Dungeon Crawl Stone Soup version 0.35-a0-117-g239433bcb3 (webtiles) character file. Game seed: 12274531918089377757 20 Mistercultist the Vexing (level 3, -2/26 HPs) Began as a Formicid Hexslinger on Feb 28, 2026. Slain by Sigmund ... wielding a +0 scythe (5 damage) ... on level 2 of the Dungeon. The game lasted 00:03:05 (855 turns). Mistercultist the Vexing (Formicid Hexslinger) Turns: 855, Time: 00:03:06 Health: -2/26 AC: 2 Str: 12 XL: 3 Next: 0% Magic: 2/5 EV: 11 Int: 12 God: Gold: 34 SH: 0 Dex: 18 Spells: 2/4 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: weak-willed, jinxed A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 34 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Jewellery c - a ring of willpower Scrolls c - a scroll of blinking {unknown} e - a scroll of teleportation {unknown} h - a scroll of identify {unknown} Potions d - a potion of brilliance {unknown} f - a potion of curing {unknown} j - a potion of enlightenment {unknown} Skills: + Level 1.2 Fighting * Level 2.2 Ranged Weapons + Level 0.6 Armour + Level 1.9 Dodging + Level 1.0 Stealth + Level 1.3 Spellcasting + Level 3.8 Hexes + Level 1.2 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 18% 2d2 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 0% 2d5 28% 1 Call Imp Summ 0% N/A 41% 2 Sigil of Binding Hex 9% N/A 19% 3 Inner Flame Hex/Fire 6% N/A 30% 3 Cause Fear Hex 4% N/A 52% 4 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Rending Blade Conj/Frge 0% 2d6 96% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History A giggling sprite leaps out and doodles on Sigmund's face. Sigmund is moderately wounded. Sigmund hits you from afar with a +0 scythe. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, heavily drained, chance to call a sprite on attack: 58%, 57% to hit) You shoot a sling bullet. The sling bullet closely misses Sigmund. A giggling sprite leaps out and doodles on Sigmund's face. Sigmund is moderately wounded. Sigmund screams, "Die, monster!" Sigmund hits you from afar with a +0 scythe. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, heavily drained, chance to call a sprite on attack: 58%, 57% to hit) You shoot a sling bullet. The sling bullet barely misses Sigmund. The jinxing sprites lose interest in you. Sigmund points at you and mumbles some strange words. The magic dart hits you! * * * LOW HITPOINT WARNING * * * Casting: Jinxbite (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. Sigmund misses you. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, heavily drained, chance to call a sprite on attack: 58%, 57% to hit) You shoot a sling bullet. The sling bullet barely misses Sigmund. A giggling sprite leaps out and bonks Sigmund with his +0 scythe. Sigmund is heavily wounded. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, heavily drained, chance to call a sprite on attack: 58%, 57% to hit) You shoot a sling bullet. The sling bullet hits Sigmund! Sigmund is severely wounded. Sigmund gestures at you while chanting. You resist with some effort. Sigmund hits you from afar with a +0 scythe. You die... Sigmund begins carving another notch in his scythe. @...........# ........ #<# .......#.##§###### ######...§§☼§....# ##.##.○§##### #.....§§§# #..#####@## #... #○☼### #.# ##§@§## #. ###☼§## #####. ##§§# ..... #### .# ####### ....... .###### ># You could see Sigmund (very drained). Vanquished Creatures 3 endoplasms (D:1) 2 jackals (D:1) 2 quokkas (D:1) 3 ball pythons (D:1) 2 bats 3 frilled lizards (D:1) A goblin (D:1) A hobgoblin (D:1) A kobold (D:1) 4 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mistercultist the Formicid Hexslinger began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 136 | D:2 | Encountered Sigmund 137 | D:2 | Reached XP level 2. HP: 21/21 MP: 3/3 142 | D:1 | Learned a level 2 spell: Jinxbite 542 | D:1 | Reached skill level 1 in Stealth 690 | D:1 | Reached XP level 3. HP: 26/26 MP: 5/5 855 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_a, layout_loops_ring D:2: layout_rooms, darby_scavenged_remnants, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Stealth | 1 | 1.0 Fighting | | 1.2 Ranged Weapons | | 2.2 Armour | | 0.6 Dodging | | 1.9 Spellcasting | | 1.3 Hexes | | 3.8 Fire Magic | | 1.2 Action || total ---------------------------++------- Fire: Sling || 57 Cast: Jinxbite || 3 Read: Poison || 1 Armour: Robe || 26 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 875 | 796 | 79 | 20 | 593 | 2 | 437.5 | Dungeon | 875 | 796 | 79 | 20 | 593 | 2 | 437.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 819 daAuts D:2: 56 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+