Dungeon Crawl Stone Soup version 0.35-a0-152-g04a87ca1cd (webtiles) character file. Game seed: 7088034713950648717 42 Mistercultist the Shooter (level 3, 0/45 HPs) Began as a Gale Centaur Hunter on Mar 3, 2026. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:02:39 (1258 turns). Mistercultist the Shooter (Gale Centaur Hunter) Turns: 1258, Time: 00:02:39 Health: 0/45 AC: 21 Str: 12 XL: 3 Next: 35% Magic: 3/3 EV: 1 Int: 8 God: Gold: 99 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) [offhand occupied] rNeg . . . (100%) b - melded +0 leather armour rPois + (33%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (barding unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.08/turn d - melded quill talisman %: stampede @: lethally poisoned (0 -> -4), tree-form A: resilient, branches, torment immunity, amphibious, boosted hp, stationary, -Tele, large, (hooves 3), (deformed body), stampede 1 a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 99 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +0 leather armour (melded) c - a +0 buckler Talismans d - a quill talisman (worn) Scrolls s - a scroll of butterflies p - a scroll of poison g - a scroll of fog t - a scroll of teleportation i - 3 scrolls of identify N - a scroll of noise Potions e - a potion of enlightenment Skills: + Level 2.3 Fighting * Level 4.4 Ranged Weapons + Level 0.9 Armour + Level 2.6 Dodging + Level 1.8 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 0% N/A 41% 1 Cause Fear Hex 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. You are amphibious. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. (You have hooves in place of feet.) (Armour fits poorly on your strangely shaped body.) You stampede swiftly towards enemies and can push them backward. Message History You shoot an arrow. The arrow misses the adder. You feel sick. You are no longer poisoned. The adder closely misses you. The adder is struck by your quills. The adder bites you. You shoot an arrow. The arrow hits the adder but does no damage. The adder is moderately wounded. The adder bites you. You shoot an arrow. The arrow barely misses the adder. The adder bites you. You are poisoned. The adder poisons you! The adder bites you. You are more poisoned. The adder poisons you! You shoot an arrow. The arrow hits the adder. The adder is heavily wounded. You feel very sick. The adder bites you. You shoot an arrow. The arrow barely misses the adder. You feel sick. The adder barely misses you. x2 You shoot an arrow. The arrow misses the adder. You feel sick. The adder barely misses you. You shoot an arrow. The arrow hits the adder. The adder is severely wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! The adder bites you but does no damage. Your quills recede back into your body. You turn into a tree. Your +0 leather armour melds into your body. Your roots penetrate the ground. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. Okay, then. You shoot an arrow. The arrow hits the adder. The adder is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. x2 You shoot an arrow. The arrow barely misses the adder. You die... #.....######## #............####### #..................# .....#######.#####.# .....#######.# #.# ...........#.# #.# .....#####.#.# #.# .....#####.#.#####.###### ##..............♣S......# #..######.#.#####.####.# #.. #.#.# #.# #.. #.#.## #.# #.. #....####.# #......##># .# # ###...#.##.# #.# ............# #.# #.######.#>.####.# You could see an adder. Vanquished Creatures A clockroach (D:2) A dart slug (D:1) 4 endoplasms (D:1) A hobgoblin (D:1) 4 ball pythons A bat (D:1) A frilled lizard (D:1) 2 goblins 2 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mistercultist the Gale Centaur Hunter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 350 | D:1 | Reached XP level 2. HP: 14/24 MP: 2/2 1143 | D:2 | Reached XP level 3. HP: 16/30 MP: 3/3 1257 | D:2 | HP: 2/45 [poisoned by an adder] 1258 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_maze, layout_loops_corners, minmay_shallow_snake_nest D:2: layout_loops_ring, uniq_robin, uniq_terence D:3: layout_rooms, dreamdust_ecumenical_altar_hidden_monk_grotto, st_stairs_14 Action || total ---------------------------++------- Fire: Shortbow || 42 Drink: Lignification || 1 Read: Identify || 5 Poison || 1 Armour: Leather armour || 26 None || 3 Dodge: Dodged || 14 Form: Quill || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1271 | 1228 | 43 | 100 | 955 | 3 | 423.7 | Dungeon | 1271 | 1228 | 43 | 100 | 955 | 3 | 423.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1000 daAuts D:2: 267 daAuts D:3: 3 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+