Mistercultist Level 1 of the Dungeon (7, -17, D:1) a hobgoblin skeleton (10, -53, D:1) a +0 short sword (16, -37, D:1) a frilled lizard corpse (skeletalised by now) (18, -16, D:1) 3 poisoned darts (21, -13, D:1) a bat skeleton (21, -8, D:1) a +0 cloak (21, -5, D:1) a quokka corpse (skeletalised by now) (24, -53, D:1) a rat corpse (skeletalised by now) (32, -23, D:1) a +0 dagger (33, -14, D:1) a +0 whip (37, -19, D:1) a +0 whip 4 stones (45, -6, D:1) a +0 robe (46, -5, D:1) a ball python corpse (skeletalised by now) (48, -46, D:1) a +0 club (53, -56, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a goblin corpse (skeletalised by now) (11, 33, D:2) a hobgoblin skeleton (26, 0, D:2) a ball python corpse (skeletalised by now) (31, 17, D:2) a +0 mace (33, 26, D:2) a bat corpse (skeletalised by now) (36, 27, D:2) 6 stones (36, 36, D:2) a rat corpse (skeletalised by now) (37, -1, D:2) a ball python skeleton (37, 36, D:2) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) (39, 33, D:2) a quokka corpse (skeletalised by now) (39, 34, D:2) a rat corpse (skeletalised by now) (40, -3, D:2) a +0 leather armour (42, 21, D:2) 2 boomerangs (47, -2, D:2) a +0 dagger a kobold skeleton (48, 27, D:2) 2 flux baubles Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe an orc skeleton (1, 4, D:3) a +0 robe a +0 dagger (2, 3, D:3) a +0 chain mail a +0 short sword (7, 29, D:3) an adder corpse (skeletalised by now) (11, 3, D:3) a +0 dagger (13, -3, D:3) a parchment of Soul Splinter (21, 3, D:3) a +0 mace (39, 24, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (1, 31, D:4) a +0 dagger a +0 robe (2, 31, D:4) a +0 mace an orc corpse (skeletalised by now) (2, 32, D:4) a +0 club an orc corpse (skeletalised by now) (4, 18, D:4) an adder corpse (skeletalised by now) a howler monkey corpse (skeletalised by now) (9, 19, D:4) a +0 scythe a +0 robe the human skeleton of Sigmund (13, 27, D:4) a parchment of Kinetic Grapnel (21, 4, D:4) a +0 hand axe (21, 26, D:4) the felid skeleton of Natasha (30, -14, D:4) a +0 leather armour (35, 9, D:4) the felid skeleton of Natasha (54, 8, D:4) the +3 leather armour of the Wizarding Gods {rC+ rCorr MP+9 Str-4} rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. MP+9: It affects your magic capacity (+9). Str-4: It affects your strength (-4). It cannot be enchanted further. a +0 whip (55, 8, D:4) a +0 halberd (57, 12, D:4) a +0 whip (65, 3, D:4) a jackal corpse (skeletalised by now) (65, 5, D:4) a jackal corpse (skeletalised by now) (66, 5, D:4) a jackal corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +1 robe of positive energy an orc corpse (3, 2, D:5) a +0 short sword (4, 4, D:5) a +0 leather armour of cold resistance (7, 21, D:5) a +0 ring mail (8, 5, D:5) a +2 hand cannon of draining (unseen) (8, 6, D:5) 16 gold pieces (11, -3, D:5) a +0 chain mail (13, 5, D:5) a maw talisman (13, 6, D:5) the +8 mithril axe "Arga" {speed, Will+} Will+: It increases your willpower. It cannot be enchanted further. (unseen) (14, 13, D:5) a +0 trident (19, 2, D:5) a +0 whip (22, 3, D:5) 12 gold pieces (23, 39, D:5) a hound skeleton