Dungeon Crawl Stone Soup version 0.35-a0-994-g99d7c3def5 (webtiles) character file. Game seed: 6667982119908178070 765 Mistercultist the Conjurer (level 7, -5/54 (57) HPs) Began as a Grey Draconian Conjurer on Sept 5, 2026. Was an Initiate of Vehumet. Slain by a wight ... wielding a +4 spear (11 damage) ... on level 5 of the Dungeon. The game lasted 00:10:15 (5896 turns). Mistercultist the Conjurer (DrCj) Turns: 5896, Time: 00:10:16 HP: -5/54 (57) AC: 7 Str: 10 XL: 7 Next: 51% MP: 4/12 EV: 11 Int: 20 God: Vehumet [......] Gold: 297 SH: 0 Dex: 9 Spells: 6/13 levels left rFire . . . (100%) e - +2 quarterstaff (speed) rCold . . . (100%) [offhand occupied] rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) f - +0 pair of gloves rCorr + (50%) (no boots) SInv . (no amulet) Will ..... d - +4 ring of slaying Stlth ++ i - ring of resist corrosion HPRegen 0.29/turn MPRegen 0.13/turn %: no passive effects @: lightly drained A: mud breath, mud-swimmer, AC +6, amphibious, unfitting armour, cold-blooded, armoured tail 1 a: Mud Breath (5%), Renounce Religion (0%) You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 297 gold pieces. Inventory: Hand Weapons a - a +3 whip of freezing e - a +2 quarterstaff of speed (weapon) g - a +0 morningstar j - a +2 short sword of protection Armour f - a +0 pair of gloves (worn) Jewellery c - a +6 ring of dexterity d - a +4 ring of slaying (worn) h - a +6 ring of dexterity i - a ring of resist corrosion (worn) Scrolls x - a scroll of amnesia e - 2 scrolls of fear {unknown} g - 2 scrolls of fog t - 4 scrolls of teleportation k - 3 scrolls of identify {unknown} l - a scroll of poison {unknown} c - a scroll of vulnerability {unknown} h - a scroll of noise {unknown} m - a scroll of enchant armour {unknown} v - a scroll of enchant weapon {unknown} Potions g - a potion of magic d - 3 potions of curing {unknown} f - 4 potions of brilliance {unknown} j - a potion of attraction {unknown} n - 2 potions of mutation {unknown} o - 2 potions of might {unknown} p - a potion of cancellation {unknown} q - a potion of resistance {unknown} s - a potion of enlightenment {unknown} t - a potion of haste {unknown} u - a potion of heal wounds {unknown} Skills: + Level 3.4 Fighting * Level 4.0 Staves + Level 3.6 Dodging - Level 2.0 Stealth + Level 3.8 Spellcasting + Level 5.1 Conjurations + Level 1.0 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Fulminant Prism Conj/Alch 8% 3d7 36% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 12% 1d4 13% 1 Shock Conj/Air 56% 1d6 4% 1 Freeze Ice 12% 1d3 13% 1 Stone Arrow Conj/Erth 28% 3d8 14% 3 Ensorcelled Hibernation Hex/Ice 6% N/A 21% 2 Ozocubu's Armour Ice 3% N/A 36% 3 Vampiric Draining Necr 3% 2d6 36% 3 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Rending Blade Conj/Frge 14% 2d7 41% 4 Cause Fear Hex 1% N/A 78% 4 Summon Seismosaurus Egg Summ/Erth 3% N/A 78% 4 Nazja's Percussive Temp Frge 1% 4d4 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You can breathe torrents of mud. You are unimpeded by mud. Your dull grey scales are hard. (AC +6) You are amphibious. You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The searing ray misses the wight. The searing ray hits the wight. The wight is lightly damaged. The wight misses you. The wight hits you from afar with a +4 spear! The searing ray hits the wight! The wight is almost destroyed. The searing ray misses the wight. The wight hits you with a +0 war axe! The wight hits you from afar with a +4 spear. You feel drained. The searing ray hits the wight. You destroy the wight! Vehumet accepts your kill. The searing ray hits the wight! The wight is severely damaged. You finish channelling your searing ray. The wight closely misses you. Your life force feels restored. Your Staves skill increases to level 4! Your Alchemy skill increases to level 1! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +4 spear and wearing a +0 robe (severely damaged, 86% to hit) You focus your ray upon the wight. The searing ray hits the wight. The wight is almost destroyed. (Press . to maintain the ray.) The wight hits you from afar with a +4 spear. You feel drained. The searing ray misses the wight. The wight hits you from afar with a +4 spear! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * Aiming: Mud Breath Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +4 spear and wearing a +0 robe (almost destroyed, 93% to hit) You fail to use your ability. You stop channelling your searing ray. The wight hits you from afar with a +4 spear! You die... .....#..####..##.##...######### .....#..####......#...# ....................).# ..###...####..##.##...########### ................................. .........[......>##...########### ..###...........U.......# .....#..####..##)##...#.# ####..........##@##...#.######### ................................. ##...#.)####...#.##...#.#######.# ##................#...#.# #.#.# ...........<..........#.# #.#.# ##.##...####.#.#..#...#.# #.#.# ........##..............# #.#.# ##.........#.#.#......### #.#.# #.......#.#.#.#...#..#######.#.# You could see a wight. Vanquished Creatures An ogre (D:5) A phantom (D:6) 3 scorpions A wight (D:5) 2 bombardier beetles (D:5) 2 jellies (D:5) An orc priest (D:3) A clockroach (D:4) An iguana (D:4) A sleepcap (D:6) 6 adders 2 ufetubi (D:4) 3 dart slugs 15 orcs A ribbon worm (D:2) 6 endoplasms 5 hobgoblins 4 jackals 7 quokkas 3 ball pythons 3 bats 3 frilled lizards 9 goblins 6 kobolds 6 rats 93 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mistercultist the Draconian Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 272 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/5 1064 | D:2 | Learned a level 2 spell: Searing Ray 1135 | D:2 | Reached skill level 1 in Fighting 1186 | D:2 | Found a sacrificial altar of Ru. 1188 | D:2 | Reached XP level 3. HP: 28/28 MP: 4/6 2726 | D:3 | Reached XP level 4. HP: 35/35 MP: 8/8 3012 | D:3 | Reached skill level 1 in Staves 3504 | D:4 | Reached XP level 5. HP: 41/41 MP: 7/9 3838 | D:5 | Entered Level 5 of the Dungeon 4137 | D:4 | Found a statue of an orb of fire. 4138 | D:4 | Found a staircase to the Ecumenical Temple. 4138 | D:4 | Found a statue of an orb of fire. 4290 | D:4 | Reached XP level 6. HP: 50/50 MP: 5/11 5164 | Temple | Entered the Ecumenical Temple 5173 | Temple | Became a worshipper of Vehumet 5173 | Temple | Offered knowledge of Kinetic Grapnel by Vehumet. 5215 | D:5 | Reached skill level 5 in Conjurations 5215 | D:5 | Your scales start taking on a dull grey colour. 5215 | D:5 | Reached XP level 7. HP: 49/57 MP: 4/12 5220 | D:5 | Learned a level 4 spell: Fulminant Prism 5894 | D:5 | Reached skill level 1 in Alchemy 5896 | D:5 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_loops_ring, nicolae_titane, minmay_3d_cube D:2: minmay_angry_zag, layout_loops_ring, basic_altar D:3: minmay_general_purpose_star, layout_basic, chequers_serial_rivers_marsh D:4: layout_loops_cross, minmay_temple_entry_from_below_b, serial_bayou_lake_a D:5: layout_basic D:6: layout_basic, serial_shops, nicolae_shop_crystal, grunt_ministairs_3, grunt_decor_cap, hex_intersection, minmay_liquid_box, kennysheep_cross_room, dreamdust_gnoll_farm Temple: nicolae_temple_ziggedy_zaggedy Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 2 | 2.0 Dodging | 2 3 | 3.6 Fighting | 1 2 3 | 3.4 Staves | 1 2 3 4 | 4.0 Spellcasting | 3 | 3.8 Conjurations | 5 | 5.1 Alchemy | 1 | 1.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 48 | 49 | 14 || 111 Melee: Unarmed | 10 | | || 10 Club | 3 | | || 3 Tailslap | 4 | 4 | || 8 Short sword | 20 | | || 20 Quarterstaff | 15 | 49 | 14 || 78 Cast: Magic Dart | 81 | 90 | 14 || 185 Searing Ray | | 3 | 3 || 6 Read: Teleportation | 1 | | || 1 Fog | 1 | | || 1 Amnesia | 1 | | || 1 Stab: Sleeping | 7 | 1 | || 8 Armour: None | 19 | 36 | 15 || 70 Dodge: Dodged | 30 | 37 | 12 || 79 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5933 | 5657 | 276 | 211 | 4506 | 7 | 847.6 | Dungeon | 5914 | 5638 | 276 | 211 | 4506 | 6 | 985.7 | Temple | 19 | 19 | 0 | 0 | 0 | 1 | 19.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1503 daAuts D:5: 1281 daAuts D:4: 1183 daAuts D:1: 992 daAuts D:2: 920 daAuts D:6: 31 daAuts Temple: 19 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Vehumet | 0 | 52097 | 15 | 4 | 0 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Vehumet Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 1 | 2 || 2 Kill Undead | 0 | 0 | 1 || 1 ----------------------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 1 | 3 || 4 Kill Undead | 0 | 0 | 2 || 2 ----------------------+-------+-------+-------++-------