Dungeon Crawl Stone Soup version 0.27-a0-492-ga4bb394 (webtiles) character file. Game seed: 14884120855728641621 618674 Montycc the Sorcerer (level 26, -22/132 HPs) Began as a Deep Elf Conjurer on Feb 28, 2021. Was the Champion of Vehumet. Annihilated by an ettin ... wielding a +0 dire flail (50 damage) ... on level 5 of the Vaults on Mar 2, 2021. The game lasted 09:06:06 (102145 turns). Montycc the Sorcerer (Deep Elf Conjurer) Turns: 102145, Time: 09:06:06 Health: -22/132 AC: 10 Str: 17 XL: 26 Next: 97% Magic: 73/73 EV: 33 Int: 31 (33) God: Vehumet [******] Gold: 3829 SH: 0 Dex: 18 (20) Spells: 13/77 levels left rFire + + . SeeInvis . A - staff of conjuration rCold + + . Faith . (no shield) rNeg + . . Spirit . Y - +0 robe "Mouwecse" {Harm rN+ Str+3} rPois + Reflect . R - +2 hat rElec + Harm + d - +2 cloak {rCorr} rCorr + Rampage . P - +0 pair of gloves of Monuss {*Contam Will+++ MP+9 Str-4} Will ++... Rnd*Rage + j - +1 pair of boots of Acalycui {rPois rC+} Stlth +++++..... Q - amulet "Xaur" {rElec Regen+ Str+3 Dex+3} HPRegen 1.32/turn u - ring of the Curious Stories {rF++ rC+ MP+9} MPRegen 0.43/turn S - ring of Sen Boissimm {*Contam Str+6 Int+4 Dex+8} @: weak-willed, studying 2 skills A: claws 1, berserk 1, clumsy 2, deterioration 1, dopey 1, frail 2, screaming 1 }: 3/15 runes: serpentine, barnacled, slimy a: Renounce Religion You were on level 5 of the Vaults. You worshipped Vehumet. Vehumet was exalted by your worship. You visited 12 branches of the dungeon, and saw 54 of its levels. You also visited: Ice Cave and Desolation. You collected 7271 gold pieces. You spent 3442 gold pieces at shops. Inventory: Hand Weapons K - the +9 staff of Wucad Mu {*channel} (You took it off a deep elf zephyrmancer on level 3 of the Elven Halls) L - the +7 great sword "Zoguatar" {vorpal, *Drain rN+ MP+9 Int+3} (You found it on level 5 of the Pits of Slime) It inflicts extra damage upon your enemies. It affects your intelligence (+3). It protects you from negative energy. It affects your magic capacity (+9). It causes draining when unequipped. Armour d - a +2 cloak of preservation (worn) j - the +1 pair of boots of Acalycui (worn) {rPois rC+} (You found it on level 2 of the Elven Halls) It protects you from cold. It protects you from poison. P - the +0 pair of gloves of Monuss (worn) {*Contam Will+++ MP+9 Str-4} (You acquired it on level 2 of the Snake Pit) It affects your strength (-4). It affects your willpower, your defense against some magical effects. It affects your magic capacity (+9). It causes magical contamination when unequipped. R - a +2 hat (worn) Y - the +0 robe "Mouwecse" (worn) {Harm rN+ Str+3} (You found it on level 2 of the Vaults) It affects your strength (+3). It protects you from negative energy. It increases damage dealt and taken. Magical Staves A - a staff of conjuration (weapon) Jewellery b - the amulet "Gudig" {rN++ Regen+ Str-5} (You found it in the Desolation of Salt) [amulet of regeneration] It affects your strength (-5). It greatly protects you from negative energy. It increases your rate of regeneration. f - the ring "Zeexaoti" {*Slow +Fly Int+7 Slay-6 SInv} (You took it off a deep elf knight on level 3 of the Elven Halls) [ring of flight] It affects your intelligence (+7). It affects your accuracy and damage with ranged weapons and melee attacks (-6). It lets you see invisible. It lets you fly. It may slow you when you take damage. i - a ring of protection from fire r - the ring of the Solstice {*Contam rC+ rCorr MP+9 Str+2} (You found it on level 1 of the Depths) [ring of resist corrosion] It affects your strength (+2). It protects you from cold. It affects your magic capacity (+9). It causes magical contamination when unequipped. It provides partial protection from all sources of acid and corrosion. u - the ring of the Curious Stories (left hand) {rF++ rC+ MP+9} (You found it on level 5 of the Dungeon) [ring of magical power] It greatly protects you from fire. It protects you from cold. It affects your magic capacity (+9). x - the ring "Ercheo Atau" {Wiz +Fly rF+} (You found it in the Desolation of Salt) [ring of wizardry] It improves your spell success rate. It protects you from fire. It lets you fly. C - the amulet "Qiut" {RegenMP *Drain +Blink Int+4 Dex+3} (You found it on level 3 of the Depths) [amulet of magic regeneration] It increases your magic regeneration. It affects your intelligence (+4). It affects your dexterity (+3). It lets you blink. It causes draining when unequipped. F - the ring "Isulonai" {Will+ Dex+2} (You took it off a deep elf zephyrmancer on level 3 of the Elven Halls) [ring of willpower] It affects your dexterity (+2). It affects your willpower, your defense against some magical effects. G - a ring of protection from cold J - a ring of positive energy Q - the amulet "Xaur" (around neck) {rElec Regen+ Str+3 Dex+3} (You took it off a deep elf annihilator on level 3 of the Elven Halls) [amulet of regeneration] It affects your strength (+3). It affects your dexterity (+3). It insulates you from electricity. It increases your rate of regeneration. S - the ring of Sen Boissimm (right hand) {*Contam Str+6 Int+4 Dex+8} (You took it off a deep elf demonologist on level 3 of the Elven Halls) [ring of strength] It affects your strength (+6). It affects your intelligence (+4). It affects your dexterity (+8). It causes magical contamination when unequipped. T - the ring "Poimiv" {rC- Str+3 Int+7 Dex+6} (You found it on level 5 of the Pits of Slime) [ring of dexterity] It affects your strength (+3). It affects your intelligence (+7). It affects your dexterity (+6). It makes you vulnerable to cold. V - the ring "Fual Hai" {rC++ rN+ Str-3 Dex+4} (You found it on level 3 of the Crypt) [ring of positive energy] It affects your strength (-3). It affects your dexterity (+4). It greatly protects you from cold. It protects you from negative energy. W - the amulet "Arrahe" {Regen+ Str+2} (You found it on level 3 of the Crypt) [amulet of regeneration] It affects your strength (+2). It increases your rate of regeneration. X - the ring of the Centipede {rN+ Int+2 Dex+8 Stlth-} (You found it on level 3 of the Crypt) [ring of positive energy] It affects your intelligence (+2). It affects your dexterity (+8). It protects you from negative energy. It makes you less stealthy. Wands k - a wand of polymorph (3) q - a wand of digging (12) Scrolls a - 3 scrolls of blinking e - 11 scrolls of amnesia h - 10 scrolls of enchant armour l - 33 scrolls of teleportation m - 7 scrolls of fear o - 2 scrolls of summoning t - 25 scrolls of identify y - 10 scrolls of magic mapping z - 8 scrolls of enchant weapon M - 8 scrolls of fog N - a scroll of holy word U - 2 scrolls of brand weapon Potions c - 28 potions of curing g - 8 potions of heal wounds n - a potion of invisibility p - 7 potions of haste s - 3 potions of ambrosia v - 5 potions of magic w - 6 potions of might B - 13 potions of attraction D - 5 potions of resistance E - 10 potions of flight H - 6 potions of mutation I - 2 potions of cancellation Z - 11 potions of brilliance Skills: * Level 17.3 Fighting * Level 24.8 Dodging - Level 10.0 Stealth * Level 26.2 Spellcasting * Level 24.7 Conjurations - Level 3.0 Hexes - Level 8.0 Summonings * Level 17.3 Fire Magic - Level 2.0 Ice Magic - Level 2.0 Air Magic + Level 12.1 Evocations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj 100% 0% 1 b - Searing Ray Conj 100% 0% 2 c - Dazzling Flash Conj/Hex 100% 0% 3 d - Iskenderun's Mystic Conj/Tloc 100% 1% 4 e - Ignition Fire 49% 1% 8 f - Iskenderun's Battles Conj 100% 0% 5 g - Orb of Destruction Conj 69% 0% 7 h - Spellforged Servitor Conj/Summ 59% 1% 7 i - Freezing Cloud Conj/Ice/Air 50% 1% 6 j - Fireball Conj/Fire 65% 0% 5 k - Fire Storm Conj/Fire 65% 3% 9 l - Cause Fear Hex 28% 1% 4 m - Portal Projectile Hex/Tloc 98% 1% 3 Your spell library contained the following spells: Spells Type Power Failure Level Lehudib's Crystal Spear Conj/Erth 54% 7% 8 Shatter Erth 20% 100% 9 Foxfire Conj/Fire 100% 0% 1 Shock Conj/Air 100% 0% 1 Conjure Flame Conj/Fire 100% 0% 3 Static Discharge Conj/Air 100% 0% 3 Stone Arrow Conj/Erth 100% 0% 3 Fulminant Prism Conj/Hex 56% 0% 4 Animate Skeleton Necr 80% 1% 1 Apportation Tloc 80% 1% 1 Beastly Appendage Tmut 80% 1% 1 Corona Hex 62% 1% 1 Freeze Ice 100% 1% 1 Pain Necr 100% 1% 1 Sandblast Erth 80% 1% 1 Summon Small Mammal Summ 100% 1% 1 Corpse Rot Necr/Air N/A 1% 2 Passwall Tmut/Erth 33% 1% 2 Poisonous Vapours Pois/Air 92% 1% 2 Sublimation of Blood Necr 20% 1% 2 Swiftness Air 52% 1% 2 Wereblood Tmut 40% 1% 2 Frozen Ramparts Ice 100% 1% 3 Ignite Poison Fire/Tmut/Pois 66% 1% 3 Mephitic Cloud Conj/Pois/Air 97% 1% 3 Ozocubu's Armour Ice 52% 1% 3 Spider Form Tmut/Pois 20% 1% 3 Summon Guardian Golem Hex/Summ 65% 1% 3 Tukima's Dance Hex 56% 1% 3 Vampiric Draining Necr 20% 1% 3 Airstrike Air 26% 1% 4 Animate Armour Summ/Erth 100% 1% 4 Hailstorm Conj/Ice 100% 1% 4 Summon Ice Beast Ice/Summ 64% 1% 4 Bolt of Magma Conj/Fire/Erth 56% 1% 5 Irradiate Conj/Tmut 54% 1% 5 Lightning Bolt Conj/Air 55% 1% 5 Iron Shot Conj/Erth 54% 1% 6 Yara's Violent Unravell Hex/Tmut 24% 2% 5 Leda's Liquefaction Hex/Erth 24% 3% 4 Summon Forest Summ/Tloc 30% 3% 5 Ice Form Ice/Tmut 46% 4% 4 Lee's Rapid Deconstruct Erth 20% 4% 5 Chain Lightning Conj/Air 55% 4% 8 Animate Dead Necr 20% 6% 4 Dispel Undead Necr 40% 6% 4 Petrify Tmut/Erth 40% 6% 4 Metabolic Englaciation Hex/Ice 27% 6% 5 Agony Necr 40% 17% 5 Alistair's Intoxication Tmut/Pois 26% 17% 5 Blade Hands Tmut 20% 17% 5 Borgnjor's Vile Clutch Necr/Erth 20% 17% 5 Excruciating Wounds Necr 20% 17% 5 Summon Hydra Summ 37% 21% 7 Eringya's Noxious Bog Tmut/Pois 20% 24% 6 Ozocubu's Refrigeration Ice 26% 50% 7 Simulacrum Ice/Necr 23% 54% 6 Hydra Form Tmut 20% 67% 6 Statue Form Tmut/Erth 26% 67% 6 Dragon Form Tmut 20% 99% 7 Absolute Zero Ice 26% 100% 9 Dragon's Call Summ 37% 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:4 Lair (6/6) D:11 Shoals (4/4) Lair:4 Snake (4/4) Lair:3 Slime (5/5) Lair:6 Orc (2/2) D:10 Elf (3/3) Orc:2 Vaults (5/5) D:13 Crypt (3/3) Vaults:3 Tomb (1/3) Crypt:3 Depths (5/5) D:15 Zot (0/5) Depths:5 IceCv (visited) Desolation (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Lugonu Shops: D:9 ! D:10 ( D:14 (:!! Orc:2 **?!* Elf:1 ( Elf:3 : Shoals:3 !( Snake:1 = Snake:3 :== Vaults:2 = Depths:2 (=* Depths:5 * Portals: Hell: Depths:1 Depths:2 Depths:3 Depths:4 Depths:5 Abyss: Depths:2 Depths:4 Pandemonium: Depths:3 Depths:4 Depths:5 Ziggurat: Depths:3 Annotations: Vaults:2 Ykecuik's ghost, veteran DsBe Depths:2 1 runed translucent door Innate Abilities, Weirdness & Mutations You have sharp fingernails. You tend to lose your temper in combat. You are very clumsy. (Dex -4) Your body sometimes deteriorates upon taking damage. You are dopey. (Int -2) You are very frail. (-20% HP) You occasionally shout uncontrollably at your foes. Message History The great blast of fire engulfs the yaktaur captain!!!! You kill the yaktaur captain! Vehumet accepts your kill. You feel your power returning. The great blast of fire engulfs the yaktaur captain!!! You kill the yaktaur captain! Vehumet accepts your kill. You feel your power returning. The great blast of fire engulfs the phantasmal warrior!!! You destroy the phantasmal warrior! Vehumet accepts your kill. You hear a shout! The tengu reaver hits you with a +0 war axe!! The tengu reaver misses you. The tengu reaver claws you! The phantasmal warrior hits you. Something closely misses you. The ettin completely misses you. x2 The vault sentinel points at you and mumbles some strange words. You struggle to resist. A deep elf death mage comes into view. It is wielding a +0 short sword. You feel your strength returning. The deep elf high priest prays to its god. The deep elf high priest begins emitting a brilliant aura! The tengu reaver is empowered by the deep elf high priest's aura! The frost giant is empowered by the deep elf high priest's aura! The deep elf knight is empowered by the deep elf high priest's aura! The deep elf archer is empowered by the deep elf high priest's aura! The phantasmal warrior completely misses you. Something hits you but does no damage. Deactivating autopickup; reactivate with Ctrl-A. The tengu reaver casts a spell at you. The bolt of cold hits you. You resist. The deep elf archer unwields a +0 short sword. The deep elf archer wields a +0 shortbow. The deep elf archer shoots an arrow. The arrow hits you!! * * * LOW HITPOINT WARNING * * * Your body deteriorates! You feel clumsy. The frost giant points at you and mumbles some strange words. The bolt of cold misses you. The ettin misses you. The ettin hits you with a +0 great mace of protection!!! You die... .....#....# (( ..[(#[...#☼○# ....#....#v○# ......[[°☼°○ #####.....[○○#### .....[.....○○.... ......QC<