Dungeon Crawl Stone Soup version 0.34-a0-1928-gc6910b0dee (webtiles) character file. Game seed: 10745374641748854013 56 Mistercultist the Vexing (level 3, -2/20 HPs) Began as a Deep Elf Hexslinger on Jan 3, 2026. Slain by Terence ... wielding a +0 falchion (3 damage) ... on level 2 of the Dungeon. The game lasted 00:03:23 (1581 turns). Mistercultist the Vexing (Deep Elf Hexslinger) Turns: 1581, Time: 00:03:23 Health: -2/20 AC: 2 Str: 5 XL: 3 Next: 69% Magic: 6/8 EV: 12 Int: 17 God: Gold: 129 SH: 0 Dex: 19 Spells: 1/6 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - ring of resist corrosion HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: weak-willed, jinxed A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 129 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) c - a +0 leather armour Jewellery d - a ring of resist corrosion (worn) Scrolls p - 3 scrolls of poison c - a scroll of identify {unknown} e - a scroll of teleportation {unknown} Potions d - a potion of might {unknown} f - a potion of enlightenment {unknown} j - a potion of cancellation {unknown} k - a potion of brilliance {unknown} l - a potion of heal wounds {unknown} Skills: + Level 1.2 Fighting * Level 3.4 Ranged Weapons + Level 0.5 Armour + Level 2.8 Dodging + Level 1.1 Stealth + Level 2.1 Spellcasting + Level 4.3 Hexes + Level 1.5 Fire Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 32% 2d2 4% 2 b - Inner Flame Hex/Fire 11% N/A 17% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 4% 1d3 19% 1 Sigil of Binding Hex 16% N/A 10% 3 Cause Fear Hex 8% N/A 30% 4 Maxwell's Portable Pile Tloc 1% (3-9)d2 50% 3 Ozocubu's Armour Ice 1% N/A 50% 3 Dimensional Bullseye Hex/Tloc 4% N/A 61% 4 Curse of Agony Necr 1% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History A giggling sprite leaps out and bonks Terence with his +0 falchion. Terence is lightly wounded. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is lightly wounded. A giggling sprite leaps out and doodles on Terence's face. Terence is moderately wounded. Terence hits you with a +0 falchion. You shoot a sling bullet. The sling bullet hits Terence. Terence is moderately wounded. A giggling sprite leaps out and smacks Terence with his own hand. Terence is heavily wounded. The jinxing sprites lose interest in you. Terence screams, "I'm retired! Go away!" Terence closely misses you. x2 You shoot a sling bullet. The sling bullet hits Terence. Terence is heavily wounded. Terence barely misses you. You shoot a sling bullet. The sling bullet hits Terence. Terence is heavily wounded. Terence hits you with a +0 falchion. Casting: Jinxbite (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. Terence hits you with a +0 falchion! * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 falchion and wearing a +0 chain mail (heavily wounded, heavily drained, chance to call a sprite on attack: 62%, 68% to hit) You shoot a sling bullet. The sling bullet barely misses Terence. Terence hits you with a +0 falchion. * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 falchion and wearing a +0 chain mail (heavily wounded, heavily drained, chance to call a sprite on attack: 62%, 68% to hit) You shoot a sling bullet. The sling bullet hits Terence. Terence is almost dead. Terence hits you with a +0 falchion. You die... Terence says, "Finally, peace and quiet." #...#.#.#................### ##.##...#.#....#.......### #.....†...>#..#.#.....# #..........#....#.....# ##......##.##.###.....# #########....# #.....# #.#### #.....# ######...# ####### #<..##.#@# ###.##.#@# ## #....#.### #. ####.#..?# #. #...###.### #####. #.#.......# #..... #.+.......## #..... # #........# #....[ .......$......# #..... You could see Terence (very drained). Vanquished Creatures 3 adders (D:2) An orc (D:2) 7 endoplasms (D:1) 2 hobgoblins (D:1) 4 ball pythons 3 bats A frilled lizard (D:2) 4 goblins 5 kobolds 4 rats (D:2) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mistercultist the Deep Elf Hexslinger began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 384 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/6 421 | D:1 | Learned a level 2 spell: Jinxbite 423 | D:1 | Reached skill level 1 in Fighting 1111 | D:2 | Reached skill level 1 in Stealth 1111 | D:2 | Reached XP level 3. HP: 13/20 MP: 6/8 1339 | D:2 | Learned a level 3 spell: Inner Flame 1561 | D:2 | Encountered Terence 1580 | D:2 | HP: 1/20 [Terence/+0 falchion (5)] 1581 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pond, layout_loops_corners D:2: layout_basic, nrook_campfire, uniq_terence D:3: layout_basic, nemelex_dance_club_becter, hellmonk_ecumenical_altar_pennies_from_heaven Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 3 | 3.4 Fighting | 1 | 1.2 Stealth | 1 | 1.1 Spellcasting | 2 | 2.1 Armour | | 0.5 Dodging | | 2.8 Hexes | | 4.3 Fire Magic | | 1.5 Action || total ---------------------------++------- Fire: Sling || 94 Cast: Jinxbite || 7 Armour: Robe || 26 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1610 | 1531 | 79 | 83 | 1173 | 3 | 536.7 | Dungeon | 1610 | 1531 | 79 | 83 | 1173 | 3 | 536.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1041 daAuts D:2: 560 daAuts D:3: 8 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+