Mistercultist Level 1 of the Dungeon (1, 30, D:1) a +0 mace (6, 28, D:1) a bat skeleton (8, 14, D:1) a +0 short sword (12, -4, D:1) a +0 ring mail (12, 32, D:1) a rat skeleton (13, 1, D:1) 3 stones a +0 whip (14, -5, D:1) a +0 whip (14, 6, D:1) a jackal skeleton (17, 28, D:1) a +0 club a kobold corpse (skeletalised by now) (18, -7, D:1) a +0 dagger of draining (35, 13, D:1) a bat skeleton (39, 6, D:1) a bat corpse (skeletalised by now) (41, 18, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 whip (2, -1, D:2) a +0 club a goblin corpse (skeletalised by now) (4, -47, D:2) 4 stones a +0 dagger (4, -34, D:2) a +0 whip of draining (4, -29, D:2) a +0 dagger a goblin corpse (skeletalised by now) (14, -28, D:2) a rat corpse (skeletalised by now) (20, -38, D:2) a +0 spear (23, -38, D:2) a bat corpse (skeletalised by now) (24, -21, D:2) 2 poisoned darts (30, -33, D:2) an inkwell talisman (31, -24, D:2) a +0 club a goblin corpse (skeletalised by now) (31, -15, D:2) a +0 dagger (31, 1, D:2) a +0 short sword (38, -34, D:2) a ball python skeleton (55, -46, D:2) a +0 dagger (64, -46, D:2) a hobgoblin skeleton Level 3 of the Dungeon [Shop] Duism's Assorted Antiques a +0 scale mail (80 gold) a potion of mutation (160 gold) a +0 war axe (70 gold) a +2 pair of boots (330 gold) a potion of heal wounds (160 gold) a Gell's gravitambourine (2/2) (800 gold) a potion of brilliance (80 gold) a scroll of teleportation (60 gold) a scroll of identify (40 gold) (0, 11, D:3) a +0 hand axe a +0 leather armour a +0 hand axe a +0 flail a +0 ring mail a +0 mace an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (0, 19, D:3) a +0 long sword (2, 20, D:3) a ball python corpse (skeletalised by now) (4, 15, D:3) 4 boomerangs (18, 23, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (19, 23, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (19, 24, D:3) a +0 hand axe an iguana corpse (skeletalised by now) (19, 30, D:3) a +0 whip (27, 5, D:3) a rat skeleton (27, 6, D:3) an adder skeleton (30, 19, D:3) 2 boomerangs (36, 10, D:3) a +0 club an orc corpse (skeletalised by now) (40, 28, D:3) a frilled lizard skeleton (41, 16, D:3) a +0 leather armour a +4 flail Level 4 of the Dungeon [Shop] Zedekoff's General Store a wand of flame (7) (unknown) (53 gold) a scroll of fog (44 gold) a potion of might (44 gold) a condenser vane (440 gold) a scroll of revelation (82 gold) a potion of enlightenment (unknown) (55 gold) a parchment of Passwall (96 gold) a +2 halberd of venom (184 gold) (9, 29, D:4) a +0 leather armour (10, 26, D:4) a ball python corpse (skeletalised by now) (11, 35, D:4) a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) (15, -2, D:4) a +0 dagger (17, -1, D:4) 2 stones a +0 sling (34, 1, D:4) a +0 club (36, 24, D:4) the +6 falchion "Fetog" {spect, rPois rF+ rN+ Dex-5} rPois: It protects you from poison. rF+: It protects you from fire. rN+: It protects you from negative energy. Dex-5: It affects your dexterity (-5). It cannot be enchanted further. (41, 13, D:4) a ball python skeleton Level 5 of the Dungeon [Shop] Xiojuab's Self-Published Books the Almanac of Modern Magic, Vol. 25 (760 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Hailstorm Conjuration/Ice 3 c - Gloom Hexes/Necromancy 3 d - Frozen Ramparts Ice 3 e - Eringya's Noxious Bog Alchemy 6 f - Starburst Conjuration/Fire 6 Eustachio's Encyclopedia of Magnificence (176 gold) Spells Type Level a - Summon Small Mammal Summoning 1 b - Call Imp Summoning 2 c - Blink Translocation 2 Aculoogh's Encyclopedia of Servitor Tips and Tricks (1266 gold) Spells Type Level a - Fireball Conjuration/Fire 5 b - Arcjolt Conjuration/Air 5 c - Bombard Conjuration/Earth 6 d - Plasma Beam Fire/Air 6 e - Permafrost Eruption Ice/Earth 6 f - Orb of Destruction Conjuration 7 Natasha's Grimoire of Feline Knowledge (158 gold) Spells Type Level a - Magic Dart Conjuration 1 b - Slow Hexes 1 c - Call Imp Summoning 2 Acanthus's Omnibus of the Lunargent Thorn (1028 gold) Spells Type Level a - Slow Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Anguish Hexes/Necromancy 4 d - Summon Forest Summoning/Translocation 5 e - Summon Cactus Giant Summoning 6 f - Dragon's Call Summoning 9 the Volume of the Age of Ice (1341 gold) Spells Type Level a - Freeze Ice 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Hailstorm Conjuration/Ice 3 d - Ozocubu's Armour Ice 3 e - Freezing Cloud Conjuration/Ice/Air 5 f - Sculpt Simulacrum Ice/Alchemy 6 g - Ozocubu's Refrigeration Ice 7 h - Polar Vortex Ice 9 Fogidd's Vellum of Cookery (449 gold) Spells Type Level a - Freeze Ice 1 b - Searing Ray Conjuration 2 c - Scorch Fire 2 d - Ozocubu's Refrigeration Ice 7 (0, 0, D:5) a +3 flail a +0 robe a river rat corpse (skeletalised by now) a river rat corpse (skeletalised by now) (8, -28, D:5) a +0 rapier (10, 3, D:5) a +0 ring mail (27, -24, D:5) a +0 ring mail (29, -17, D:5) 2 scrolls of teleportation (30, -10, D:5) a +0 leather armour (31, -8, D:5) a +0 shortbow a centaur skeleton (32, -8, D:5) an iguana skeleton (38, 0, D:5) the +1 orcbow "Dopt" {heavy, rElec Int+3} rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (38, 8, D:5) a +0 ring mail (41, -16, D:5) a +0 dagger (64, -18, D:5) a +0 ring mail a +0 hand axe an orc skeleton Level 6 of the Dungeon (0, 0, D:6) a +0 club (0, 4, D:6) 2 potions of lignification (0, 5, D:6) a +0 helmet of ice (2, 2, D:6) an adder skeleton (2, 4, D:6) a +0 club (2, 5, D:6) a +0 spear a +0 sling a +4 ring of slaying (6, -11, D:6) a +0 spear (8, -15, D:6) a +0 spear (8, -13, D:6) a +0 club a gnoll skeleton (9, -9, D:6) a +0 club a +0 club a hound corpse (skeletalised by now) a gnoll skeleton (10, -9, D:6) a +0 whip a +0 club a +0 leather armour (14, 17, D:6) a river rat corpse (17, -5, D:6) a river rat skeleton (22, 20, D:6) a +0 club a +0 club a gnoll corpse (skeletalised by now) (22, 21, D:6) a water moccasin corpse (skeletalised by now) (23, 21, D:6) a +1 whip of freezing a +0 flail a gnoll corpse (skeletalised by now) (24, -6, D:6) a +0 chain mail (30, -7, D:6) a +0 robe a +0 dire flail a +0 robe a +0 great sword a +0 robe a +0 short sword (31, -12, D:6) a +0 ring mail (34, -16, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 robe (5, 25, D:7) 4 gold pieces (7, 23, D:7) a +0 leather armour (13, 40, D:7) a water moccasin corpse (skeletalised by now) (23, 41, D:7) 6 poisoned darts (24, 40, D:7) a quill talisman the Ecumenical Temple