ModulinGlobulin Level 1 of the Dungeon (0, 0, D:1) a +0 club (14, -1, D:1) a +0 robe (18, 3, D:1) 15 bolts (25, 8, D:1) a +0 club (30, -30, D:1) a +0 whip (31, -5, D:1) a +0 dagger (33, -17, D:1) a +0 dagger (34, 20, D:1) a +0 short sword (59, -8, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 spear (7, -1, D:2) a +0 hand axe (9, 4, D:2) a +0 club (9, 16, D:2) a +0 quarterstaff (10, -11, D:2) a +0 dagger (16, 22, D:2) a +0 whip (18, -2, D:2) a +0 whip (21, -4, D:2) a +0 dagger (29, 16, D:2) a staff of death (35, 30, D:2) a +0 robe (40, 11, D:2) a +0 ring mail (42, 9, D:2) a +0 club (44, 15, D:2) 17 stones Level 3 of the Dungeon (10, 42, D:3) a +0 robe (18, 3, D:3) a +1 antimagic whip (22, 25, D:3) a +0 flail (45, 18, D:3) 17 arrows Level 4 of the Dungeon (0, 0, D:4) a +0 whip a +0 leather armour (2, 18, D:4) 11 sling bullets (16, -21, D:4) a +0 mace of draining (19, -22, D:4) a +3 quarterstaff of chaos (25, 3, D:4) a +0 dagger (27, 10, D:4) 14 arrows (29, 12, D:4) 19 sling bullets (32, -22, D:4) a potion of degeneration (35, -18, D:4) a +0 club (35, 6, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Etwag's Jewellery Boutique a ring of poison resistance (200 gold) a ring of resist corrosion (200 gold) a ring of positive energy (200 gold) a ring of willpower (250 gold) a ring of magical power (200 gold) a +6 ring of dexterity (585 gold) the ring "Kyukal" {rElec rF+ rCorr} (410 gold) [ring of resist corrosion] rF: It protects you from fire. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. a +4 ring of evasion (360 gold) a ring of protection from fire (250 gold) a ring of wizardry (300 gold) (0, 0, D:5) a +0 whip (6, -35, D:5) a +0 leather armour (28, -3, D:5) a +0 giant club (51, -37, D:5) a +0 ring mail Level 6 of the Dungeon [Shop] Xekukkett's Weapon Boutique the +6 falchion of Doom {vorpal, Will+} (471 gold) It inflicts extra damage upon your enemies. Will: It increases your willpower. a +0 hunting sling (15 gold) a +0 trident (35 gold) 34 stones (34 gold) a +2 executioner's axe of distortion (370 gold) a +0 dagger (20 gold) a +0 whip (25 gold) a +0 hunting sling (15 gold) 15 stones (15 gold) a throwing net (30 gold) the +8 mithril axe "Arga" {speed, Will+} (646 gold) Attacks with this weapon are significantly faster. Will: It increases your willpower. (0, 0, D:6) a +0 hunting sling (13, -18, D:6) 15 arrows (16, -18, D:6) 20 bolts (16, 29, D:6) a +0 robe (17, -18, D:6) a +0 dagger a +1 leather armour of cold resistance (19, 15, D:6) a +0 ring mail (42, 2, D:6) 4 curare-tipped darts (43, 22, D:6) a +0 mace a +0 leather armour a +0 club a +0 ring mail (44, 21, D:6) a +0 dagger a boomerang of dispersal a +0 chain mail (44, 22, D:6) a +0 shortbow 11 arrows (45, 21, D:6) a +0 dagger (50, 22, D:6) a +0 chain mail (55, -11, D:6) a potion of attraction Level 7 of the Dungeon (0, 0, D:7) a +0 scale mail (1, 9, D:7) a +0 robe (10, 8, D:7) a +2 halberd of distortion a potion of attraction (14, 9, D:7) a +0 flail (16, 18, D:7) a +0 dagger (17, 14, D:7) a +0 dagger a +0 leather armour a +0 club a +0 robe (17, 15, D:7) a +0 whip a +0 short sword 4 poisoned darts (20, 6, D:7) a +0 flail (20, 16, D:7) a +0 leather armour a +0 plate armour a +0 robe a +0 hand axe (23, 26, D:7) 6 poisoned darts (26, -10, D:7) a +2 trident of venom a +0 scale mail (30, 10, D:7) a +0 falchion a +0 ring mail (30, 29, D:7) 18 arrows (38, 15, D:7) a +0 short sword (38, 16, D:7) a +0 hand axe (38, 20, D:7) a +0 whip a +0 leather armour (39, 16, D:7) a +0 dagger a +0 robe (43, 18, D:7) a +1 whip of flaming a +1 robe of cold resistance (47, 1, D:7) 23 arrows (48, 16, D:7) a +0 dagger a +0 robe (61, 10, D:7) a +2 dagger of protection a curare-tipped dart (61, 13, D:7) a +0 mace a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +1 robe of willpower (4, 5, D:8) a +1 vorpal hand axe (4, 26, D:8) a +0 flail a +0 leather armour (13, -2, D:8) a +0 ring mail (20, 21, D:8) a +0 ring mail a +0 flail (20, 25, D:8) a +0 flail a +0 dagger a +0 robe a +0 dagger a +0 robe (31, 28, D:8) a +0 club a +0 spear a +0 ring mail (32, 28, D:8) a +0 flail a +0 spear (33, 22, D:8) a +0 ring mail (33, 28, D:8) a +1 dagger of holy wrath a +0 robe a +0 hand axe a +0 leather armour a +0 club (33, 34, D:8) a +0 mace (34, 28, D:8) a +0 spear (34, 34, D:8) a +2 dagger of venom a +0 robe (38, 18, D:8) 13 bolts (39, 3, D:8) 8 sling bullets (43, 3, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) 6 large rocks (7, 25, D:9) 15 gold pieces (11, 14, D:9) a +0 flail (15, 16, D:9) a +0 club (17, 18, D:9) a +3 morningstar of distortion (19, 20, D:9) a +0 robe (20, 15, D:9) +0 gold dragon scales (20, 34, D:9) a potion of mutation (20, 35, D:9) 20 gold pieces (22, 7, D:9) a +0 dagger a +0 flail (22, 8, D:9) a +0 scimitar a +0 plate armour (22, 33, D:9) 11 stones (24, 24, D:9) +0 acid dragon scales (25, 2, D:9) 10 arrows (29, 8, D:9) a +0 hand axe (29, 27, D:9) a +0 longbow (34, 22, D:9) 24 sling bullets (44, 17, D:9) a +0 club (46, 14, D:9) a +0 robe a +0 dagger (47, 14, D:9) a +0 robe a +0 dagger (48, 31, D:9) a +0 helmet (50, 14, D:9) a +0 mace Level 10 of the Dungeon (0, 0, D:10) a +0 chain mail (2, 6, D:10) a book of Scorching (3, 3, D:10) a +0 scale mail (13, 5, D:10) a hydra corpse (skeletalised by now) the Ecumenical Temple