Dungeon Crawl Stone Soup version 0.35-a0-188-gb759490ca2 (webtiles) character file. Game seed: 4436325133557098378 91 Mistercultist the Conjurer (level 4, 4/25 HPs) Began as a Deep Elf Conjurer on Mar 14, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:04:01 (1911 turns). Mistercultist the Conjurer (Deep Elf Conjurer) Turns: 1911, Time: 00:04:02 Health: 4/25 AC: 1 Str: 4 XL: 4 Next: 34% Magic: 7/11 EV: 11 Int: 22 God: Gold: 97 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... c - amulet of regeneration Stlth ++ (no ring) HPRegen 1.04/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration, deformed body, dopey 1, mutation resistance 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 97 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) d - a +0 whip Armour a - a +0 robe (worn) Jewellery c - an amulet of regeneration (worn) Scrolls c - a scroll of enchant armour {unknown} e - a scroll of revelation {unknown} h - a scroll of identify {unknown} Potions g - a potion of magic M - a potion of mutation f - a potion of invisibility {unknown} j - a potion of berserk rage {unknown} k - a potion of curing {unknown} Skills: + Level 1.1 Fighting + Level 0.8 Short Blades + Level 0.9 Armour + Level 2.9 Dodging + Level 3.1 Stealth + Level 3.6 Spellcasting * Level 5.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 30% 2d7 6% 2 Poisonous Vapours Alch/Air 16% 1d1 12% 1 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 38% 4 Olgreb's Toxic Radiance Alch 4% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Xom Shops: D:3 * Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Armour fits poorly on your strangely shaped body. You are dopey. (Int -3) You are somewhat resistant to further mutation. Message History You focus your ray upon the bombardier beetle. The searing ray misses the bombardier beetle. (Press . to maintain the ray.) The searing ray hits the bombardier beetle. The bombardier beetle is moderately wounded. The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are covered in liquid fire! Move or burn! The searing ray hits the bombardier beetle! The bombardier beetle is severely wounded. The liquid fire burns you! The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are even more covered in liquid fire! The searing ray hits the bombardier beetle. You kill the bombardier beetle! You finish channelling your searing ray. The liquid fire burns you! Your Fighting skill increases to level 1! Your Stealth skill increases to level 3! Your Conjurations skill increases to level 5! You have reached level 4! You feel clever. You shake off some of the fire as you move. The liquid fire burns you! You shake off some of the fire as you move. The liquid fire burns you! You shake off some of the fire as you move. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * You shake off some of the fire as you move. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * It was a potion of mutation. You feel extremely strange. You feel stupid. You feel genetically stable. Your body twists and deforms. d -> M - a potion of mutation The liquid fire burns you! * * * LOW HITPOINT WARNING * * * You shake off the liquid fire. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ######## #### #<.....# .(.##### #.####.# ##.....# #.# ### ...###.###### #.# .. ##..........# #.# ## ##...#)####.# #.. #. ..÷....# #.####### ### # .......# #.....@.# #.## .......# #.#####.#### ....# ....#.## #.....#....#.....# #.#.#.# #.###.#.##..†....# ....>.# #.# #.#.####.....# ##...######.###.#.# .....# #.................########## .......#.#.##.#.####........ ...........#....####.########## # There were no monsters in sight! Vanquished Creatures A bombardier beetle (D:2) Jessica (D:2) A ribbon worm (D:2) 5 endoplasms 2 hobgoblins (D:1) 2 quokkas 4 ball pythons 6 bats 2 frilled lizards 2 goblins 4 kobolds 9 rats (D:2) 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mistercultist the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 468 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 1349 | D:3 | Found Muxkeewn's Assorted Antiques. 1458 | D:2 | Encountered Jessica 1468 | D:2 | Learned a level 2 spell: Searing Ray 1475 | D:2 | Killed Jessica 1476 | D:2 | Reached XP level 3. HP: 20/20 MP: 6/10 1706 | D:2 | Found a shimmering altar of Xom. 1905 | D:2 | Reached skill level 1 in Fighting 1905 | D:2 | Reached skill level 5 in Conjurations 1905 | D:2 | Reached XP level 4. HP: 17/25 MP: 6/11 1909 | D:2 | Gained mutation: You are dopey. (Int -3) [potion of | mutation] 1909 | D:2 | Gained mutation: You are somewhat resistant to further | mutation. [potion of mutation] 1909 | D:2 | Gained mutation: Armour fits poorly on your strangely | shaped body. [potion of mutation] 1911 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_single_sparkle, layout_loops_ring, serial_aquarium, aquarium_bridge_square [aquarium_subvault_wall, aquarium_subvault_window, aquarium_subvault_bridge, aquarium_subvault_bridge], aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_balcony, aquarium_subvault_balcony, aquarium_subvault_bridge], aquarium_window_corridor_3, aquarium_window_corner, aquarium_window_2, aquarium_window_fake, aquarium_view_2b, aquarium_pool_S D:2: layout_loops_corners, serial_co_window_serial, co_window_paths_a, co_window_corner_a, co_window_corner_a, co_window_paths_b, co_window_corner_a, co_window_unsneaky_path_d, co_window_corner_ca, co_window_of_opportunity_c, co_window_corner_b, glass_columns_c, glass_columns_b, glass_columns_a, glass_columns_b, basic_altar, minmay_rat_gold_closets, uniq_jessica D:3: layout_basic, nicolae_hepliaklqana_ecumenical_no_more, marbit_many_paths, nicolae_yredelemnul_columnar_basalt, serial_shops, shop, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.1 Stealth | 3 | 3.1 Conjurations | 5 | 5.0 Short Blades | | 0.8 Armour | | 0.9 Dodging | | 2.9 Spellcasting | | 3.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 5 | || 5 Melee: Dagger | 5 | || 5 Cast: Magic Dart | 73 | || 73 Searing Ray | 2 | || 2 Drink: Mutation | | 1 || 1 Armour: Robe | 5 | || 5 Dodge: Dodged | 3 | || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1915 | 1885 | 30 | 39 | 1601 | 3 | 638.3 | Dungeon | 1915 | 1885 | 30 | 39 | 1601 | 3 | 638.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1097 daAuts D:2: 813 daAuts D:3: 5 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+