Dungeon Crawl Stone Soup version 0.35-a0-156-gf5795fbf5a (webtiles) character file. Game seed: 10639179815482342489 439 Mistercultist the Shooter (level 6, -1/51 HPs) Began as a Gale Centaur Hunter on Mar 4, 2026. Slain by a kobold brigand ... wielding a +0 dagger (8 damage) ... in a sewer. The game lasted 00:06:29 (2479 turns). Mistercultist the Shooter (Gale Centaur Hunter) Turns: 2479, Time: 00:06:30 Health: -1/51 AC: 2 Str: 12 XL: 6 Next: 70% Magic: 6/6 EV: 15 Int: 8 God: Gold: 146 SH: 0 Dex: 18 Spells: 5/5 levels left rFire + . . (50%) a - +0 shortbow rCold . . . (100%) [offhand occupied] rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ c - ring of protection from fire HPRegen 0.28/turn d - +5 ring of evasion MPRegen 0.10/turn %: stampede @: no status effects A: large, hooves 3, deformed body, stampede 2, West Wind's embodiment a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 146 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +0 leather armour (worn) Jewellery c - a ring of protection from fire (worn) d - a +5 ring of evasion (worn) Scrolls s - a scroll of butterflies g - a scroll of fog T - a scroll of torment V - a scroll of vulnerability W - a scroll of brand weapon N - 2 scrolls of noise Potions c - 3 potions of curing d - 2 potions of might {unknown} k - 2 potions of magic {unknown} e - 2 potions of enlightenment f - 2 potions of haste {unknown} j - a potion of mutation {unknown} l - a potion of invisibility {unknown} Skills: + Level 3.4 Fighting * Level 5.8 Ranged Weapons + Level 2.5 Armour + Level 3.6 Dodging - Level 3.0 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 0% 2d3 63% 2 Maxwell's Portable Pile Tloc 0% (3-9)d2 86% 3 Stone Arrow Conj/Erth 0% 3d7 86% 3 Forge Lightning Spire Air/Frge 0% 3d4 99% 4 Sticky Flame Fire/Alch 0% 2d4 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (1/1) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You stampede swiftly towards enemies and can push them backward. The West Wind empowers your ranged attacks as you Rampage. Message History You shoot a salvo of arrows. The arrow hits the kobold brigand. The kobold brigand is moderately wounded. The kobold brigand hits you with a +0 dagger. You shoot a salvo of arrows. The arrow closely misses the kobold brigand. The kobold brigand misses you. You shoot a salvo of arrows. The arrow closely misses the kobold brigand. The kobold brigand hits you with a +0 dagger. You shoot a salvo of arrows. The arrow hits the kobold brigand but does no damage. The kobold brigand is moderately wounded. The kobold brigand misses you. You shoot an arrow. The arrow hits the kobold brigand. The kobold brigand is heavily wounded. The kobold brigand hits you with a +0 dagger. x2 You shoot an arrow. The arrow barely misses the kobold brigand. The kobold brigand barely misses you. You shoot an arrow. The arrow hits the kobold brigand but does no damage. The kobold brigand is heavily wounded. The kobold brigand hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You shoot an arrow. The arrow hits the kobold brigand. The kobold brigand is heavily wounded. The kobold brigand hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You shoot an arrow. The arrow hits the kobold brigand but does no damage. The kobold brigand is heavily wounded. The kobold brigand completely misses you. You shoot an arrow. The arrow barely misses the kobold brigand. The kobold brigand hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You shoot an arrow. The arrow hits the kobold brigand. The kobold brigand is severely wounded. The kobold brigand hits you with a +0 dagger! You die... #### # #######..#### #.........##. ##............ ######............. #.!..#............. #)...'......P...... #K@..'.....~~~~..~~ #)÷.)#....~~P~~P~~~ #################~~~### #≈~~~~~~~~~~~~~~~~~~~~~ #≈≈~≈≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈~≈ #≈~~~~~~~~~~~~~~~~~~~~~ ###'########~~######### #...#....#.P~~~~....... #.∩.#.∩..'..~~)~....... You could see a kobold brigand. Vanquished Creatures Sigmund (D:2) 2 kobold brigands (Sewer) 5 adders 2 river rats (D:4) A shadow imp (D:4) 4 dart slugs 2 orcs (D:3) A ribbon worm (D:2) 8 endoplasms 5 hobgoblins 2 jackals (D:1) 3 quokkas (D:1) 11 ball pythons 6 bats 4 frilled lizards 8 goblins 15 kobolds 5 rats 85 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mistercultist the Gale Centaur Hunter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 78 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 170 | D:1 | Found a faded altar of an unknown god. 408 | D:2 | Reached XP level 3. HP: 29/29 MP: 3/3 752 | D:2 | Encountered Sigmund 766 | D:2 | Killed Sigmund 767 | D:2 | Reached skill level 5 in Ranged Weapons 767 | D:2 | Reached skill level 1 in Armour 767 | D:2 | Reached XP level 4. HP: 14/37 MP: 4/4 767 | D:2 | Gained mutation: The West Wind empowers your ranged attacks | as you Rampage. [Changing winds] 767 | D:2 | Gained mutation: You stampede swiftly towards enemies and | can push them backward. [Gale Centaur growth] 767 | D:2 | Reached XP level 5. HP: 17/44 MP: 5/5 1970 | D:4 | Reached XP level 6. HP: 23/51 MP: 6/6 1978 | D:4 | Found a glowing drain. 2076 | Sewer | Entered a sewer 2479 | Sewer | Slain by a kobold brigand Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_basic, hellmonk_ecumenical_altar_leap_of_faith, kennysheep_boxes D:2: layout_loops_ring, chequers_mini_garden, uniq_sigmund D:3: layout_loops_ring, uniq_jessica, uniq_robin D:4: layout_loops_corners, portal_sewer_entry_e Sewer: kennysheep_pipe_town Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Ranged Weapons | 5 | 5.8 Armour | 1 2 | 2.5 Dodging | 3 | 3.6 Stealth | 2 3 | 3.0 Fighting | 3 | 3.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 83 | 186 || 269 Drink: Curing | | 2 || 2 Read: Identify | | 7 || 7 Fear | | 1 || 1 Immolation | | 1 || 1 Fog | | 1 || 1 Armour: Leather armour | 8 | 41 || 49 Dodge: Dodged | 8 | 56 || 64 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2523 | 2407 | 116 | 306 | 1263 | 5 | 504.6 | Dungeon | 2109 | 1993 | 116 | 195 | 1145 | 4 | 527.2 | Sewer | 413 | 413 | 0 | 111 | 118 | 1 | 413.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 868 daAuts D:1: 653 daAuts Sewer: 413 daAuts D:4: 372 daAuts D:3: 215 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+