Dungeon Crawl Stone Soup version 0.34-a0-1426-g65699bd8dd (webtiles) character file. Game seed: 16328859499639734898 108 Mistercultist the Conjurer (level 4, -4/25 HPs) Began as a Deep Elf Conjurer on Nov 26, 2025. Slain by a gnoll bouda ... wielding a +0 whip (8 damage) ... on level 4 of the Dungeon. The game lasted 00:04:16 (1932 turns). Mistercultist the Conjurer (Deep Elf Conjurer) Turns: 1932, Time: 00:04:17 Health: -4/25 AC: 4 Str: 4 XL: 4 Next: 58% Magic: 7/11 EV: 10 Int: 25 God: Gold: 99 SH: 0 Dex: 13 Spells: 3/10 levels left rFire . . . (100%) c - +1 trident (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) d - +0 leather armour rPois . (100%) e - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: no passive effects @: hasted, very quick A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 99 gold pieces. Inventory: Hand Weapons b - a +0 club c - a +1 trident of venom (weapon) Armour a - a +0 robe d - a +0 leather armour (worn) e - a +0 helmet (worn) Scrolls I - a scroll of immolation W - a scroll of brand weapon Potions g - a potion of magic Skills: + Level 1.1 Fighting + Level 0.7 Polearms + Level 0.9 Armour + Level 3.0 Dodging - Level 2.4 Stealth + Level 3.7 Spellcasting * Level 5.1 Conjurations + Level 0.5 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 3% 2 c - Fulminant Prism Conj/Alch 9% 3d6 45% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 16% 1d4 16% 1 Hailstorm Conj/Ice 17% 3d6 17% 3 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 50% 4 Olgreb's Toxic Radiance Alch 7% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Kikubaaqudgha Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You struggle against the net. The gnoll hits you with a +0 whip. The gnoll bouda barely misses you. You struggle against the net. The gnoll bouda hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You rip the net and break free! The gnoll barely misses you. The gnoll bouda completely misses you. Your attacks no longer feel as feeble. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You feel yourself speed up. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (82% to hit) You focus your ray upon the gnoll bouda. The searing ray misses the gnoll bouda. The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray hits the gnoll! The gnoll is almost dead. (Press . to maintain the ray.) The searing ray hits the gnoll bouda! The gnoll bouda is moderately wounded. The searing ray hits the gnoll. The gnoll is severely wounded. The searing ray hits the gnoll. You kill the gnoll! The searing ray hits the gnoll! The gnoll is severely wounded. The gnoll bouda barely misses you. The searing ray misses the gnoll bouda. The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll. The gnoll is almost dead. The gnoll bouda hits you with a +0 whip! You die... #. #. #j #. #. ##.## #...###### #.j)j@.# #...####.# ##### #.# #.# #.# ####.## #.)...# #.###.### ## #.#....☼######## #. You could see a gnoll bouda and a gnoll (swift). Vanquished Creatures 3 adders 6 gnolls 4 dart slugs An orc (D:4) 5 hobgoblins 2 quokkas (D:2) A ball python (D:2) 6 bats An endoplasm (D:2) A frilled lizard (D:2) 2 goblins 5 kobolds 2 rats (D:2) 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mistercultist the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 200 | D:1 | Found a faded altar of an unknown god. 519 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/8 527 | D:1 | Learned a level 2 spell: Searing Ray 1101 | D:2 | Reached XP level 3. HP: 20/20 MP: 6/9 1289 | D:2 | Reached skill level 1 in Fighting 1289 | D:2 | Reached skill level 5 in Conjurations 1352 | D:2 | Reached XP level 4. HP: 25/25 MP: 8/11 1386 | D:2 | Learned a level 4 spell: Fulminant Prism 1827 | D:4 | Found a broken altar of Ashenzari. 1831 | D:4 | Saw a vision of the Shoals and the Spider Nest. 1831 | D:4 | Encountered a radroach 1831 | D:4 | Encountered a demonic crawler 1831 | D:4 | Encountered a wolf spider 1831 | D:4 | Encountered a snapping turtle 1831 | D:4 | Encountered a manticore 1831 | D:4 | Encountered a manticore 1831 | D:4 | Encountered a snapping turtle 1831 | D:4 | Encountered a merfolk 1831 | D:4 | Encountered a skyshark 1831 | D:4 | Encountered a manticore 1831 | D:4 | Encountered a merfolk aquamancer 1831 | D:4 | Encountered a snapping turtle 1833 | D:4 | Encountered a culicivora 1833 | D:4 | Encountered a torpor snail 1877 | D:4 | Found an ancient bone altar of Kikubaaqudgha. 1932 | D:4 | Slain by a gnoll bouda Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_feature_with_door, layout_basic, angelslayer_ecumenical_altar_simple_liquid, nicolae_hexahallways D:2: layout_loops_ring D:3: layout_loops_corners, minmay_stone_trees_medium, columned_hall_lemuel, minivault_24, minmay_box_of_dots D:4: minmay_spotlight, layout_loops_ring, nicolae_kikubaaqudgha_miasma_corner, nicolae_qazlal_eye_of_the_storm, grunt_ashenzari_visionary [grunt_ashenzari_visionary_shoals, grunt_ashenzari_visionary_spider], gup_sewer_entry_glass Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 | 1.1 Conjurations | 5 | 5.1 Dodging | 3 | 3.0 Polearms | | 0.7 Armour | | 0.9 Stealth | | 2.4 Spellcasting | | 3.7 Alchemy | | 0.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 2 | 4 || 6 Melee: Trident | 2 | 4 || 6 Cast: Magic Dart | 54 | 14 || 68 Searing Ray | 2 | 2 || 4 Drink: Haste | | 1 || 1 Read: Identify | | 4 || 4 Enchant weapon | | 1 || 1 Armour: Robe | 2 | || 2 Leather armour | | 8 || 8 Dodge: Dodged | 13 | 10 || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1940 | 1843 | 97 | 52 | 1379 | 4 | 485.0 | Dungeon | 1940 | 1843 | 97 | 52 | 1379 | 4 | 485.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 948 daAuts D:2: 771 daAuts D:4: 177 daAuts D:3: 43 daAuts