Mistercultist Level 1 of the Dungeon [Shop] Baralloph's Weapon Shoppe a +0 whip (30 gold) a +0 trident (42 gold) a +0 sling (18 gold) a +2 demon trident of flaming (684 gold) a +0 sling (18 gold) a +0 arbalest of freezing (186 gold) 3 poisoned darts (21 gold) a +1 mace of protection (127 gold) the +10 sling "Vanneoqa" {heavy, rPois Str-5 Dex+6} (792 gold) rPois: It protects you from poison. Str-5: It affects your strength (-5). Dex+6: It affects your dexterity (+6). It cannot be enchanted further. a +0 short sword (36 gold) a +0 hand axe (36 gold) (0, 0, D:1) a +0 club (1, -8, D:1) a hobgoblin corpse (skeletalised by now) (1, 6, D:1) a +0 dagger (1, 9, D:1) a +0 spear (2, -6, D:1) a hobgoblin corpse (skeletalised by now) (13, -7, D:1) a hobgoblin corpse (skeletalised by now) (13, -6, D:1) a bat skeleton (15, -9, D:1) a +0 leather armour (18, -13, D:1) a +0 dagger (21, -14, D:1) a hobgoblin skeleton (22, -9, D:1) a +0 leather armour (22, -7, D:1) an orb of attunement (24, -16, D:1) a frilled lizard skeleton (27, -4, D:1) a +0 robe (32, 3, D:1) a +0 short sword a kobold skeleton (33, 3, D:1) a +0 club (41, -22, D:1) a ball python corpse (43, -5, D:1) a staff of fire (43, 15, D:1) a +0 quarterstaff Level 2 of the Dungeon (0, 0, D:2) an amulet of the acrobat (2, 5, D:2) 12 gold pieces (5, 3, D:2) 6 poisoned darts Level 3 of the Dungeon