Mistercultist Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (0, 1, D:1) an inkwell talisman (5, -6, D:1) a rat corpse (skeletalised by now) (10, 17, D:1) a +2 mace of protection (14, 0, D:1) a +0 rapier (21, 17, D:1) a rat skeleton (22, -4, D:1) a ball python corpse (skeletalised by now) (23, -5, D:1) a hobgoblin corpse (skeletalised by now) (23, -4, D:1) a +0 dagger a goblin corpse (skeletalised by now) (24, -7, D:1) a +0 hand axe (24, 15, D:1) a +0 dagger (25, 29, D:1) a rat skeleton (29, 23, D:1) a +0 chain mail (31, 35, D:1) a human skeleton (31, 37, D:1) a +2 whip of draining (32, 1, D:1) a +0 leather armour (32, 3, D:1) a bat skeleton (32, 29, D:1) a bat skeleton a jackal skeleton (35, 36, D:1) a human skeleton (35, 37, D:1) a bat corpse (skeletalised by now) (39, 18, D:1) a +0 club a quokka corpse (skeletalised by now) (40, -1, D:1) a quokka skeleton a rat skeleton (40, 18, D:1) a hobgoblin corpse (skeletalised by now) (42, 38, D:1) a parchment of Soul Splinter Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a goblin skeleton (5, -20, D:2) a +0 mace (5, 9, D:2) a +2 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (7, 8, D:2) a +0 hammer (9, 16, D:2) a ball python skeleton (9, 28, D:2) the spore talisman "Raoh" {rF+} [spore talisman] rF+: It protects you from fire. Zin disapproves of the use of such an item. (10, -8, D:2) 5 stones a +0 short sword (12, -18, D:2) a +0 club (21, 27, D:2) a hobgoblin skeleton (22, 26, D:2) a quokka skeleton (33, -15, D:2) a stone a +0 short sword a kobold skeleton (37, 15, D:2) 6 large rocks (44, -20, D:2) a quokka corpse (skeletalised by now) (44, 27, D:2) a +0 dagger (45, -21, D:2) a +0 club (49, 17, D:2) a jackal skeleton (49, 34, D:2) 14 gold pieces (53, 31, D:2) a +0 dagger a goblin corpse (skeletalised by now) (55, -8, D:2) a +0 sling (55, 31, D:2) a +0 whip 2 stones a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 orcbow (2, -11, D:3) a rat corpse (skeletalised by now) (7, -13, D:3) a ball python corpse (skeletalised by now) (8, -18, D:3) a +0 club a goblin corpse (skeletalised by now) (9, -15, D:3) a +0 club (10, -20, D:3) a +0 club a +0 scale mail (18, -6, D:3) a +0 animal skin a +0 short sword a +0 dagger the hobgoblin skeleton of Robin a bat skeleton (18, -4, D:3) a +0 dagger a goblin skeleton (27, -31, D:3) a ball python skeleton (31, -35, D:3) a +0 ring mail (33, -11, D:3) a bat skeleton (33, -9, D:3) a +0 whip a kobold skeleton (41, -19, D:3) a +0 dagger a kobold skeleton (45, -4, D:3) a +0 short sword (49, 8, D:3) a ball python corpse (skeletalised by now) (50, -2, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 dagger a goblin skeleton (6, 12, D:4) a quill talisman (7, -5, D:4) a +0 club (20, -6, D:4) a hobgoblin skeleton (40, 21, D:4) a +0 leather armour a +0 dagger (40, 22, D:4) a +0 rapier a +0 leather armour the elf corpse of Duvessa (skeletalised by now) (41, 19, D:4) a +0 club a +0 robe a +0 dagger an orc corpse (skeletalised by now) (42, 19, D:4) a +0 leather armour a +0 flail an orc corpse (skeletalised by now) (42, 20, D:4) a +0 whip of holy wrath (42, 21, D:4) a +0 ring mail a +0 dagger (43, -6, D:4) 4 stones a +0 club a kobold skeleton (43, 16, D:4) a +0 dagger a +0 robe the elf corpse of Dowan (skeletalised by now) (45, -5, D:4) a +0 whip a gnoll corpse (skeletalised by now) (46, -6, D:4) a +0 whip a gnoll corpse (skeletalised by now) (46, 4, D:4) a +0 club (47, -6, D:4) a howler monkey skeleton (47, 5, D:4) a ball python skeleton (48, 5, D:4) a +0 leather armour a +0 falchion an orc skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (2, -38, D:5) a +0 robe a +0 dire flail (2, -23, D:5) a +0 robe (3, 4, D:5) a +1 flail of draining (17, -14, D:5) a hound skeleton (19, 9, D:5) the +0 chain mail of Tulips {Harm rC+ Regen+ Dex+2} Harm: It increases damage dealt and taken. rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. Dex+2: It affects your dexterity (+2). It can be maximally enchanted to +8. (20, -12, D:5) a +0 giant club an ogre skeleton (23, -1, D:5) a +0 pair of gloves (34, -24, D:5) a +0 mace a +0 leather armour an orc corpse (skeletalised by now) (35, -26, D:5) a +0 dagger a +0 scale mail an orc corpse (skeletalised by now) (35, -25, D:5) a +0 mace a +0 hand axe a +0 leather armour an orc skeleton (35, -24, D:5) a +0 club a +0 ring mail (46, -18, D:5) a quill talisman Level 6 of the Dungeon (0, 0, D:6) a +0 war axe (1, 25, D:6) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (3, 25, D:6) a +0 quarterstaff (6, 32, D:6) a +0 club a +0 scale mail (16, 0, D:6) a +0 whip (30, 33, D:6) a +0 helmet (50, 5, D:6) a hound skeleton (53, 24, D:6) a +0 giant club an ogre corpse (skeletalised by now) (63, 10, D:6) a water moccasin skeleton Level 7 of the Dungeon [Shop] Ottan's Distillery a potion of curing (42 gold) a potion of curing (42 gold) a potion of curing (42 gold) a potion of lignification (unknown) (42 gold) a potion of curing (42 gold) a potion of heal wounds (112 gold) a potion of magic (unknown) (112 gold) a potion of resistance (unknown) (140 gold) a potion of might (56 gold) (0, 0, D:7) 4 poisoned darts (6, 8, D:7) a +0 mace (17, -14, D:7) a bullfrog skeleton (17, 11, D:7) a black bear skeleton (23, -22, D:7) a +0 robe a +2 dagger (24, -22, D:7) a +0 robe a +0 flail (25, -22, D:7) a +0 robe a +0 scimitar (28, 16, D:7) a +0 leather armour 3 boomerangs a +2 dagger of speed an orc skeleton (31, -26, D:7) a black bear skeleton (44, -4, D:7) a bullfrog skeleton (46, 10, D:7) a +0 leather armour (49, 14, D:7) a +0 mace Level 8 of the Dungeon (1, -10, D:8) a +0 mace (2, -13, D:8) a +0 club (7, -11, D:8) a +0 club (7, -10, D:8) a +0 club a gnoll corpse (skeletalised by now) (8, -10, D:8) a +0 robe a +0 club a gnoll corpse (skeletalised by now) (9, -12, D:8) a bullfrog corpse (skeletalised by now) (9, -11, D:8) a +0 halberd a +0 club (9, -10, D:8) a +0 whip (17, 1, D:8) a water moccasin corpse (skeletalised by now) (43, -4, D:8) a scarab talisman Level 9 of the Dungeon (7, 4, D:9) a +0 hand axe (10, 4, D:9) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (11, 4, D:9) a +0 hand axe a goblin corpse (skeletalised by now) (12, 4, D:9) a +0 flail a +0 hand axe a goblin corpse (skeletalised by now) (23, -15, D:9) a steam dragon corpse (skeletalised by now) an acid dragon corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (25, -1, D:9) a howler monkey corpse (skeletalised by now) the Ecumenical Temple a bailey (0, 0, Bailey) a +0 hand axe a +0 ring mail (0, 1, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 war axe a +0 leather armour a +0 hand axe a +0 leather armour a hobgoblin corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (1, 0, Bailey) a +0 war axe a +0 chain mail an orc corpse (skeletalised by now) (1, 1, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (4, -13, Bailey) a +0 broad axe a +0 scale mail an orc corpse (12, -10, Bailey) a +0 hand axe a +0 leather armour (12, 5, Bailey) a +0 war axe a +0 plate armour (13, -3, Bailey) a +0 war axe a +0 scale mail an orc corpse (13, 4, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 war axe a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (18, -11, Bailey) a +0 hand axe a +0 leather armour (19, -11, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a hobgoblin corpse (20, -12, Bailey) a +0 hand axe a +0 ring mail an orc corpse (20, -10, Bailey) a +0 war axe a +0 scale mail a +0 hand axe a +0 leather armour an orc corpse (20, -8, Bailey) the +5 plate armour of the Lair of Beasts {rPois rC+} rPois: It protects you from poison. rC+: It protects you from cold. It can be maximally enchanted to +10. (unseen) (20, -7, Bailey) a +0 ring mail (20, 1, Bailey) a +0 club (20, 2, Bailey) the +11 shortbow of the Turnip {heavy, rN+ Will+} rN+: It protects you from negative energy. Will+: It increases your willpower. It cannot be enchanted further. (unseen) (20, 5, Bailey) a +0 hand axe (20, 6, Bailey) a +0 ring mail (21, -8, Bailey) a scarf of shadows (unseen) (21, -7, Bailey) a +0 plate armour (21, 1, Bailey) a +0 hand axe (21, 2, Bailey) a +0 flail (21, 5, Bailey) a +0 war axe (22, 4, Bailey) a +0 war axe a +0 plate armour (23, -8, Bailey) a +0 hand axe a +0 leather armour