Dungeon Crawl Stone Soup version 0.27-a0-672-gac1c3f1 (webtiles) character file. Game seed: 3087987437465940526 210 Montycc the Conjurer (level 5, -1/31 HPs) Began as an Octopode Conjurer on Mar 17, 2021. Slain by a gnoll ... wielding a +0 spear (8 damage) ... on level 4 of the Dungeon. The game lasted 00:05:06 (3458 turns). Montycc the Conjurer (Octopode Conjurer) Turns: 3458, Time: 00:05:06 Health: -1/31 AC: 1 Str: 6 XL: 5 Next: 87% Magic: 3/10 EV: 13 Int: 21 God: Gold: 187 SH: 0 Dex: 11 Spells: 7/10 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . h - ring of flight rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.10/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, nimble swimmer 1, tentacles a: Evoke Flight You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 187 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) Jewellery h - a ring of flight (left tentacle) Wands f - a wand of mindburst (16) Scrolls b - a scroll of vulnerability {unknown} c - a scroll of magic mapping {unknown} d - 3 scrolls of identify {unknown} Potions e - a potion of lignification {unknown} g - 2 potions of brilliance {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.4 Spellcasting * Level 6.1 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 3d5 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 32% N/A 11% 3 Fulminant Prism Conj/Hex 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 34% 4 Confusing Touch Hex 3% N/A 36% 3 Gell's Gravitas Tloc 1% N/A 36% 3 Petrify Tmut/Erth 3% N/A 77% 4 Metabolic Englaciation Hex/Ice 1% N/A 98% 5 Yara's Violent Unravell Hex/Tmut 1% 3d3 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Cheibriados Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) You are stealthy while swimming. (Stealth+) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear (heavily wounded, 18% to evade) The searing ray hits the gnoll! You kill the gnoll! (Press . to maintain the ray.) Unknown command. The gnoll shaman calls upon its god to speed up the gnoll. The gnoll seems to speed up. The gnoll hits you from afar with a +0 spear. The gnoll barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear (fast, 18% to evade) The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the gnoll shaman. The gnoll shaman is moderately wounded. (Press . to maintain the ray.) The gnoll hits you with a +0 spear! The gnoll shaman calls upon its god to heal the gnoll. The gnoll is healed somewhat. The gnoll closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Unknown command. The gnoll barely misses you. The gnoll closely misses you. An orc comes into view. An orc wizard comes into view. It is wielding a +2 dagger of speed. The gnoll shaman hits you with a +3 whip! * * * LOW HITPOINT WARNING * * * The gnoll shaman mumbles some strange prayers to its god against you. You resist with some effort. Found a stone staircase leading up. The gnoll hits you from afar with a +0 spear! You die... #### ..# #.# #+# ..#####.###.#### ........g.g....# ...###.###.##.# #@##...#.# #<#......# ..##...#.######## ######.##.......oo #.########### #.# #g# #.# #g# You could see a gnoll (fast). Vanquished Creatures An ogre (D:4) 2 gnolls (D:4) 4 adders 2 adder skeletons (D:4) 2 worms (D:2) 3 dart slugs 2 leopard geckos 2 ball pythons 8 giant cockroaches 2 goblins 10 hobgoblins 4 kobolds A quokka (D:3) 2 bats (D:1) 3 frilled lizards 7 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Montycc the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 219 | D:1 | Reached XP level 2. HP: 11/17 MP: 0/5 367 | D:1 | Learned a level 2 spell: Searing Ray 1202 | D:2 | Reached XP level 3. HP: 20/21 MP: 0/6 1431 | D:2 | Reached skill level 5 in Conjurations 1595 | D:2 | Reached XP level 4. HP: 27/27 MP: 2/8 2796 | D:3 | Found a snail-covered altar of Cheibriados. 2937 | D:4 | Noticed an ogre 2961 | D:4 | Killed an ogre 2962 | D:4 | Reached skill level 6 in Conjurations 2962 | D:4 | Reached XP level 5. HP: 12/31 MP: 0/10 3458 | D:4 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: zaba_arrival_water, layout_loops_ring D:2: layout_basic D:3: layout_rooms, cheibriados_altar_1 D:4: layout_loops_corners, grunt_gozag_breadcrumbs, general_overflow_altar, nicolae_overflow_hidden_temple, minmay_temple_entry_glassed_door Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.1 Spellcasting | 3 | 3.4 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Club | 9 | 3 || 12 Constrict | 4 | || 4 Tentacles | 1 | || 1 Cast: Magic Dart | 60 | 64 || 124 Searing Ray | | 9 || 9 Armor: Skin | 3 | || 3 Dodge: Dodged | 11 | 13 || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3459 | 3381 | 78 | 0 | 3050 | 4 | 864.8 | Dungeon | 3459 | 3381 | 78 | 0 | 3050 | 4 | 864.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1107 daAuts D:2: 1072 daAuts D:3: 663 daAuts D:4: 616 daAuts