Mistercultist Level 1 of the Dungeon (0, 0, D:1) a +0 sling (1, -1, D:1) a +0 whip (3, -18, D:1) a +0 leather armour (7, -6, D:1) a +0 hand axe (13, -1, D:1) a quokka corpse (skeletalised by now) (14, 9, D:1) a +0 spear (22, -15, D:1) a +0 whip (22, 8, D:1) a +0 hand axe (28, 20, D:1) a scarab talisman (34, 22, D:1) a +0 club (35, 20, D:1) a +0 dagger of electrocution (47, 30, D:1) a +0 falchion (49, -1, D:1) a +0 short sword (57, -25, D:1) a +0 dagger (59, -13, D:1) a +0 buckler (64, 35, D:1) 3 javelins (65, -1, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a staff of cold (5, 17, D:2) a +0 dagger (16, -11, D:2) an adder corpse (skeletalised by now) (23, 22, D:2) a ball python skeleton (27, 19, D:2) a +0 leather armour (29, 11, D:2) an adder skeleton a bat skeleton (33, -3, D:2) a +0 buckler (37, 21, D:2) a +0 hand axe (41, -2, D:2) a bat corpse (skeletalised by now) (43, -14, D:2) a +0 rapier (49, 6, D:2) a +0 dagger a kobold corpse (skeletalised by now) (58, 30, D:2) a rimehorn talisman (59, -2, D:2) the +3 ring mail of the Shore {rPois} rPois: It protects you from poison. It cannot be enchanted further. Level 3 of the Dungeon (0, 0, D:3) a bat skeleton (1, -16, D:3) 12 gold pieces (4, -16, D:3) 15 gold pieces a +0 dagger a +0 robe an orc corpse (5, -15, D:3) a bombardier beetle corpse (5, 25, D:3) a +0 short sword (6, 15, D:3) a rat skeleton (11, 21, D:3) a +0 short sword 3 poisoned darts a kobold corpse (skeletalised by now) (16, 2, D:3) a +0 dagger (19, -30, D:3) a rat skeleton (20, -15, D:3) a +0 short sword 3 stones (27, -24, D:3) a ball python corpse (skeletalised by now) (28, 4, D:3) a +0 club (33, 20, D:3) a +0 quarterstaff (37, 14, D:3) a +0 whip 3 stones (45, -15, D:3) a +0 war axe (45, -3, D:3) a +0 club a goblin skeleton (45, 14, D:3) a +0 flail a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon