Dungeon Crawl Stone Soup version 0.34-b1-46-g4715434a6a (webtiles) character file. Game seed: 16709596151981138471 870 MoDiFI the Magician (level 8, -5/50 HPs) Began as a Djinni Conjurer on Feb 16, 2026. Slain by a sky beast (8 damage) ... on level 5 of the Dungeon. The game lasted 00:28:41 (2825 turns). MoDiFI the Magician (Djinni Conjurer) Turns: 2825, Time: 00:28:41 Health: -5/50 AC: 2 Str: 4 XL: 8 Next: 24% Gold: 296 EV: 11 Int: 24 God: SH: 0 Dex: 13 rFire + + . (33%) g - +7 dagger of Beyond {heavy, rN++ rCorr Str-2 Int+3} rCold x . . (150%) (no offhand) rNeg + + . (20%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . (no amulet) Will ..... c - ring of resist corrosion Stlth ++ (no ring) HPRegen 0.28/turn %: infuse magic (-6 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 296 gold pieces. Inventory: Hand Weapons d - a +2 short sword of draining g - the +7 dagger of Beyond (weapon) {heavy, rN++ rCorr Str-2 Int+3} (You found it on level 4 of the Dungeon) rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. Str-2: It affects your strength (-2). Int+3: It affects your intelligence (+3). It cannot be enchanted further. Missiles e - a throwing net Armour a - a +0 robe (worn) Jewellery b - an amulet of wildshape c - a ring of resist corrosion (worn) Talismans f - an inkwell talisman Scrolls c - 3 scrolls of teleportation {unknown} e - a scroll of revelation {unknown} h - 2 scrolls of blinking {unknown} k - 7 scrolls of identify {unknown} m - 3 scrolls of amnesia {unknown} Potions d - 2 potions of enlightenment {unknown} f - a potion of haste {unknown} j - 3 potions of curing {unknown} l - a potion of mutation {unknown} n - a potion of heal wounds {unknown} o - 2 potions of might {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 7.4 Spellcasting + Level 7.4 Conjurations + Level 7.4 Hexes + Level 7.4 Summonings + Level 7.4 Necromancy + Level 7.4 Translocations + Level 7.4 Forgecraft + Level 7.4 Fire Magic + Level 7.4 Ice Magic + Level 7.4 Air Magic + Level 7.4 Earth Magic + Level 7.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 88% 2d7 1% 2 c - Fulminant Prism Conj/Alch 22% 3d12 3% 4 d - Iskenderun's Mystic Conj/Tloc 44% 2d10 (+2d53% 4 e - Apportation Tloc 88% N/A 1% 1 f - Ensorcelled Hibernat Hex/Ice 88% N/A 1% 2 g - Teleport Other Tloc 44% N/A 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Wu Jian Xom Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You kill the fire bat! Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sky beast (75% to hit) You focus your ray upon the sky beast. The searing ray hits the sky beast. The sky beast is lightly wounded. (Press . to maintain the ray.) The searing ray hits the sky beast! The sky beast is heavily wounded. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sky beast (heavily wounded, chance to affect: 68%) The sky beast looks drowsy... You stop channelling your searing ray. The helpless sky beast fails to defend itself. You puncture the sky beast! The sky beast is almost dead. The sky beast hits you. The confined air twists around weakly and strikes you. The sky beast hits you. The confined air twists around weakly and strikes you! * * * LOW HITPOINT WARNING * * * Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * The sky beast closely misses you. Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Teleport Other (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a sky beast (almost dead, chance to affect: 78%) The sky beast looks slightly unstable. * * * LOW HITPOINT WARNING * * * The sky beast hits you. The confined air twists around weakly and strikes you! You die... #.....$.### #. .#.?.....#.# #.# .:#.......'.## #.#####.. ..._...'..# #.#....# .......'..## ##.#....# )......#...# .#.#<...# ...F...#.#.# .#.#....###########...# ...'........'...@F....# .#)#........########### ...>.............. .#..........################# .#..........................# .#..##'#####.#############.## .#..##.# #...#.....# #.# ....##.# ###.#.###.# #.# ....##.# #.#.# #.# #.# You could see a sky beast (teleporting). Vanquished Creatures A fire bat (D:5) 4 scorpions A jelly (D:5) 2 hounds 3 orc priests 2 iguanas 4 orc wizards 5 adders 3 gnolls (D:2) 2 shadow imps 2 dart slugs 3 ribbon worms (D:2) 7 orcs 9 endoplasms 8 hobgoblins 6 jackals 3 quokkas 5 ball pythons 5 bats 2 frilled lizards (D:1) 9 goblins 13 kobolds 10 rats 109 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MoDiFI the Djinni Conjurer began the quest for the Orb. 0 | D:1 | MoDiFI set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 135 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 221 | D:1 | Reached XP level 3. HP: 17/25 MP: 0/0 221 | D:1 | Learned a level 1 spell: Apportation 851 | D:2 | Reached XP level 4. HP: 29/31 MP: 0/0 1151 | D:2 | Reached XP level 5. HP: 22/35 MP: 0/0 1151 | D:2 | Learned a level 2 spell: Ensorcelled Hibernation 1225 | D:3 | Reached skill level 5 in Spellcasting 1225 | D:3 | Reached skill level 5 in Conjurations 1225 | D:3 | Reached skill level 5 in Hexes 1225 | D:3 | Reached skill level 5 in Summonings 1225 | D:3 | Reached skill level 5 in Necromancy 1225 | D:3 | Reached skill level 5 in Translocations 1225 | D:3 | Reached skill level 5 in Forgecraft 1225 | D:3 | Reached skill level 5 in Fire Magic 1225 | D:3 | Reached skill level 5 in Ice Magic 1225 | D:3 | Reached skill level 5 in Air Magic 1225 | D:3 | Reached skill level 5 in Earth Magic 1225 | D:3 | Reached skill level 5 in Alchemy 1249 | D:3 | Reached XP level 6. HP: 9/40 MP: 0/0 1563 | D:3 | Found an ornate altar of the Wu Jian Council. 2097 | D:4 | Reached XP level 7. HP: 40/45 MP: 0/0 2097 | D:4 | Learned a level 3 spell: Teleport Other 2317 | D:4 | Identified the +7 dagger of Beyond {heavy, rN++ rCorr Str-2 | Int+3} 2503 | D:5 | Entered Level 5 of the Dungeon 2729 | D:5 | Reached XP level 8. HP: 37/50 MP: 0/0 2806 | D:5 | Found a shimmering altar of Xom. 2825 | D:5 | Slain by a sky beast Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_signposts, layout_rooms D:2: layout_basic, grunt_ministairs_3, cheibrodos_gnoll_hut D:3: layout_loops_ring, amcnicky_altar_gilded, minmay_misc_feat_more_columns D:4: layout_basic, minmay_misc_feat_nine_boxes, kennysheep_generic_room_3, minmay_vboxes D:5: layout_basic, regret_index_xom_of_box, uniq_sigmund Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 4 5 6 7 | 7.4 Conjurations | 4 5 6 7 | 7.4 Hexes | 4 5 6 7 | 7.4 Summonings | 4 5 6 7 | 7.4 Necromancy | 4 5 6 7 | 7.4 Translocations | 4 5 6 7 | 7.4 Forgecraft | 4 5 6 7 | 7.4 Fire Magic | 4 5 6 7 | 7.4 Ice Magic | 4 5 6 7 | 7.4 Air Magic | 4 5 6 7 | 7.4 Earth Magic | 4 5 6 7 | 7.4 Alchemy | 4 5 6 7 | 7.4 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | 3 | 8 || 11 Melee: Short sword | | 3 | 2 || 5 Dagger | | | 6 || 6 Cast: Magic Dart | 38 | 37 | 18 || 93 Searing Ray | 15 | 29 | 20 || 64 Apportation | | 1 | 1 || 2 Ensorcelled Hiber | | 9 | 12 || 21 Iskenderun's Myst | | 2 | 2 || 4 Fulminant Prism | | 1 | || 1 Teleport Other | | | 1 || 1 Stab: Sleeping | | 1 | 8 || 9 Armour: Robe | 4 | 8 | 16 || 28 Dodge: Dodged | 1 | 6 | 11 || 18