Mistercultist Level 1 of the Dungeon [Shop] Fuklog's Jewellery Shoppe an amulet of wildshape (unknown) (360 gold) a +4 ring of protection (unknown) (432 gold) the amulet "Ocukol" {Dissipate -Tele rC++ Slay+3} (721 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. -Tele: It prevents most forms of teleportation. rC++: It greatly protects you from cold. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). a +6 ring of strength (unknown) (432 gold) a +4 ring of slaying (unknown) (432 gold) a ring of magical power (unknown) (240 gold) a +4 ring of protection (unknown) (432 gold) an amulet of magic regeneration (unknown) (360 gold) a ring of protection from cold (300 gold) a ring of willpower (unknown) (300 gold) (0, 0, D:1) a +0 leather armour (3, 8, D:1) a bat corpse (skeletalised by now) (4, 15, D:1) a +0 flail a gnoll corpse (skeletalised by now) (9, 4, D:1) a +0 club a +0 dagger 5 stones a goblin corpse (skeletalised by now) (9, 5, D:1) a +0 dagger (16, 25, D:1) a bat skeleton (17, 27, D:1) a +0 robe (19, -1, D:1) a ball python corpse (skeletalised by now) (20, 11, D:1) a bat skeleton (24, 42, D:1) a +0 ring mail (25, 27, D:1) a bat skeleton (25, 34, D:1) a stone a +0 short sword (28, 10, D:1) a +0 pair of gloves (28, 34, D:1) a bat skeleton (31, 10, D:1) a ball python skeleton (36, -4, D:1) a +0 hand axe (37, 9, D:1) a quokka skeleton (37, 39, D:1) a +0 club (56, 37, D:1) a +0 pair of boots Level 2 of the Dungeon (3, 17, D:2) a +0 war axe (4, 35, D:2) a +0 club (9, 15, D:2) a rat skeleton (14, 34, D:2) a bat corpse (skeletalised by now) (15, 35, D:2) a +0 helmet (20, -1, D:2) a +0 helmet (20, 14, D:2) a +0 club a goblin skeleton (20, 15, D:2) a +0 club (20, 16, D:2) a +0 dagger (20, 17, D:2) a +0 dagger a +0 club a goblin skeleton a goblin skeleton (20, 20, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) (21, 13, D:2) a +0 club a +0 club a +0 dagger a +0 helmet a +0 animal skin a +0 mace a hobgoblin skeleton the hobgoblin skeleton of Robin a goblin skeleton (22, 12, D:2) a +0 club (22, 13, D:2) a +0 club a +0 dagger a goblin skeleton (25, 37, D:2) an adder corpse (skeletalised by now) (33, 29, D:2) a quokka skeleton (33, 31, D:2) a quokka skeleton (40, 10, D:2) an adder skeleton (49, 7, D:2) 4 curare-tipped darts (49, 41, D:2) a +0 scale mail Level 3 of the Dungeon [Shop] Kagibemi's Antique Weapon Emporium a +0 quarterstaff (95 gold) a +0 war axe (66 gold) a +4 giant spiked club (467 gold) a +0 long sword (66 gold) the +3 arbalest "Z" {freeze, rPois Dex+2} (834 gold) rPois: It protects you from poison. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 whip (47 gold) a +0 trident (66 gold) (3, -33, D:3) a +0 chain mail (6, -19, D:3) a +0 leather armour (17, 4, D:3) a hobgoblin skeleton (21, -33, D:3) a +0 leather armour (21, -30, D:3) a +0 flail a +0 scale mail an orc corpse (skeletalised by now) (24, -9, D:3) a +0 rapier (25, -19, D:3) a +0 club 3 stones (29, -31, D:3) a ball python corpse (skeletalised by now) (29, -17, D:3) a ball python skeleton (30, -39, D:3) a +0 club an orc skeleton (31, -40, D:3) a +0 dagger a +0 dagger a +0 mace an orc skeleton an orc skeleton (34, -19, D:3) a +0 dagger (37, -24, D:3) a +0 leather armour (40, -3, D:3) a rat skeleton (43, -18, D:3) the maw talisman "Doukkera" {Harm +Inv rF+ Int+2} [maw talisman] Harm: It increases damage dealt and taken. +Inv: It lets you turn invisible. rF+: It protects you from fire. Int+2: It affects your intelligence (+2). (44, -19, D:3) a +0 scale mail (45, -13, D:3) 3 boomerangs Level 4 of the Dungeon (1, 5, D:4) a hound corpse (3, 8, D:4) a hound corpse (14, 22, D:4) a +0 robe (18, 35, D:4) a potion of curing