adder. You feel sick. The adder barely misses you. Casting: Jinxbite (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You feel sick. The adder bites you but does no damage. You shoot a sling bullet. The sling bullet closely misses the adder. The sling bullet hits the goblin. The goblin is severely wounded. You feel sick. You are no longer poisoned. The adder seems less drained. The adder misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! You shoot a sling bullet. The sling bullet misses the adder. The sling bullet barely misses the goblin. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. You die... #.........# #.#####.#.# ###### #.# #)#.# #..... #.# #.#.# #.#### #.# #.#.# #.# #.# #.#.# #.#### #.#####.#S# #..... .# #.#...#.#.######## .# #@Sg....# #.ß.#.#. .# ###.#.### #....... .# #.#.### #....... .######### #.#...# #....... .#........ .. #.###.# #.....). .......### ....###.###.#.#....... .......... ..............#.ß.#.#. ##.###.### #######.###.########## #.# #.# #.###....%....... #.. You could see an adder and a goblin. Vanquished Creatures Terence (D:2) 3 adders (D:2) A dart slug (D:1) 5 endoplasms 3 hobgoblins 4 ball pythons 4 bats 3 frilled lizards 9 goblins 7 kobolds 4 rats (D:1) 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mistercultist the Demigod Hexslinger began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 4/4 75 | D:1 | Reached skill level 1 in Fighting 122 | D:1 | Reached skill level 1 in Fire Magic 145 | D:2 | Noticed Terence 283 | D:1 | Reached XP level 2. HP: 23/23 MP: 5/5 444 | D:1 | Learned a level 2 spell: Jinxbite 973 | D:2 | Killed Terence 974 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/7 977 | D:2 | Reached skill level 3 in Hexes 1663 | D:2 | Reached XP level 4. HP: 13/35 MP: 5/8 1668 | D:2 | HP: 1/35 [poisoned by an adder] 1668 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_loops_corners, minmay_misc_feat_pillars D:2: kennysheep_the_goblin_king, layout_basic, uniq_crazy_yiuf_cottage, uniq_terence D:3: layout_loops_ring, nicolae_wu_jian_immortal_techniques, mainiacjoe_overflow_alcove_2, nicolae_ecumenical_lake_church, grunt_ministairs_7, item_on_display_a_b, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.4 Ranged Weapons | 2 | 2.7 Fire Magic | 1 | 1.5 Dodging | 2 | 2.3 Hexes | 3 | 3.0 Spellcasting | | 1.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 126 | 5 || 131 Cast: Jinxbite | 6 | 1 || 7 Read: Poison | 1 | || 1 Armour: Robe | 34 | 5 || 39 Dodge: Dodged | 29 | 3 || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1708 | 1662 | 46 | 21 | 1326 | 3 | 569.3 | Dungeon | 1708 | 1662 | 46 | 21 | 1326 | 3 | 569.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 908 daAuts D:2: 797 daAuts D:3: 3 daAuts