Mistercultist Level 1 of the Dungeon (0, 0, D:1) a +0 sling (1, 12, D:1) a +0 heavy hand axe (4, 0, D:1) a +0 chain mail (9, 15, D:1) a +0 spear a gnoll corpse (skeletalised by now) (14, 4, D:1) 4 stones a +0 whip a kobold corpse (skeletalised by now) (15, -22, D:1) a +0 whip (19, -9, D:1) a staff of necromancy (21, 23, D:1) a frilled lizard skeleton (27, -9, D:1) a +0 club (31, 13, D:1) a +1 dagger of electrocution a goblin corpse (skeletalised by now) (33, 6, D:1) a +0 hand axe (34, 6, D:1) a +0 whip (34, 14, D:1) a medusa talisman (38, -20, D:1) 4 stones a +0 club (43, -19, D:1) a +0 club (45, 15, D:1) a +0 sling (56, -11, D:1) a +0 short sword Level 2 of the Dungeon [Shop] Tyunaxt's Distillery a potion of curing (unknown) (30 gold) a potion of brilliance (40 gold) a potion of enlightenment (unknown) (50 gold) a potion of magic (80 gold) a potion of moonshine (unknown) (10 gold) a potion of heal wounds (80 gold) a potion of invisibility (unknown) (80 gold) (0, 0, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (3, 21, D:2) an adder corpse (skeletalised by now) (7, 10, D:2) a ball python skeleton (7, 37, D:2) the +6 leather armour of the Boiling Point {+Inv rF- rC- Int+6} +Inv: It lets you turn invisible. rF-: It makes you vulnerable to fire. rC-: It makes you vulnerable to cold. Int+6: It affects your intelligence (+6). It cannot be enchanted further. (24, 20, D:2) a +0 leather armour (27, 6, D:2) a rat corpse (skeletalised by now) (35, 36, D:2) 2 stones a kobold corpse (skeletalised by now) (36, 1, D:2) a hobgoblin corpse (skeletalised by now) (36, 37, D:2) a +0 mace (38, 35, D:2) a +0 whip (40, 14, D:2) a rat skeleton (48, 17, D:2) a +0 long sword (54, 38, D:2) an orb of energy (55, 20, D:2) a +0 dagger a goblin corpse (skeletalised by now) (56, 48, D:2) a +0 leather armour (64, 30, D:2) a +0 whip 3 stones a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (7, -5, D:3) a ribbon worm corpse (10, -3, D:3) a potion of heal wounds (10, 3, D:3) a +0 club (13, 21, D:3) a +0 ring mail (17, -13, D:3) a +3 leather armour (22, -13, D:3) a +0 whip a +0 ring mail a +0 mace a +0 flail a +0 hand axe a +0 chain mail a +0 war axe an orc corpse (24, 23, D:3) a hobgoblin skeleton (29, 34, D:3) a hobgoblin corpse (skeletalised by now) (34, 5, D:3) a +0 short sword 4 poisoned darts a kobold corpse (35, -13, D:3) a hobgoblin corpse (39, -3, D:3) a staff of fire Level 4 of the Dungeon (0, 3, D:4) a potion of invisibility (5, 3, D:4) a parchment of Ensorcelled Hibernation