Dungeon Crawl Stone Soup version 0.34-a0-1928-gc6910b0dee (webtiles) character file. Game seed: 17690034338543372764 5 Mistercultist the Conjurer (level 1, 0/10 HPs) Began as a Deep Elf Conjurer on Jan 3, 2026. Slain by a ribbon worm (4 damage) ... on level 2 of the Dungeon. The game lasted 00:00:55 (188 turns). Mistercultist the Conjurer (Deep Elf Conjurer) Turns: 188, Time: 00:00:55 Health: 0/10 AC: 2 Str: 4 XL: 1 Next: 66% Magic: 0/6 EV: 11 Int: 22 God: Gold: 6 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . (100%) f - +0 club rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ e - ring of poison resistance HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 6 gold pieces. Inventory: Hand Weapons f - a +0 club (weapon) Missiles b - a throwing net Armour a - a +0 robe (worn) c - a +0 leather armour d - a +0 ring mail Jewellery e - a ring of poison resistance (worn) g - a ring of protection from cold Scrolls c - a scroll of enchant weapon {unknown} Potions g - a potion of magic d - a potion of curing {unknown} Skills: + Level 0.1 Fighting + Level 0.0 Armour + Level 2.5 Dodging + Level 2.5 Stealth + Level 3.1 Spellcasting * Level 4.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 46% 2d6 3% 2 Fulminant Prism Conj/Alch 6% 3d6 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Airstrike Air 1% 2d(1-17) 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The magic dart hits the ribbon worm. The ribbon worm is severely wounded. The ribbon worm bites you. The magic dart hits the ribbon worm. The ribbon worm is severely wounded. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You disentangle yourself. You are too injured to fight recklessly! You hit the ribbon worm. The ribbon worm is almost dead. The ribbon worm closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a ribbon worm (almost dead, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is almost dead. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You don't have enough magic to cast this spell. Unknown command. You struggle to detach yourself from the web. The ribbon worm bites you but does no damage. You disentangle yourself. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You disentangle yourself. The ribbon worm bites you. You die... .# .# .# ##########.#### .....<......... ##....@)..### ........w....# .## #.#.......##.##...# #.............# ###.##.##<..#... ........>.....# ###.##.##...##... #............ #. #..######..##. You could see a ribbon worm (catching breath). Vanquished Creatures A hobgoblin (D:1) A quokka (D:1) A ball python (D:1) A goblin (D:1) 2 rats (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mistercultist the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 188 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_a, layout_loops_cross, serial_forest, infiniplex_forest_clump_diagonal, infiniplex_forest_lined_room_2, infiniplex_forest_clump_long, infiniplex_forest_clump_diagonal, infiniplex_forest_lined_2, infiniplex_forest_end_double, infiniplex_forest_lined_3, infiniplex_forest_corner_2, serial_park_tiny_2 D:2: layout_loops_ring, hellmonk_ecumenical_altar_inner_sanctum Action || total ---------------------------++------- Attack: Normal || 1 Melee: Club || 1 Cast: Magic Dart || 18 Armour: Robe || 4 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 187 | 162 | 25 | 0 | 87 | 2 | 93.5 | Dungeon | 187 | 162 | 25 | 0 | 87 | 2 | 93.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 166 daAuts D:2: 21 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+