Dungeon Crawl Stone Soup version 0.34-a0-1426-g65699bd8dd (webtiles) character file. Game seed: 6852704912652067262 331 Mistercultist the Conjurer (level 6, -1/34 HPs) Began as a Deep Elf Conjurer on Nov 26, 2025. Succumbed to a scorpion's poison ... in the Ecumenical Temple. The game lasted 00:06:52 (3143 turns). Mistercultist the Conjurer (Deep Elf Conjurer) Turns: 3143, Time: 00:06:53 Health: -1/34 AC: 2 Str: 4 XL: 6 Next: 26% Magic: 2/14 EV: 13 Int: 25 God: Gold: 235 SH: 0 Dex: 25 Spells: 6/13 levels left rFire + . . (50%) d - +0 mace rCold + . . (50%) (no offhand) rNeg . . . (100%) e - +0 robe {rC+ rF+} rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... a - amulet "Luase" {Spirit Dex+6} Stlth +++ f - +6 ring of dexterity HPRegen 0.25/turn (no ring) MPRegen 0.28/turn %: guardian spirit @: lethally poisoned (-1 -> -13) A: magic regeneration a: no special abilities You were in the Ecumenical Temple. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 235 gold pieces. Inventory: Hand Weapons c - a +0 short sword d - a +0 mace (weapon) Armour e - a +0 robe of resistance (worn) g - a +0 leather armour Jewellery a - the amulet "Luase" (worn) {Spirit Dex+6} (You found it on level 2 of the Dungeon) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Dex+6: It affects your dexterity (+6). f - a +6 ring of dexterity (worn) Talismans b - an inkwell talisman Wands c - a wand of iceblast (8) Scrolls c - 2 scrolls of teleportation {unknown} I - a scroll of immolation h - a scroll of enchant armour {unknown} j - a scroll of torment {unknown} g - 2 scrolls of fog Potions g - 2 potions of magic i - 2 potions of invisibility f - 2 potions of mutation {unknown} k - 2 potions of curing {unknown} Skills: + Level 1.6 Fighting - Level 0.4 Short Blades + Level 0.5 Maces & Flails + Level 1.6 Armour + Level 3.5 Dodging - Level 2.4 Stealth + Level 4.3 Spellcasting * Level 5.7 Conjurations + Level 1.1 Alchemy + Level 1.2 Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 c - Fulminant Prism Conj/Alch 11% 3d9 22% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 10% N/A 9% 1 Summon Small Mammal Summ 20% N/A 9% 1 Blink Tloc 10% N/A 13% 2 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 26% 4 Conjure Ball Lightning Conj/Air 9% 3x3d6 99% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Qazlal Sif Muna Trog Wu Jian Xom Yredelemnul Zin Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You finish channelling your searing ray. The scorpion barely misses you. You can't go up here! The scorpion stings you but does no damage. The scorpion stings you. You are poisoned. The scorpion poisons you! You climb downwards. Welcome to the Ecumenical Temple! You feel very sick. There is a staircase back to the Dungeon here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (heavily wounded, 81% to hit) You focus your ray upon the scorpion. The searing ray misses the scorpion. (Press . to maintain the ray.) You feel sick. The scorpion closely misses you. The searing ray hits the scorpion but does no damage. The scorpion is heavily wounded. You feel sick. The scorpion stings you but does no damage. The searing ray misses the scorpion. You feel sick. The scorpion closely misses you. The searing ray hits the scorpion. The scorpion is severely wounded. You finish channelling your searing ray. You feel sick. The scorpion completely misses you. You closely miss the scorpion. The scorpion is severely wounded. You feel sick. The scorpion barely misses you. The scorpion stings you. You hit the scorpion. The scorpion is severely wounded. You feel sick. The scorpion misses you. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The scorpion poisons you! You hit the scorpion but do no damage. The scorpion is severely wounded. You die... ♣♣♣♣ ♣♣♣♣ ♣_.♣♣ ♣♣._♣ ♣♣..♣♣ ♣♣..♣♣ ♣♣♣ ♣♣..♣♣ ♣♣..♣♣ ♣♣♣ ♣_♣♣ ♣♣..♣♣♣♣♣..♣♣ ♣♣_♣ ♣..♣♣ ♣♣...@s..♣♣ ♣♣..♣ ♣♣..♣♣♣........♣♣♣♣..♣♣ ♣♣..♣....#+#...♣♣..♣♣ ♣♣....###.###....♣♣ ♣♣...#_..._#...♣♣ ♣..##.....##..♣ ♣∩.#..._...#.∩♣ ♣..##.....##..♣ ♣♣...#_..._#...♣♣ You could see a scorpion. Vanquished Creatures A phantom (D:4) A bombardier beetle (D:4) An orc priest (D:4) A sleepcap (D:4) Jessica (D:3) An iguana (D:4) 5 adders 2 dart slugs 6 ribbon worms 8 endoplasms 6 hobgoblins 4 jackals (D:3) 8 orcs 3 ball pythons 5 bats A frilled lizard (D:2) 5 goblins 6 kobolds 4 rats 69 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mistercultist the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 508 | D:1 | Reached XP level 2. HP: 15/15 MP: 10/12 843 | D:1 | Learned a level 2 spell: Searing Ray 1003 | D:3 | Encountered Jessica 1006 | D:3 | Killed Jessica 1007 | D:3 | Reached XP level 3. HP: 13/20 MP: 8/13 1072 | D:2 | Reached skill level 5 in Conjurations 1137 | D:2 | Reached skill level 1 in Armour 1207 | D:2 | Identified the amulet "Luase" {Spirit Dex+6} 1329 | D:2 | You fall into a shaft and drop 2 floors! 1359 | D:4 | Reached skill level 1 in Fighting 1359 | D:4 | Reached XP level 4. HP: 5/25 MP: 4/11 1801 | D:2 | Upgraded the game from 0.34-a0-1424-g96a837e430 to | 0.34-a0-1426-g65699bd8dd 1806 | D:2 | Learned a level 4 spell: Fulminant Prism 2170 | D:3 | Found a faded altar of an unknown god. 2265 | D:3 | Reached XP level 5. HP: 29/29 MP: 7/12 2287 | D:3 | Found a broken altar of Ashenzari. 2462 | D:4 | Encountered Edmund 2944 | D:5 | Entered Level 5 of the Dungeon 2997 | D:4 | Reached skill level 1 in Evocations 3031 | D:4 | Found a bloodstained altar of Trog. 3049 | D:4 | Reached skill level 1 in Alchemy 3049 | D:4 | Reached XP level 6. HP: 34/34 MP: 8/14 3108 | D:4 | Found a statue of an orb of fire. 3119 | D:4 | Found a staircase to the Ecumenical Temple. 3136 | Temple | Entered the Ecumenical Temple 3143 | Temple | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_a, layout_loops_cross D:2: layout_loops_ring D:3: layout_loops_ring, mainiacjoe_overflow_paths, hellmonk_ecumenical_altar_dog_temple, uniq_jessica D:4: minmay_chambers_of_fours, layout_basic, amcnicky_altar_gilded, minmay_temple_entry_junction_2, kennysheep_donut, eino_small_chamber_without_monster, minivault_27, uniq_robin, uniq_edmund D:5: layout_basic, dancing_weapons_uskayaw, nicolae_tso_besieged_by_evil, gammafunk_temple_overflow_statue, uniq_blorkula_the_orcula Temple: hellmonk_temple_forest_ring Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 | 5.7 Armour | 1 | 1.6 Fighting | 1 | 1.6 Dodging | 3 | 3.5 Spellcasting | 4 | 4.3 Evocations | 1 | 1.2 Alchemy | 1 | 1.1 Short Blades | | 0.4 Maces & Flails | | 0.5 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 3 || 3 Melee: Mace | | 3 || 3 Cast: Magic Dart | 67 | 79 || 146 Searing Ray | 4 | 9 || 13 Read: Identify | | 2 || 2 Fog | | 1 || 1 Armour: None | 1 | || 1 Robe | 5 | 13 || 18 Dodge: Dodged | 5 | 14 || 19 Form: Scroll | 1 | || 1 Default | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3152 | 3048 | 104 | 120 | 2378 | 6 | 525.3 | Dungeon | 3144 | 3040 | 104 | 120 | 2378 | 5 | 628.8 | Temple | 8 | 8 | 0 | 0 | 0 | 1 | 8.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 941 daAuts D:2: 908 daAuts D:1: 874 daAuts D:4: 418 daAuts Temple: 8 daAuts D:5: 2 daAuts