ModulinGlobulin Level 1 of the Dungeon (6, -23, D:1) 14 gold pieces (8, 3, D:1) a +0 club (9, -30, D:1) a +0 flail (11, -29, D:1) a +0 club (12, -24, D:1) a +0 dagger (16, 3, D:1) a +0 whip (19, -27, D:1) a +0 club (27, -30, D:1) a +0 club (28, -28, D:1) a +0 plate armour (29, -34, D:1) a +0 quarterstaff (32, -11, D:1) a +0 leather armour (32, 9, D:1) a +0 club (34, -30, D:1) a +0 hand axe (39, -7, D:1) a +0 short sword (43, -11, D:1) a +0 club (44, -11, D:1) a +1 dagger of venom (52, -22, D:1) a +0 mace (62, -19, D:1) a +0 flail Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, -12, D:2) a stone (4, -12, D:2) a stone (5, -26, D:2) a stone (5, -23, D:2) a stone (5, -21, D:2) a stone (5, -12, D:2) 2 stones (8, -34, D:2) a +0 whip a +2 dagger of freezing a kobold corpse (skeletalised by now) (8, -11, D:2) a +0 short sword a +0 leather armour an orc corpse (12, -35, D:2) 2 potions of heal wounds (12, -24, D:2) a stone (13, -25, D:2) a stone (13, 2, D:2) a +0 whip (19, 2, D:2) a +0 club (20, -10, D:2) a +0 leather armour (23, -13, D:2) a +0 short sword (31, -6, D:2) a +0 short sword (40, -18, D:2) 15 arrows