Dungeon Crawl Stone Soup version 0.34-a0-1975-g332d4de64d (webtiles) character file. Game seed: 16196415558351112726 93 Mistercultist the Conjurer (level 4, -1/36 HPs) Began as a Draconian Conjurer on Jan 8, 2026. Slain by a rock fish (8 damage) ... on level 3 of the Dungeon. The game lasted 00:05:52 (2339 turns). Mistercultist the Conjurer (Draconian Conjurer) Turns: 2339, Time: 00:05:53 Health: -1/36 AC: 6 Str: 9 XL: 4 Next: 37% Magic: 0/7 EV: 11 Int: 21 God: Gold: 161 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . (100%) a - +7 dagger of Ilobb {devious, +Blink rPois Dex+2} rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois + (33%) (no cloak) rElec . (100%) e - +0 pair of gloves rCorr + (50%) (no boots) SInv . (no amulet) Will ..... c - ring of resist corrosion Stlth ++ (no ring) HPRegen 0.26/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: Evoke Blink (28%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 161 gold pieces. Inventory: Hand Weapons a - the +7 dagger of Ilobb (weapon) {devious, +Blink rPois Dex+2} (You found it on level 2 of the Dungeon) +Blink: It lets you blink. rPois: It protects you from poison. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. d - a +0 mace Armour e - a +0 pair of gloves (worn) Jewellery c - a ring of resist corrosion (worn) Talismans b - a quill talisman Scrolls V - a scroll of vulnerability N - a scroll of noise t - a scroll of teleportation k - a scroll of silence {unknown} m - a scroll of revelation {unknown} c - a scroll of amnesia {unknown} e - a scroll of poison {unknown} Potions g - a potion of magic b - a potion of brilliance d - a potion of haste {unknown} f - a potion of heal wounds {unknown} l - a potion of lignification {unknown} j - a potion of might {unknown} Skills: + Level 1.6 Fighting + Level 0.0 Short Blades - Level 0.7 Maces & Flails + Level 2.3 Dodging + Level 2.3 Stealth + Level 2.4 Spellcasting * Level 4.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 8% 1d3 14% 1 Summon Small Mammal Summ 8% N/A 14% 1 Blink Tloc 4% N/A 22% 2 Grave Claw Necr 4% 2d7 22% 2 Mephitic Cloud Conj/Alch/Air 9% N/A 22% 3 Fulminant Prism Conj/Alch 6% 3d6 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:2 [ Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The rock fish is severely wounded. The rock fish bites you but does no damage. You hit the rock fish. The rock fish is severely wounded. The rock fish completely misses you. You closely miss the rock fish. Your tail-slap misses the rock fish. The rock fish bites you but does no damage. You hit the rock fish. Your tail-slap misses the rock fish. The rock fish is moderately wounded. The rock fish bites you but does no damage. The rock fish closely misses you. You barely miss the rock fish. The rock fish is severely wounded. The rock fish closely misses you. The rock fish bites you but does no damage. You hit the rock fish. The rock fish is severely wounded. The rock fish bites you! The rock fish bites you but does no damage. You hit the rock fish. Your tail-slap misses the rock fish. The rock fish is almost dead. The rock fish bites you. The rock fish bites you! You barely miss the rock fish. The rock fish is severely wounded. The rock fish bites you. x2 Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rock fish (severely wounded, 87% to hit) You focus your ray upon the rock fish. The searing ray hits the rock fish but does no damage. The rock fish is severely wounded. (Press . to maintain the ray.) The rock fish bites you. x2 * * * LOW HITPOINT WARNING * * * The searing ray hits the rock fish. The rock fish is almost dead. The rock fish bites you! You die... #.......... ####.####....# ####....####....# #................ #.##............# #.##..####.##.#.# #.##..# #>##.#.. #.#####.##..####.##.### #....F@.##........#.# #####F####.#####..#.### #.# ##.#...... #.# #.###..... #.# ##.#.#.### #.# ##.##.# #.# ####.# #.########.# #..........# You could see 2 rock fish. Vanquished Creatures A howler monkey (D:2) 2 adders (D:2) A dart slug (D:3) 2 ribbon worms (D:2) 3 endoplasms 3 hobgoblins 5 jackals 2 quokkas (D:2) 5 ball pythons 6 bats 3 frilled lizards 3 goblins (D:2) A kobold (D:1) A rat (D:2) 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mistercultist the Draconian Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 339 | D:1 | Reached XP level 2. HP: 22/22 MP: 3/5 1015 | D:2 | Learned a level 2 spell: Searing Ray 1047 | D:2 | Reached skill level 1 in Fighting 1172 | D:2 | Reached XP level 3. HP: 28/28 MP: 2/6 1547 | D:2 | Found Duczipuf's Armour Boutique. 1895 | D:2 | Reached XP level 4. HP: 22/35 MP: 1/7 1960 | D:2 | Identified the +7 dagger of Ilobb {devious, +Blink rPois | Dex+2} 2339 | D:3 | Slain by a rock fish Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_diagonal_passages, layout_basic, feat_on_display D:2: layout_basic, serial_shops, nicolae_shop_glassy, interstate_on_off, minmay_octomino_c4 D:3: layout_loops_ring, uniq_crazy_yiuf_cottage D:4: layout_loops_ring, minmay_temple_entry_crystal_x, abandoned_shop, uniq_pikel Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.3 Fighting | 1 | 1.6 Stealth | 2 | 2.3 Maces & Flails | | 0.7 Spellcasting | | 2.4 Conjurations | | 4.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 7 | 8 || 15 Melee: Dagger | 5 | 8 || 13 Tailslap | 1 | || 1 Mace | 2 | || 2 Cast: Magic Dart | 62 | 9 || 71 Searing Ray | 2 | 2 || 4 Read: Identify | 4 | || 4 Armour: None | 7 | 16 || 23 Dodge: Dodged | 6 | 7 || 13 Form: Quill | 1 | || 1 Default | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2348 | 2226 | 122 | 176 | 1663 | 4 | 587.0 | Dungeon | 2348 | 2226 | 122 | 176 | 1663 | 4 | 587.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1222 daAuts D:1: 911 daAuts D:3: 208 daAuts D:4: 7 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+